Player Matchup

Saati
Saati
BloodyShart45
Saati
Level 49
Champion Stats
10W - 12L
1,478 SR
Queue Stats
81W - 92L
1,474 Elo+
Party 1
HorribleRiotz
Unknown
Level 46
Champion Stats
6W - 3L
1,758 SR
Queue Stats
37W - 32L
1,596 Elo+
Solo
Raum
Raum
LucKov2345
Raum
Level 41
Champion Stats
5W - 3L
1,624 SR
Queue Stats
17W - 17L
1,492 Elo+
Solo
Seris
Seris
SssakeeE
Seris
Level 43
Champion Stats
8W - 6L
1,562 SR
Queue Stats
24W - 23L
1,520 Elo+
Solo
Kasumi
Kasumi
smokemyleaf
Kasumi
Level 46
Champion Stats
2W - 0L
1,500 SR
Queue Stats
46W - 74L
1,379 Elo+
Party 1
Team Averages
Level 45
1,584 SR
1,492 Elo+

VS

Team Averages
Level 58
1,550 SR
1,461 Elo+
Khan
Khan
SlimWeasel331
Khan
Level 14
Champion Stats
0W - 2L
1,393 SR
Queue Stats
1W - 7L
1,296 Elo+
Party 2
Lian
Lian
Urnequte
Lian
Level 103
Champion Stats
0W - 1L
1,820 SR
Queue Stats
2W - 8L
1,321 Elo+
Party 2
VII
VII
WildestBird1
VII
Level 46
Champion Stats
1W - 2L
1,382 SR
Queue Stats
21W - 25L
1,619 Elo+
Solo
Maeve
Maeve
aa0Aa2214
Maeve
Level 86
Champion Stats
19W - 10L
1,550 SR
Queue Stats
40W - 39L
1,533 Elo+
Solo
Io
Io
manoloPR-andujar
Io
Level 43
Champion Stats
13W - 8L
1,607 SR
Queue Stats
48W - 55L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
9 / 2 / 8
2,899
414
30,061
8,704
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

22
11 / 3 / 10
3,419
488
63,288
27,137
0

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

27
8 / 5 / 16
3,384
483
41,613
91,779
3,284
Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Seris
SssakeeE
Seris
26
4 / 2 / 15
3,749
536
29,037
20,003
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Kasumi
12
7 / 3 / 7
2,992
427
26,897
24,634
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
2 / 7 / 6
3,184
455
29,253
70,270
51,275
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Lian
47
5 / 8 / 4
3,228
461
73,867
33,529
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

21
1 / 12 / 2
2,747
392
30,209
37,332
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 8% while in Automatic fire mode.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Maeve
aa0Aa2214
Maeve
49
4 / 5 / 1
2,669
381
13,727
17,076
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

25
3 / 7 / 5
3,036
434
25,201
32,689
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 0.8s.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 24s
Objective Time
2m 2s
95
Kill Participation
33
39
Kills
15
15
Deaths
39
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
W
11
3
10
5.33
W
8
5
16
3.2
L
2
7
6
0.71
W
Seris
SssakeeE
Seris
4
2
15
5.75
L
Lian
5
8
4
0.88
L
1
12
2
0.17
L
Maeve
aa0Aa2214
Maeve
4
5
1
0.9
L
3
7
5
0.79
W
Kasumi
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,896
Damage
172,257
172,257
Taken
190,896
3,284
Shielding
51,275
73,701
Healing
86,589
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,061
4,652
0
2,121
8,704
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
63,288
45,486
0
3,552
27,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
41,613
32,899
8,877
12,709
91,779
3,284
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
29,253
26,054
4,445
19,858
70,270
51,275
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Seris
SssakeeE
Seris
29,037
24,900
29,681
11,408
20,003
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lian
73,867
71,826
0
2,611
33,529
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
30,209
29,809
0
1,405
37,332
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Maeve
aa0Aa2214
Maeve
13,727
11,820
0
6,858
17,076
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
25,201
24,301
36,523
14,889
32,689
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
26,897
15,679
0
5,353
24,634
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role