Player Matchup

Bomb King
Bomb King
Fexineckzi
Bomb King
Level 56
Champion Stats
2W - 2L
1,564 SR
Queue Stats
24W - 22L
1,439 Elo+
Party 3
Sha Lin
Sha Lin
NoEcchiNoLife
Sha Lin
Level 217
Champion Stats
28W - 20L
1,592 SR
Queue Stats
152W - 133L
1,554 Elo+
Party 2
Viktor
Viktor
Obstinator187
Viktor
Level 112
Champion Stats
4W - 1L
1,725 SR
Queue Stats
23W - 31L
1,422 Elo+
Party 3
Rei
Rei
RIPnomercy
Rei
Level 229
Champion Stats
105W - 74L
1,620 SR
Queue Stats
1,325W - 1,298L
1,499 Elo+
Solo
Dredge
Dredge
Stufle
Dredge
Level 42
Champion Stats
4W - 0L
1,838 SR
Queue Stats
11W - 11L
1,432 Elo+
Party 2
Team Averages
Level 131
1,668 SR
1,469 Elo+

VS

Team Averages
Level 199
1,549 SR
1,495 Elo+
Vora
Vora
Altuhaa
Vora
Level 74
Champion Stats
27W - 18L
1,583 SR
Queue Stats
360W - 341L
1,438 Elo+
Solo
Yagorath
Yagorath
Amahery
Yagorath
Level 164
Champion Stats
2W - 4L
1,449 SR
Queue Stats
131W - 132L
1,508 Elo+
Party 1
Tyra
Tyra
Apexless
Tyra
Level 630
Champion Stats
37W - 41L
1,595 SR
Queue Stats
328W - 333L
1,431 Elo+
Solo
Rei
Rei
Landsfeu
Rei
Level 89
Champion Stats
9W - 8L
1,616 SR
Queue Stats
210W - 222L
1,512 Elo+
Party 1
Strix
Strix
Zhinmarjan23
Strix
Level 39
Champion Stats
0W - 2L
1,500 SR
Queue Stats
79W - 83L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Fexineckzi
Bomb King
27
7 / 5 / 7
2,754
230
41,870
32,913
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Sha Lin
57
5 / 6 / 6
2,488
207
65,946
34,220
0
Oasis

Oasis

Withdraw

Heal for 320 after using Withdraw.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Grounded

Grounded

Rapid Shot

Regenerate 240 Health every 1s during while using Rapid Shot.

Level 4

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.2s.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

34
14 / 9 / 2
2,765
230
53,587
45,294
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

49
3 / 1 / 17
2,691
224
21,058
12,887
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 10.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
Stufle
Dredge
50
9 / 4 / 11
3,322
277
90,158
49,260
5,422
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Altuhaa
Vora
48
3 / 8 / 3
1,966
164
41,193
46,652
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Yagorath
Amahery
Yagorath
54
3 / 8 / 7
2,596
216
19,081
107,297
0
Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.05s each time you hit an enemy with Caustic Spray.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

Spreading Domain

Spreading Domain

Hardening

Heal for 500 if you do not cancel Hardening before it ends.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Tyra
59
9 / 8 / 7
2,767
231
63,732
53,167
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 300 for each enemy hit with Nade Launcher.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

47
7 / 7 / 7
2,379
198
31,623
34,584
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

27
3 / 7 / 1
1,753
146
18,945
25,260
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 26s
Objective Time
3m 43s
81
Kill Participation
50
38
Kills
25
25
Deaths
38
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vora
Altuhaa
Vora
3
8
3
0.56
L
Yagorath
Amahery
Yagorath
3
8
7
0.81
L
Tyra
9
8
7
1.56
W
Bomb King
Fexineckzi
Bomb King
7
5
7
2.1
L
7
7
7
1.5
W
Sha Lin
5
6
6
1.33
W
14
9
2
1.67
W
3
1
17
11.5
W
Dredge
Stufle
Dredge
9
4
11
3.63
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,619
Damage
174,574
174,574
Taken
266,960
5,422
Shielding
0
110,337
Healing
148,129
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Altuhaa
Vora
41,193
28,989
0
10,338
46,652
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Yagorath
Amahery
Yagorath
19,081
11,633
0
45,112
107,297
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
63,732
40,939
0
13,184
53,167
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Bomb King
Fexineckzi
Bomb King
41,870
37,694
0
7,871
32,913
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
31,623
28,875
54,429
18,325
34,584
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
65,946
65,946
0
4,461
34,220
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
53,587
39,596
0
12,600
45,294
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
21,058
17,584
64,661
10,449
12,887
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Dredge
Stufle
Dredge
90,158
56,038
0
10,295
49,260
5,422
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
18,945
18,888
0
6,741
25,260
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role