Player Matchup

Evie
Evie
GustavoM0M0
Evie
Level 106
Champion Stats
45W - 29L
1,682 SR
Queue Stats
93W - 82L
1,595 Elo+
Party 1
Strix
Strix
S i j i c z
Strix
Level 144
Champion Stats
1W - 2L
1,526 SR
Queue Stats
40W - 39L
1,567 Elo+
Party 2
Jenos
Jenos
SweetPeaPot
Jenos
Level 125
Champion Stats
6W - 10L
1,286 SR
Queue Stats
44W - 45L
1,555 Elo+
Party 2
Saati
Saati
YuckyFrog
Saati
Level 15
Champion Stats
24W - 21L
1,561 SR
Queue Stats
24W - 21L
1,545 Elo+
Party 1
Ying
Ying
ahyesbread
Ying
Level 127
Champion Stats
27W - 25L
1,560 SR
Queue Stats
132W - 112L
1,577 Elo+
Party 1
Team Averages
Level 103
1,523 SR
1,568 Elo+

VS

Team Averages
Level 313
1,515 SR
1,572 Elo+
Drogoz
Drogoz
BoonKlop
Drogoz
Level 43
Champion Stats
1W - 1L
1,500 SR
Queue Stats
117W - 97L
1,503 Elo+
Solo
Atlas
Atlas
DOCTORPELOS
Atlas
Level 999
Champion Stats
6W - 16L
1,371 SR
Queue Stats
1,286W - 1,321L
1,594 Elo+
Solo
Saati
Saati
Dragon Y Red117
Saati
Level 133
Champion Stats
52W - 25L
1,689 SR
Queue Stats
274W - 270L
1,603 Elo+
Solo
Rei
Rei
Meat_STICKK-_-
Rei
Level 335
Champion Stats
5W - 3L
1,429 SR
Queue Stats
237W - 209L
1,587 Elo+
Solo
Corvus
Corvus
Z_The_Nomad_
Corvus
Level 56
Champion Stats
114W - 99L
1,584 SR
Queue Stats
164W - 158L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
6 / 9 / 1
1,688
153
32,251
38,577
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 60.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

56
1 / 9 / 6
1,709
155
52,263
49,466
0
Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 32%.

Level 4

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 30%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

46
3 / 5 / 9
1,921
175
25,471
38,763
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
YuckyFrog
Saati
1
5 / 4 / 7
2,224
202
97,158
33,253
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

44
5 / 5 / 6
1,973
179
21,466
19,957
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
BoonKlop
Drogoz
32
5 / 9 / 5
2,312
210
37,730
40,457
0
Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 6s for each enemy hit with Fire Spit.

Level 5

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 0.5s for each enemy hit by it.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

59
2 / 4 / 9
2,869
261
30,496
85,395
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

48
11 / 0 / 9
3,066
279
59,005
32,822
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
7 / 4 / 16
2,860
260
36,223
41,077
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Corvus
12
7 / 3 / 15
2,968
270
16,562
28,858
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 10s
Objective Time
9m 15s
49
Kill Participation
86
20
Kills
32
32
Deaths
20
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Drogoz
BoonKlop
Drogoz
5
9
5
0.83
W
2
4
9
1.63
W
11
0
9
15.5
L
6
9
1
0.72
W
7
4
16
3.75
L
1
9
6
0.44
L
3
5
9
1.5
L
Saati
YuckyFrog
Saati
5
4
7
2.13
W
Corvus
7
3
15
4.83
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,609
Damage
180,016
180,016
Taken
228,609
0
Shielding
0
113,498
Healing
158,491
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Drogoz
BoonKlop
Drogoz
37,730
28,550
0
1,393
40,457
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
30,496
30,496
0
6,946
85,395
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
59,005
44,284
0
1,233
32,822
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
32,251
31,976
0
2,412
38,577
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
36,223
30,040
45,445
16,990
41,077
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
52,263
49,956
0
1,030
49,466
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
25,471
18,263
31,231
13,173
38,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
YuckyFrog
Saati
97,158
13,840
0
0
33,253
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Corvus
16,562
14,325
77,037
9,447
28,858
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
21,466
21,466
59,409
6,243
19,957
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role