Player Matchup

Bomb King
Bomb King
Diamond V
Aleks593
Bomb King
Diamond V
Level 999
Champion Stats
3W - 6L
1,449 SR
Queue Stats
385W - 371L
1,570 Elo+
Solo
Ying
Ying
Platinum III
Amirito
Ying
Platinum III
Level 219
Champion Stats
7W - 3L
1,817 SR
Queue Stats
20W - 16L
1,632 Elo+
Party 1
Barik
Barik
Gold II
BoomerNose
Barik
Gold II
Level 430
Champion Stats
34W - 31L
1,550 SR
Queue Stats
490W - 462L
1,507 Elo+
Party 2
Evie
Evie
Diamond I
Zêth
Evie
Diamond I
Level 591
Champion Stats
226W - 168L
1,685 SR
Queue Stats
853W - 787L
1,628 Elo+
Party 1
Ruckus
Ruckus
Gold I
rebaANDlouis
Ruckus
Gold I
Level 775
Champion Stats
17W - 23L
1,610 SR
Queue Stats
684W - 659L
1,585 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 603
1,622 SR
1,584 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 187
1,532 SR
1,604 Elo+
Fernando
Fernando
Platinum III
IndrasMalice_-
Fernando
Platinum III
Level 335
Champion Stats
2W - 2L
1,287 SR
Queue Stats
160W - 129L
1,589 Elo+
Solo
Atlas
Atlas
Diamond V
LilDoodle10
Atlas
Diamond V
Level 142
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,730 Elo+
Solo
Io
Io
Platinum I
Muhvaerakay
Io
Platinum I
Level 104
Champion Stats
1W - 1L
1,519 SR
Queue Stats
47W - 49L
1,450 Elo+
Solo
Talus
Talus
Platinum II
Shark Mento
Talus
Platinum II
Level 295
Champion Stats
72W - 34L
1,760 SR
Queue Stats
513W - 447L
1,660 Elo+
Solo
Octavia
Octavia
Platinum V
csanchez9000
Octavia
Platinum V
Level 57
Champion Stats
3W - 3L
1,592 SR
Queue Stats
47W - 51L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Aleks593
Bomb King
56
17 / 3 / 13
3,024
302
58,696
19,155
0
Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 28% for 3s after using Grumpy Bomb.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Ying
Amirito
Ying
50
6 / 3 / 28
3,216
322
40,643
30,549
0
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Barik
49
0 / 7 / 11
2,758
276
34,682
51,819
42,299
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Evie
Zêth
Evie
57
17 / 5 / 16
3,202
320
85,551
30,586
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Ruckus
57
8 / 2 / 16
2,882
288
63,638
43,541
41,694
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
2 / 8 / 6
2,658
266
37,626
90,741
111,328
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
2 / 8 / 7
1,762
176
27,685
77,927
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

37
2 / 11 / 2
1,694
169
20,477
42,144
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 2.4s.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
11 / 9 / 1
2,689
269
48,930
36,110
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Octavia
csanchez9000
Octavia
21
3 / 12 / 7
1,829
183
40,932
36,288
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 0s
Objective Time
4m 1s
132
Kill Participation
43
48
Kills
20
20
Deaths
48
84
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Aleks593
Bomb King
17
3
13
7.83
W
Ying
Amirito
Ying
6
3
28
6.67
W
Barik
0
7
11
0.79
L
Fernando
2
8
6
0.63
L
2
8
7
0.69
L
2
11
2
0.27
L
11
9
1
1.28
W
Evie
Zêth
Evie
17
5
16
5
L
Octavia
csanchez9000
Octavia
3
12
7
0.54
W
Ruckus
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,210
Damage
175,650
175,650
Taken
283,210
83,993
Shielding
111,328
118,259
Healing
113,352
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Aleks593
Bomb King
58,696
47,835
0
5,961
19,155
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
Amirito
Ying
40,643
40,143
65,416
23,124
30,549
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Barik
34,682
34,682
0
8,190
51,819
42,299
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
37,626
26,711
0
12,639
90,741
111,328
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
27,685
27,685
0
14,617
77,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,477
18,313
52,751
17,603
42,144
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
48,930
45,990
0
11,747
36,110
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Evie
Zêth
Evie
85,551
81,740
0
10,520
30,586
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
csanchez9000
Octavia
40,932
37,532
409
3,586
36,288
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
63,638
52,920
0
5,048
43,541
41,694
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role