Player Matchup

Moji
Moji
HurricaneLos
Moji
Level 93
Champion Stats
8W - 9L
1,395 SR
Queue Stats
10W - 17L
1,401 Elo+
Solo
RYZOJIN
Unknown
Level 211
Champion Stats
2W - 5L
1,220 SR
Queue Stats
499W - 457L
1,504 Elo+
Solo
VII
VII
Zambi4
VII
Level 535
Champion Stats
63W - 65L
1,572 SR
Queue Stats
481W - 523L
1,523 Elo+
Solo
Pip
Pip
by_kou
Pip
Level 875
Champion Stats
2W - 7L
1,427 SR
Queue Stats
1,205W - 1,203L
1,531 Elo+
Solo
Vatu
Vatu
rightasreine
Vatu
Level 194
Champion Stats
38W - 35L
1,559 SR
Queue Stats
401W - 392L
1,545 Elo+
Solo
Team Averages
Level 382
1,435 SR
1,501 Elo+

VS

Team Averages
Level 432
1,538 SR
1,485 Elo+
Vora
Vora
NushiSushi_
Vora
Level 71
Champion Stats
2W - 6L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Grohk
Grohk
Ziyya
Grohk
Level 999
Champion Stats
110W - 91L
1,499 SR
Queue Stats
1,511W - 1,502L
1,511 Elo+
Solo
Atlas
Atlas
dreadfulldream
Atlas
Level 120
Champion Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,423 Elo+
Solo
Strix
Strix
mariopopsquad
Strix
Level 166
Champion Stats
465W - 459L
1,565 SR
Queue Stats
595W - 568L
1,466 Elo+
Solo
Seris
Seris
trainheartent14
Seris
Level 803
Champion Stats
39W - 43L
1,627 SR
Queue Stats
90W - 105L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
16 / 16 / 12
3,928
262
88,851
61,526
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 7% while at or below 50% Health.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

RYZOJIN
Unknown
47
6 / 12 / 17
3,035
202
53,906
50,816
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

VII
Zambi4
VII
59
8 / 15 / 20
3,145
210
68,547
50,893
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Equivocate

Equivocate

Grappling Hook

Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Pip
by_kou
Pip
57
1 / 16 / 12
970
65
12,424
38,396
1,800
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 300 every 1s while Weightless is active.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

36
15 / 6 / 14
3,463
231
79,956
44,691
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
26 / 11 / 16
4,293
286
80,642
69,883
0
Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 4% Ultimate charge for each enemy hit by Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Grohk
Ziyya
Grohk
59
10 / 11 / 31
3,820
255
65,423
77,487
2,100
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
2 / 7 / 4
2,404
160
10,063
62,616
0
19
22 / 11 / 24
4,223
282
71,383
52,309
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

57
5 / 6 / 22
3,324
222
18,811
41,389
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 24s
Objective Time
10m 12s
121
Kill Participation
162
46
Kills
65
65
Deaths
46
75
Assists
97
Player
Kills
Deaths
Assists
KDA
L
16
16
12
1.38
W
26
11
16
3.09
L
RYZOJIN
Unknown
6
12
17
1.21
L
VII
Zambi4
VII
8
15
20
1.2
W
Grohk
Ziyya
Grohk
10
11
31
2.32
L
Pip
by_kou
Pip
1
16
12
0.44
W
2
7
4
0.57
W
22
11
24
3.09
L
15
6
14
3.67
W
5
6
22
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,684
Damage
246,322
246,322
Taken
303,684
1,800
Shielding
2,100
103,865
Healing
166,997
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
88,851
83,665
0
21,746
61,526
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
80,642
56,609
0
7,602
69,883
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
RYZOJIN
Unknown
53,906
34,289
0
15,741
50,816
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
VII
Zambi4
VII
68,547
58,717
0
19,542
50,893
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grohk
Ziyya
Grohk
65,423
36,283
19,547
24,454
77,487
2,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Pip
by_kou
Pip
12,424
10,688
16,436
3,912
38,396
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
10,063
10,063
0
0
62,616
0
W
71,383
69,101
0
2,782
52,309
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
79,956
65,332
0
26,488
44,691
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
18,811
15,304
86,951
25,661
41,389
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role