Player Matchup

Terminus
Terminus
DarkestNinja666
Terminus
Level 93
Champion Stats
5W - 4L
1,565 SR
Queue Stats
29W - 24L
1,495 Elo+
Solo
Grover
Grover
HanniLooni
Grover
Level 364
Champion Stats
290W - 93L
1,710 SR
Queue Stats
1,093W - 430L
1,673 Elo+
Party 1
Io
Io
Jakovgames007
Io
Level 45
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,525 Elo+
Solo
Zhin
Zhin
JohnM-IsDead
Zhin
Level 128
Champion Stats
5W - 10L
1,345 SR
Queue Stats
116W - 87L
1,516 Elo+
Solo
Saati
Saati
the_Police117
Saati
Level 999
Champion Stats
79W - 54L
1,657 SR
Queue Stats
5,217W - 2,451L
1,570 Elo+
Party 1
Team Averages
Level 326
1,555 SR
1,556 Elo+

VS

Team Averages
Level 313
1,564 SR
1,586 Elo+
Mal'Damba
Mal'Damba
Deadfoot
Mal'Damba
Level 49
Champion Stats
0W - 2L
1,446 SR
Queue Stats
8W - 7L
1,550 Elo+
Party 2
Inara
Inara
Macro 0rbits
Inara
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kinessa
Kinessa
Wolfried
Kinessa
Level 782
Champion Stats
21W - 24L
1,554 SR
Queue Stats
128W - 108L
1,597 Elo+
Solo
Viktor
Viktor
charizar_108
Viktor
Level 396
Champion Stats
173W - 119L
1,689 SR
Queue Stats
265W - 193L
1,626 Elo+
Solo
Moji
Moji
kazaminokarasu
Moji
Level 290
Champion Stats
5W - 2L
1,632 SR
Queue Stats
53W - 29L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
44
8 / 10 / 8
5,580
507
45,260
121,089
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Grover
HanniLooni
Grover
57
7 / 3 / 29
6,217
565
52,595
61,824
3,951
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

45
7 / 11 / 14
4,831
439
38,686
52,388
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

36
10 / 11 / 8
5,282
480
69,103
61,642
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
13 / 6 / 14
5,413
492
83,633
47,351
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Deadfoot
Mal'Damba
32
2 / 11 / 12
5,120
465
31,043
60,730
5,248
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 375-health Shield for 3s after Slither ends.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 50%.

Level 5

Level 1

42
3 / 12 / 8
5,773
525
43,095
106,472
91,140
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Summit

Summit

Impasse

Apply a Knockback of 1200 to yourself after using Impasse underneath yourself.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1000.

Level 4

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Kinessa
Wolfried
Kinessa
57
20 / 5 / 12
6,000
545
121,625
38,958
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 12 Ammo.

Level 3

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Viktor
56
12 / 2 / 11
5,355
487
100,713
30,218
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

52
6 / 15 / 5
4,489
408
47,818
52,899
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 47s
Objective Time
10m 31s
118
Kill Participation
91
45
Kills
43
41
Deaths
45
73
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Terminus
8
10
8
1.2
L
Mal'Damba
Deadfoot
Mal'Damba
2
11
12
0.73
W
Grover
HanniLooni
Grover
7
3
29
7.17
W
7
11
14
1.27
W
10
11
8
1.27
L
3
12
8
0.58
L
Kinessa
Wolfried
Kinessa
20
5
12
5.2
L
Viktor
12
2
11
8.75
L
6
15
5
0.57
W
13
6
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

289,277
Damage
344,294
344,294
Taken
289,277
3,951
Shielding
96,388
223,464
Healing
136,229
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
45,260
25,492
0
27,484
121,089
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
Deadfoot
Mal'Damba
31,043
19,501
42,151
35,432
60,730
5,248
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
HanniLooni
Grover
52,595
44,392
86,573
49,341
61,824
3,951
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
38,686
37,040
33,251
16,230
52,388
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
69,103
57,232
0
5,905
61,642
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,095
32,528
0
11,784
106,472
91,140
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
Wolfried
Kinessa
121,625
87,368
0
28,352
38,958
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Viktor
100,713
69,563
0
11,027
30,218
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
47,818
47,405
0
7,483
52,899
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
83,633
57,296
0
4,680
47,351
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role