Player Matchup

Lex
Lex
FuseTigeKnight9
Lex
Level 390
Champion Stats
24W - 23L
1,631 SR
Queue Stats
636W - 644L
1,477 Elo+
Party 2
Bomb King
Bomb King
JeffDaBaby
Bomb King
Level 290
Champion Stats
1W - 3L
1,234 SR
Queue Stats
336W - 327L
1,519 Elo+
Solo
Sha Lin
Sha Lin
JollyGreatfruit
Sha Lin
Level 92
Champion Stats
14W - 8L
1,585 SR
Queue Stats
76W - 64L
1,600 Elo+
Solo
Vora
Vora
ShelteredPython
Vora
Level 103
Champion Stats
7W - 5L
1,534 SR
Queue Stats
232W - 213L
1,496 Elo+
Party 2
Corvus
Corvus
qwertyrules
Corvus
Level 305
Champion Stats
67W - 68L
1,530 SR
Queue Stats
1,100W - 1,096L
1,581 Elo+
Solo
Team Averages
Level 236
1,503 SR
1,535 Elo+

VS

Team Averages
Level 124
1,672 SR
1,553 Elo+
Corvus
Corvus
Sir_Percival34
Corvus
Level 76
Champion Stats
2W - 1L
1,500 SR
Queue Stats
54W - 47L
1,483 Elo+
Party 1
Octavia
Octavia
aledeak
Octavia
Level 254
Champion Stats
3W - 1L
1,921 SR
Queue Stats
62W - 48L
1,608 Elo+
Solo
Barik
Barik
dorado8888
Barik
Level 111
Champion Stats
6W - 3L
1,807 SR
Queue Stats
78W - 62L
1,493 Elo+
Party 1
Grover
Grover
soohkirby
Grover
Level 44
Champion Stats
13W - 5L
1,709 SR
Queue Stats
227W - 199L
1,596 Elo+
Solo
Vatu
Vatu
xavier1123
Vatu
Level 134
Champion Stats
15W - 26L
1,422 SR
Queue Stats
414W - 391L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
5 / 8 / 5
1,845
231
29,885
24,102
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bomb King
JeffDaBaby
Bomb King
59
1 / 10 / 2
1,124
141
9,415
27,867
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

48
6 / 6 / 2
814
102
36,322
27,062
0
Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Grounded

Grounded

Rapid Shot

Regenerate 180 Health every 1s during while using Rapid Shot.

Level 3

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

48
4 / 9 / 3
1,384
173
22,752
27,030
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Corvus
55
1 / 6 / 8
1,266
158
11,848
21,776
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
6 / 4 / 13
2,211
276
20,184
19,913
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Octavia
aledeak
Octavia
59
14 / 4 / 8
2,314
289
23,971
18,696
12,650
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
54
2 / 2 / 21
2,514
314
26,297
26,929
24,801
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grover
soohkirby
Grover
18
9 / 3 / 15
2,497
312
29,681
27,274
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

49
8 / 4 / 13
2,211
276
27,704
17,410
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

52s
Objective Time
7m 21s
37
Kill Participation
109
17
Kills
39
39
Deaths
17
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
L
Bomb King
JeffDaBaby
Bomb King
1
10
2
0.2
L
6
6
2
1.17
L
4
9
3
0.61
W
6
4
13
3.13
W
Octavia
aledeak
Octavia
14
4
8
4.5
W
Barik
2
2
21
6.25
L
Corvus
1
6
8
0.83
W
Grover
soohkirby
Grover
9
3
15
5.5
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,222
Damage
127,837
127,837
Taken
110,222
0
Shielding
37,451
30,641
Healing
64,304
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,885
27,629
0
809
24,102
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Bomb King
JeffDaBaby
Bomb King
9,415
7,427
0
424
27,867
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
36,322
36,322
0
2,480
27,062
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
22,752
15,133
0
2,468
27,030
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
20,184
19,578
12,608
880
19,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Octavia
aledeak
Octavia
23,971
22,314
259
4,226
18,696
12,650
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Barik
26,297
26,297
0
4,939
26,929
24,801
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
11,848
8,460
17,867
6,593
21,776
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Grover
soohkirby
Grover
29,681
27,439
20,605
16,741
27,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
27,704
19,128
0
4,046
17,410
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role