Player Matchup

Viktor
Viktor
Mativr
Viktor
Level 186
Champion Stats
49W - 42L
1,609 SR
Queue Stats
54W - 48L
1,566 Elo+
Solo
Barik
Barik
SopitaMaruchan5
Barik
Level 652
Champion Stats
1W - 2L
1,523 SR
Queue Stats
31W - 35L
1,536 Elo+
Solo
Kasumi
Kasumi
Vintageowl7294
Kasumi
Level 799
Champion Stats
0W - 2L
1,428 SR
Queue Stats
132W - 124L
1,554 Elo+
Solo
Koga
Koga
ZeBouncyBear
Koga
Level 88
Champion Stats
0W - 1L
1,567 SR
Queue Stats
6W - 3L
1,715 Elo+
Party 1
Rei
Rei
oxi clean23
Rei
Level 71
Champion Stats
0W - 1L
1,737 SR
Queue Stats
6W - 3L
1,715 Elo+
Party 1
Team Averages
Level 359
1,573 SR
1,617 Elo+

VS

Team Averages
Level 107
1,483 SR
1,554 Elo+
Talus
Talus
Drekor7
Talus
Level 64
Champion Stats
1W - 0L
1,455 SR
Queue Stats
32W - 40L
1,360 Elo+
Solo
Pip
Pip
IMainDoge
Pip
Level 156
Champion Stats
1W - 0L
1,466 SR
Queue Stats
7W - 4L
1,636 Elo+
Party 2
Khan
Khan
Nagesy
Khan
Level 22
Champion Stats
4W - 2L
1,617 SR
Queue Stats
4W - 2L
1,625 Elo+
Party 2
Barik
Barik
SMRandom
Barik
Level 135
Champion Stats
1W - 1L
1,327 SR
Queue Stats
7W - 5L
1,615 Elo+
Party 2
Ying
Ying
Slick9121
Ying
Level 156
Champion Stats
6W - 8L
1,550 SR
Queue Stats
142W - 165L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Mativr
Viktor
33
5 / 16 / 9
4,695
427
27,487
54,802
0
59
5 / 5 / 13
6,108
555
61,502
69,664
52,148
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
10 / 9 / 13
5,738
522
80,095
58,771
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

59
22 / 11 / 7
6,688
608
128,043
69,928
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Level 1

34
1 / 6 / 28
5,823
529
20,877
43,378
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
Drekor7
Talus
59
5 / 20 / 11
4,960
451
53,734
65,612
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

59
10 / 5 / 17
6,648
604
50,122
40,843
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Khan
Nagesy
Khan
7
11 / 4 / 13
6,720
611
49,297
100,338
57,959
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Barik
SMRandom
Barik
52
12 / 3 / 16
6,891
626
69,762
60,016
57,471
Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ying
46
9 / 11 / 16
5,276
480
73,628
51,195
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19m 38s
Objective Time
23m 20s
113
Kill Participation
120
43
Kills
47
47
Deaths
43
70
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Talus
Drekor7
Talus
5
20
11
0.53
W
10
5
17
3.7
L
Viktor
Mativr
Viktor
5
16
9
0.59
W
Khan
Nagesy
Khan
11
4
13
4.38
W
Barik
SMRandom
Barik
12
3
16
6.67
W
Ying
9
11
16
1.55
L
5
5
13
2.3
L
10
9
13
1.83
L
22
11
7
2.32
L
1
6
28
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

318,004
Damage
296,543
296,543
Taken
318,004
52,148
Shielding
115,430
172,132
Healing
199,817
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Talus
Drekor7
Talus
53,734
48,415
0
7,625
65,612
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
50,122
46,231
92,782
22,203
40,843
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Viktor
Mativr
Viktor
27,487
14,160
0
2,549
54,802
0
W
Khan
Nagesy
Khan
49,297
43,349
4,425
15,757
100,338
57,959
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Barik
SMRandom
Barik
69,762
69,762
0
16,980
60,016
57,471
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Ying
73,628
65,728
24,521
15,524
51,195
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
61,502
61,502
0
17,416
69,664
52,148
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
80,095
56,247
0
17,388
58,771
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
128,043
85,410
0
9,632
69,928
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
20,877
20,453
96,979
28,168
43,378
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role