Player Matchup

Koga
Koga
Platinum IV
DeadKrieg
Koga
Platinum IV
Level 488
Champion Stats
257W - 258L
1,677 SR
Queue Stats
631W - 600L
1,574 Elo+
Party 1
Vivian
Vivian
Silver II
LuckydogAKAugay
Vivian
Silver II
Level 51
Champion Stats
16W - 5L
1,866 SR
Queue Stats
55W - 43L
1,549 Elo+
Party 1
Seris
Seris
Gold II
Matsticked
Seris
Gold II
Level 444
Champion Stats
103W - 100L
1,660 SR
Queue Stats
699W - 705L
1,476 Elo+
Party 1
Inara
Inara
Gold V
Sascha10
Inara
Gold V
Level 139
Champion Stats
8W - 8L
1,556 SR
Queue Stats
113W - 91L
1,477 Elo+
Party 1
Jenos
Jenos
Platinum III
UlriceBethmann
Jenos
Platinum III
Level 630
Champion Stats
38W - 21L
1,747 SR
Queue Stats
130W - 106L
1,676 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 350
1,701 SR
1,550 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 369
1,522 SR
1,506 Elo+
Fernando
Fernando
Platinum IV
KDA Hit Winx
Fernando
Platinum IV
Level 359
Champion Stats
20W - 8L
1,692 SR
Queue Stats
303W - 283L
1,580 Elo+
Solo
Khan
Khan
Silver I
Mo2men007
Khan
Silver I
Level 146
Champion Stats
4W - 7L
1,296 SR
Queue Stats
35W - 30L
1,386 Elo+
Solo
Rei
Rei
Gold V
chevu97
Rei
Gold V
Level 115
Champion Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,518 Elo+
Solo
Imani
Imani
Gold III
jeysuke
Imani
Gold III
Level 959
Champion Stats
23W - 14L
1,582 SR
Queue Stats
346W - 355L
1,477 Elo+
Solo
Androxus
Androxus
Platinum V
leboucher126
Androxus
Platinum V
Level 268
Champion Stats
1W - 6L
1,542 SR
Queue Stats
239W - 211L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
51
13 / 4 / 11
2,652
332
66,302
39,726
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

30
4 / 4 / 7
1,994
249
32,810
18,101
5,040
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Seris
40
5 / 1 / 17
2,582
323
47,343
47,187
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Inara
Sascha10
Inara
44
7 / 3 / 9
2,819
352
35,866
48,406
4,964
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

54
5 / 1 / 22
2,707
338
25,823
12,932
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
VatuYing
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KDA Hit Winx
Fernando
59
2 / 6 / 3
1,863
233
34,785
50,336
39,383
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Khan
44
2 / 7 / 6
1,666
208
25,137
65,719
20,454
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Rei
52
2 / 5 / 7
1,892
237
28,320
27,189
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Imani
jeysuke
Imani
56
2 / 8 / 3
1,500
188
35,782
23,936
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Androxus
leboucher126
Androxus
59
5 / 8 / 5
1,651
206
42,328
40,964
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
2m 32s
100
Kill Participation
37
34
Kills
13
13
Deaths
34
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Koga
13
4
11
4.63
L
Fernando
KDA Hit Winx
Fernando
2
6
3
0.58
W
4
4
7
1.88
W
Seris
5
1
17
13.5
L
Khan
2
7
6
0.71
W
Inara
Sascha10
Inara
7
3
9
3.83
W
5
1
22
16
L
Rei
2
5
7
1.1
L
Imani
jeysuke
Imani
2
8
3
0.44
L
Androxus
leboucher126
Androxus
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,144
Damage
166,352
166,352
Taken
208,144
10,004
Shielding
59,837
118,796
Healing
102,951
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
66,302
49,387
0
1,119
39,726
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
KDA Hit Winx
Fernando
34,785
23,952
0
1,725
50,336
39,383
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,810
31,837
0
1,062
18,101
5,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
47,343
38,484
27,709
14,144
47,187
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Khan
25,137
22,578
4,074
15,039
65,719
20,454
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Inara
Sascha10
Inara
35,866
26,718
0
485
48,406
4,964
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
25,823
22,070
66,855
7,422
12,932
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Rei
28,320
25,780
59,480
14,491
27,189
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
jeysuke
Imani
35,782
11,595
0
1,663
23,936
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
leboucher126
Androxus
42,328
35,091
0
6,479
40,964
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role