Player Matchup

Viktor
Viktor
Gold IV
Dasphee
Viktor
Gold IV
Level 470
Champion Stats
13W - 22L
1,214 SR
Queue Stats
250W - 267L
1,452 Elo+
Solo
Corvus
Corvus
Platinum IV
Mustienil
Corvus
Platinum IV
Level 999
Champion Stats
59W - 60L
1,608 SR
Queue Stats
1,486W - 1,425L
1,489 Elo+
Solo
Tiberius
Tiberius
Gold I
Rocks120687
Tiberius
Gold I
Level 999
Champion Stats
621W - 558L
1,575 SR
Queue Stats
1,939W - 1,904L
1,471 Elo+
Party 1
Terminus
Terminus
Bronze V
Stylefreewéwé
Terminus
Bronze V
Level 29
Champion Stats
13W - 16L
1,368 SR
Queue Stats
20W - 33L
1,130 Elo+
Party 1
Vatu
Vatu
Platinum IV
inMyDream5
Vatu
Platinum IV
Level 591
Champion Stats
41W - 60L
1,525 SR
Queue Stats
635W - 604L
1,564 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 618
1,458 SR
1,421 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 535
1,579 SR
1,469 Elo+
VII
VII
Gold IV
Chotilulli69
VII
Gold IV
Level 438
Champion Stats
157W - 167L
1,577 SR
Queue Stats
1,235W - 1,239L
1,457 Elo+
Solo
Barik
Barik
Silver III
FingerOfWar
Barik
Silver III
Level 458
Champion Stats
6W - 8L
1,500 SR
Queue Stats
223W - 235L
1,378 Elo+
Solo
Tyra
Tyra
Gold II
SilVer_D_7
Tyra
Gold II
Level 999
Champion Stats
40W - 30L
1,696 SR
Queue Stats
907W - 840L
1,638 Elo+
Solo
Rei
Rei
Gold II
axelblaze2
Rei
Gold II
Level 587
Champion Stats
11W - 14L
1,512 SR
Queue Stats
490W - 463L
1,551 Elo+
Solo
Lillith
Lillith
Silver V
zloyololo
Lillith
Silver V
Level 192
Champion Stats
34W - 27L
1,612 SR
Queue Stats
292W - 311L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Dasphee
Viktor
46
2 / 3 / 2
1,164
166
26,680
18,354
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Corvus
Mustienil
Corvus
59
0 / 2 / 2
1,116
159
6,282
14,460
390
Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1s for each enemy hit by it.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Tiberius
Rocks120687
Tiberius
53
3 / 5 / 1
1,303
186
43,321
26,751
2,100
Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Terminus
24
0 / 8 / 1
1,075
154
10,950
51,616
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

59
1 / 5 / 0
716
102
18,763
28,177
0
Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Level 1

Bans
SaatiYing
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 1 / 6
1,768
253
29,437
16,833
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

59
4 / 1 / 7
2,216
317
21,008
29,565
26,928
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
12 / 1 / 5
2,248
321
44,668
22,524
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
3 / 1 / 10
1,961
280
31,814
17,179
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Lillith
zloyololo
Lillith
56
2 / 2 / 15
2,180
311
12,431
19,895
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 2s
Objective Time
5m 38s
12
Kill Participation
67
6
Kills
24
23
Deaths
6
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Viktor
Dasphee
Viktor
2
3
2
1
W
4
1
7
7.5
L
Corvus
Mustienil
Corvus
0
2
2
0.5
L
Tiberius
Rocks120687
Tiberius
3
5
1
0.7
W
12
1
5
14.5
L
Terminus
0
8
1
0.06
W
3
1
10
8
L
1
5
0
0.2
W
Lillith
zloyololo
Lillith
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,996
Damage
139,358
139,358
Taken
105,996
2,490
Shielding
26,928
65,191
Healing
72,482
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,437
24,723
0
2,090
16,833
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Viktor
Dasphee
Viktor
26,680
16,203
0
5,458
18,354
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
21,008
21,008
0
4,830
29,565
26,928
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
Mustienil
Corvus
6,282
5,280
37,731
7,802
14,460
390
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
Rocks120687
Tiberius
43,321
25,195
0
3,664
26,751
2,100
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
44,668
35,856
0
1,959
22,524
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
10,950
6,240
0
4,699
51,616
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,814
21,778
21,929
8,303
17,179
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,763
14,092
0
5,837
28,177
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
zloyololo
Lillith
12,431
2,677
33,087
284
19,895
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role