Player Matchup

Mal'Damba
Mal'Damba
Deadgod43
Mal'Damba
Level 99
Champion Stats
1W - 0L
1,984 SR
Queue Stats
28W - 5L
1,956 Elo+
Party 1
Androxus
Androxus
Popí
Androxus
Level 24
Champion Stats
12W - 1L
2,036 SR
Queue Stats
32W - 4L
1,794 Elo+
Party 1
Jenos
Jenos
Suríyah
Jenos
Level 188
Champion Stats
28W - 14L
1,793 SR
Queue Stats
100W - 68L
1,561 Elo+
Party 1
Maeve
Maeve
pookíebear
Maeve
Level 671
Champion Stats
10W - 2L
1,730 SR
Queue Stats
43W - 15L
1,625 Elo+
Party 1
Sha Lin
Sha Lin
八田與一
Sha Lin
Level 999
Champion Stats
1W - 1L
1,766 SR
Queue Stats
63W - 30L
1,709 Elo+
Party 1
Team Averages
Level 396
1,862 SR
1,729 Elo+

VS

Team Averages
Level 404
1,652 SR
1,592 Elo+
Grohk
Grohk
Jumpman6ix
Grohk
Level 235
Champion Stats
2W - 3L
1,690 SR
Queue Stats
27W - 24L
1,582 Elo+
Solo
Seris
Seris
WaZaaann
Seris
Level 281
Champion Stats
4W - 8L
1,656 SR
Queue Stats
35W - 32L
1,606 Elo+
Solo
Maeve
Maeve
ZWYA2
Maeve
Level 541
Champion Stats
14W - 9L
1,646 SR
Queue Stats
275W - 202L
1,617 Elo+
Solo
Zhin
Zhin
khidir91
Zhin
Level 843
Champion Stats
136W - 103L
1,632 SR
Queue Stats
364W - 315L
1,592 Elo+
Solo
Koga
Koga
realcoolmadman
Koga
Level 120
Champion Stats
6W - 4L
1,638 SR
Queue Stats
7W - 8L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Deadgod43
Mal'Damba
50
9 / 4 / 18
2,928
488
29,078
35,826
1,505
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Androxus
Popí
Androxus
11
11 / 2 / 15
3,053
509
48,216
28,164
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Jenos
Suríyah
Jenos
26
8 / 0 / 28
3,384
564
11,173
6,882
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
5 / 2 / 13
3,012
502
24,201
19,523
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Sha Lin
八田與一
Sha Lin
59
16 / 3 / 12
3,221
537
60,122
29,659
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
43
1 / 12 / 5
2,640
440
23,306
44,858
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Seris
WaZaaann
Seris
45
0 / 8 / 5
2,445
408
17,148
36,524
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Maeve
ZWYA2
Maeve
59
6 / 8 / 3
2,945
491
31,545
28,797
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Level 1

Zhin
58
3 / 8 / 3
2,803
467
30,524
32,368
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 5% for 2s after using Whirl.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

59
1 / 13 / 5
2,436
406
17,531
30,243
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 37s
Objective Time
1m 33s
135
Kill Participation
32
49
Kills
11
11
Deaths
49
86
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Deadgod43
Mal'Damba
9
4
18
4.5
L
Grohk
1
12
5
0.29
W
Androxus
Popí
Androxus
11
2
15
9.25
W
Jenos
Suríyah
Jenos
8
0
28
22
L
Seris
WaZaaann
Seris
0
8
5
0.31
L
Maeve
ZWYA2
Maeve
6
8
3
0.94
L
Zhin
3
8
3
0.56
W
5
2
13
5.75
L
1
13
5
0.27
W
Sha Lin
八田與一
Sha Lin
16
3
12
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,790
Damage
120,054
120,054
Taken
172,790
1,505
Shielding
0
91,746
Healing
57,931
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Deadgod43
Mal'Damba
29,078
14,727
12,853
7,079
35,826
1,505
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grohk
23,306
10,523
7,624
15,971
44,858
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Popí
Androxus
48,216
38,719
0
5,296
28,164
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Suríyah
Jenos
11,173
7,536
55,810
4,605
6,882
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
WaZaaann
Seris
17,148
14,296
14,396
7,561
36,524
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
ZWYA2
Maeve
31,545
29,284
0
3,247
28,797
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Zhin
30,524
23,918
0
7,729
32,368
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
24,201
24,201
0
3,322
19,523
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
17,531
17,081
0
1,403
30,243
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
Sha Lin
八田與一
Sha Lin
60,122
60,122
0
2,781
29,659
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role