Player Matchup

Ruckus
Ruckus
Jefferydom17
Ruckus
Level 52
Champion Stats
10W - 9L
1,643 SR
Queue Stats
153W - 158L
1,476 Elo+
Solo
Lex
Lex
Loner Ace
Lex
Level 40
Champion Stats
14W - 31L
1,448 SR
Queue Stats
28W - 49L
1,384 Elo+
Solo
Willo
Willo
markymark103
Willo
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,445 Elo+
Party 1
Raum
Raum
mauroyjuan1984
Raum
Level 38
Champion Stats
3W - 1L
1,646 SR
Queue Stats
9W - 2L
1,722 Elo+
Solo
Viktor
Viktor
richiedogman
Viktor
Level 14
Champion Stats
0W - 1L
1,268 SR
Queue Stats
20W - 25L
1,407 Elo+
Party 1
Team Averages
Level 39
1,501 SR
1,487 Elo+

VS

Team Averages
Level 58
1,417 SR
1,418 Elo+
Strix
Strix
DeadStrike08
Strix
Level 84
Champion Stats
1W - 0L
1,345 SR
Queue Stats
24W - 23L
1,416 Elo+
Solo
Saati
Saati
JezzaTheJezzman
Saati
Level 38
Champion Stats
13W - 16L
1,231 SR
Queue Stats
75W - 101L
1,376 Elo+
Solo
Tyra
Tyra
McLUVINYaMom
Tyra
Level 75
Champion Stats
107W - 72L
1,555 SR
Queue Stats
234W - 226L
1,401 Elo+
Party 2
Grover
Grover
NezukoOn3Oz
Grover
Level 55
Champion Stats
1W - 0L
1,500 SR
Queue Stats
213W - 238L
1,406 Elo+
Party 2
Koga
Koga
el_pollito_yt
Koga
Level 37
Champion Stats
3W - 2L
1,454 SR
Queue Stats
40W - 29L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
17
1 / 8 / 1
1,012
145
11,743
39,694
8,229
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

14
1 / 2 / 1
1,029
147
11,650
13,805
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

36
1 / 6 / 1
1,013
145
17,952
21,350
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 25%.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

42
3 / 8 / 1
1,491
213
18,316
74,762
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Viktor
24
0 / 5 / 2
1,073
153
21,078
21,837
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
7 / 1 / 3
1,894
271
33,894
13,601
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

20
6 / 1 / 14
2,272
325
50,053
15,679
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

40
5 / 3 / 7
2,029
290
36,647
20,069
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Grover
19
1 / 1 / 16
2,231
319
20,763
21,366
40
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

40
10 / 0 / 4
2,078
297
30,091
10,024
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

26s
Objective Time
4m 37s
12
Kill Participation
73
6
Kills
29
29
Deaths
6
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Ruckus
1
8
1
0.19
W
6
1
14
13
L
1
2
1
0.75
W
5
3
7
2.83
W
Grover
1
1
16
9
W
10
0
4
12
L
1
6
1
0.25
L
3
8
1
0.44
L
Viktor
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,739
Damage
171,448
171,448
Taken
80,739
8,229
Shielding
40
30,353
Healing
54,298
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,894
33,381
0
6,602
13,601
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
11,743
7,693
0
6,371
39,694
8,229
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
50,053
43,918
0
1,223
15,679
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
11,650
10,450
0
4,647
13,805
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
36,647
25,700
0
3,791
20,069
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Grover
20,763
20,363
19,402
17,208
21,366
40
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
30,091
24,811
0
6,072
10,024
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
17,952
14,164
0
5,356
21,350
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
18,316
14,950
0
4,624
74,762
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
21,078
14,409
0
9,355
21,837
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role