Player Matchup

Kasumi
Kasumi
Blank0020
Kasumi
Level 67
Champion Stats
30W - 26L
1,730 SR
Queue Stats
404W - 390L
1,584 Elo+
Solo
Seris
Seris
KILLERLMFR
Seris
Level 20
Champion Stats
25W - 25L
1,496 SR
Queue Stats
74W - 75L
1,524 Elo+
Party 3
Azaan
Azaan
SHK_EMILIANO12XD
Azaan
Level 125
Champion Stats
0W - 3L
1,255 SR
Queue Stats
30W - 38L
1,477 Elo+
Party 2
Strix
Strix
davocc_1999
Strix
Level 49
Champion Stats
2W - 3L
1,560 SR
Queue Stats
36W - 51L
1,485 Elo+
Party 2
Ying
Ying
lilTj09347
Ying
Level 92
Champion Stats
15W - 4L
1,819 SR
Queue Stats
120W - 113L
1,559 Elo+
Party 3
Team Averages
Level 71
1,572 SR
1,526 Elo+

VS

Team Averages
Level 376
1,528 SR
1,540 Elo+
VII
VII
Ikewello TTV
VII
Level 168
Champion Stats
37W - 29L
1,592 SR
Queue Stats
393W - 390L
1,550 Elo+
Solo
Ruckus
Ruckus
Im Plute
Ruckus
Level 551
Champion Stats
32W - 15L
1,767 SR
Queue Stats
622W - 537L
1,584 Elo+
Party 1
Pip
Pip
New Specify
Pip
Level 112
Champion Stats
2W - 3L
1,185 SR
Queue Stats
23W - 28L
1,488 Elo+
Party 1
Saati
Saati
Squidfist
Saati
Level 49
Champion Stats
2W - 1L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Solo
Jenos
Jenos
Yebagirl
Jenos
Level 999
Champion Stats
1,326W - 1,270L
1,596 SR
Queue Stats
1,642W - 1,671L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Blank0020
Kasumi
33
14 / 11 / 4
3,420
244
77,720
54,288
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Seris
12
0 / 10 / 7
2,350
168
14,622
42,732
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
3 / 11 / 4
3,163
226
72,130
128,978
66,249
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

41
7 / 14 / 3
2,479
177
58,380
46,324
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 24%.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 32%.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

52
3 / 10 / 7
2,585
185
53,613
51,166
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
21 / 5 / 7
3,430
245
81,935
37,908
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

My City

My City

Grappling Hook

Reduce your damage taken by 20% while latched to a wall after using Grappling Hook.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ruckus
Im Plute
Ruckus
58
24 / 5 / 12
4,580
327
125,917
129,620
58,008
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

41
0 / 8 / 26
3,290
235
35,365
59,093
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Saati
Squidfist
Saati
28
5 / 8 / 13
2,631
188
35,048
36,234
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Jenos
Yebagirl
Jenos
57
6 / 1 / 31
3,503
250
46,713
13,610
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 32s
Objective Time
8m 48s
52
Kill Participation
145
27
Kills
56
56
Deaths
27
25
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Kasumi
Blank0020
Kasumi
14
11
4
1.45
W
21
5
7
4.9
W
Ruckus
Im Plute
Ruckus
24
5
12
6
L
Seris
0
10
7
0.35
W
0
8
26
1.63
L
3
11
4
0.45
W
Saati
Squidfist
Saati
5
8
13
1.44
W
Jenos
Yebagirl
Jenos
6
1
31
21.5
L
7
14
3
0.61
L
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

276,465
Damage
324,978
323,488
Taken
276,465
66,249
Shielding
58,008
157,686
Healing
197,308
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
Blank0020
Kasumi
77,720
60,123
0
5,932
54,288
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
81,935
74,409
0
13,885
37,908
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ruckus
Im Plute
Ruckus
125,917
93,088
0
2,051
129,620
58,008
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
14,622
12,086
64,116
10,173
42,732
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
35,365
31,397
69,964
21,866
59,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
72,130
64,358
0
13,516
128,978
66,249
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Squidfist
Saati
35,048
13,769
0
4,256
36,234
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
Yebagirl
Jenos
46,713
12,073
81,614
3,672
13,610
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
58,380
57,592
0
3,327
46,324
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
53,613
34,727
44,531
16,091
51,166
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role