Player Matchup
VS
Match Stats
![Sprouts](https://static.paladins.guru/i/items/17018.jpg)
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5
![Hummingbird](https://static.paladins.guru/i/items/17042.jpg)
Hummingbird
Flutter
Generate 2 Ammo after activating Flutter.
Level 2
![Flitter](https://static.paladins.guru/i/items/17034.jpg)
Flitter
Flutter
Reduce the Cooldown of Flutter by 2.4s.
Level 4
![Photosynthesis](https://static.paladins.guru/i/items/17030.jpg)
Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 6%.
Level 1
![Just Believe!](https://static.paladins.guru/i/items/16999.jpg)
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
![Blastflower](https://static.paladins.guru/i/items/17137.jpg)
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
![Tenacious](https://static.paladins.guru/i/items/23468.jpg)
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
![Surprise!](https://static.paladins.guru/i/items/23467.jpg)
Surprise!
Shadow Step
Generate 20 Ammo after activating Shadow Step.
Level 4
![Something to Prove](https://static.paladins.guru/i/items/23491.jpg)
Something to Prove
Armor
Generate 20% Energy after falling to or below 50% Health.
Level 2
![Memento](https://static.paladins.guru/i/items/23466.jpg)
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
![Harsh Training](https://static.paladins.guru/i/items/23464.jpg)
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Caretaker](https://static.paladins.guru/i/items/16616.jpg)
Caretaker
Warder's Field
Heal for 66 every 1s while standing in Warder's Field.
Level 3
![Geomancer](https://static.paladins.guru/i/items/16658.jpg)
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1s.
Level 2
![Stone Bulwark](https://static.paladins.guru/i/items/16654.jpg)
Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 15% while standing in Warder's Field.
Level 3
![Standing Stones](https://static.paladins.guru/i/items/16624.jpg)
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5
![Mother's Grace](https://static.paladins.guru/i/items/16601.jpg)
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
![Retrograde](https://static.paladins.guru/i/items/19173.jpg)
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
![Heavenly Pull](https://static.paladins.guru/i/items/19177.jpg)
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
![Relativity](https://static.paladins.guru/i/items/19226.jpg)
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
![Falling Star](https://static.paladins.guru/i/items/19232.jpg)
Falling Star
Void Grip
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 4
![Lightyears](https://static.paladins.guru/i/items/19164.jpg)
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
![Luminary](https://static.paladins.guru/i/items/19223.jpg)
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 40% for 3s after using Charge.
Level 4
![Immovable Object](https://static.paladins.guru/i/items/14788.jpg)
Immovable Object
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1
![Incinerate](https://static.paladins.guru/i/items/11317.jpg)
Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4
![Brand](https://static.paladins.guru/i/items/11630.jpg)
Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
![Scorch](https://static.paladins.guru/i/items/16380.jpg)
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
![Manifest Destiny](https://static.paladins.guru/i/items/18801.jpg)
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
![Noble Crest](https://static.paladins.guru/i/items/18749.jpg)
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
![Inheritance](https://static.paladins.guru/i/items/18753.jpg)
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
![Swift Jade](https://static.paladins.guru/i/items/18773.jpg)
Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3
![Heraldry](https://static.paladins.guru/i/items/18789.jpg)
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
![Eminence](https://static.paladins.guru/i/items/18815.jpg)
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
![Reclamation](https://static.paladins.guru/i/items/19591.jpg)
Reclamation
Overcharge
Reduce the Cooldown of Overcharge by 2s.
Level 4
![Transient](https://static.paladins.guru/i/items/19615.jpg)
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 4s.
Level 4
![Ancient Power](https://static.paladins.guru/i/items/19603.jpg)
Ancient Power
Overcharge
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Level 2
![Evanescent](https://static.paladins.guru/i/items/19619.jpg)
Evanescent
Rune of Travel
Increase your Movement Speed by 16% while Rune of Travel is active.
Level 2
![Dark Vision](https://static.paladins.guru/i/items/19587.jpg)
Dark Vision
Blitz Upper
Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.
Level 3
![Inner Strength](https://static.paladins.guru/i/items/19623.jpg)
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
![Watchtower](https://static.paladins.guru/i/items/18404.jpg)
Watchtower
Siege Shield
Increase the Health of Siege Shield by 1250.
Level 5
![Siege Engine](https://static.paladins.guru/i/items/18363.jpg)
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.
Level 1
![Heavy Metal](https://static.paladins.guru/i/items/18336.jpg)
Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3
![Percussion](https://static.paladins.guru/i/items/18354.jpg)
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 8%.
Level 1
![Ramparts](https://static.paladins.guru/i/items/18364.jpg)
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5
![Fortress Breaker](https://static.paladins.guru/i/items/18556.jpg)
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
![Soul Forge](https://static.paladins.guru/i/items/16857.jpg)
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
![Bane](https://static.paladins.guru/i/items/16772.jpg)
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.
Level 1
![Fade to Black](https://static.paladins.guru/i/items/16881.jpg)
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
![Veil](https://static.paladins.guru/i/items/16830.jpg)
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4
![Mortal Reach](https://static.paladins.guru/i/items/16609.jpg)
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
![Excessive Force](https://static.paladins.guru/i/items/22874.jpg)
Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4
![Open Fire!](https://static.paladins.guru/i/items/22886.jpg)
Open Fire!
Battle Shout
Generate 4 Ammo after activating Battle Shout.
Level 1
![Into the Breach!](https://static.paladins.guru/i/items/22887.jpg)
Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4
![Lifetaker](https://static.paladins.guru/i/items/22875.jpg)
Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
![Platemail](https://static.paladins.guru/i/items/22872.jpg)
Platemail
Armor
Increase your maximum Health by 750.
Level 5
![Storm of Bullets](https://static.paladins.guru/i/items/22890.jpg)
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.