Player Matchup

Drogoz
Drogoz
Elredsquirrel
Drogoz
Level 170
Champion Stats
19W - 13L
1,580 SR
Queue Stats
44W - 55L
1,459 Elo+
Party 3
Tiberius
Tiberius
Junivs
Tiberius
Level 414
Champion Stats
1W - 1L
1,500 SR
Queue Stats
307W - 241L
1,702 Elo+
Party 1
Barik
Barik
XeeHee-
Barik
Level 239
Champion Stats
39W - 31L
1,599 SR
Queue Stats
161W - 161L
1,532 Elo+
Party 3
Corvus
Corvus
milkherjits
Corvus
Level 287
Champion Stats
17W - 22L
1,585 SR
Queue Stats
225W - 182L
1,605 Elo+
Party 1
Skye
Skye
xxHizombyxx
Skye
Level 913
Champion Stats
18W - 7L
1,762 SR
Queue Stats
148W - 153L
1,542 Elo+
Solo
Team Averages
Level 405
1,605 SR
1,568 Elo+

VS

Team Averages
Level 155
1,501 SR
1,486 Elo+
Vivian
Vivian
Cerebral Kaiser
Vivian
Level 92
Champion Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,500 Elo+
Party 2
Lillith
Lillith
PhaseWalker853
Lillith
Level 69
Champion Stats
39W - 24L
1,584 SR
Queue Stats
135W - 113L
1,563 Elo+
Solo
Azaan
Azaan
Shield Monster
Azaan
Level 164
Champion Stats
4W - 6L
1,500 SR
Queue Stats
46W - 53L
1,436 Elo+
Party 2
Imani
Imani
Shield5Monster
Imani
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Barik
Barik
clovisgrey
Barik
Level 442
Champion Stats
9W - 14L
1,421 SR
Queue Stats
35W - 27L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
1 / 0 / 6
1,556
259
18,131
1,365
0
Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 52% after getting an Elimination.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Tiberius
Junivs
Tiberius
59
12 / 0 / 13
2,355
393
56,526
25,999
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Barik
XeeHee-
Barik
54
4 / 0 / 12
2,194
366
17,966
12,782
36,384
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Corvus
57
2 / 0 / 19
1,998
333
14,460
3,705
240
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

56
11 / 2 / 4
1,934
322
30,495
11,199
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
0 / 8 / 0
914
152
19,622
24,721
6,865
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Crack the Whip

Crack the Whip

Sensor Drone

Gain 40% Lifesteal against enemies Revealed by Sensor Drone.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

32
1 / 6 / 1
1,068
178
15,985
27,045
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2.5s after activating Death Wings.

Level 5

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 10%, but set your maximum Ammo to 2.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

43
1 / 6 / 0
926
154
11,503
41,227
3,044
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

5
0 / 5 / 0
736
123
200
11,750
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Barik
56
0 / 5 / 0
896
149
7,740
32,835
26,832
Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 47s
Objective Time
27s
84
Kill Participation
3
30
Kills
2
2
Deaths
30
54
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
1
0
6
4
W
Tiberius
Junivs
Tiberius
12
0
13
18.5
L
1
6
1
0.25
L
1
6
0
0.17
L
0
5
0
0
W
Barik
XeeHee-
Barik
4
0
12
10
L
Barik
0
5
0
0
W
Corvus
2
0
19
11.5
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,578
Damage
55,050
55,050
Taken
137,578
36,624
Shielding
36,741
47,775
Healing
32,464
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,622
19,388
0
1,670
24,721
6,865
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
18,131
13,952
0
623
1,365
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tiberius
Junivs
Tiberius
56,526
39,187
0
3,608
25,999
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
15,985
9,495
20,418
1,935
27,045
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
11,503
8,849
0
4,351
41,227
3,044
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
200
0
0
0
11,750
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
XeeHee-
Barik
17,966
17,966
0
3,958
12,782
36,384
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Barik
7,740
7,740
0
4,090
32,835
26,832
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
14,460
13,313
35,761
3,149
3,705
240
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
30,495
21,791
0
676
11,199
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role