Player Matchup

Betty la Bomba
Betty la Bomba
Gdeax_TORV
Betty la Bomba
Level 319
Champion Stats
5W - 2L
1,624 SR
Queue Stats
22W - 21L
1,629 Elo+
Solo
Grover
Grover
HEALERDPS
Grover
Level 114
Champion Stats
39W - 28L
1,641 SR
Queue Stats
391W - 348L
1,534 Elo+
Solo
Bomb King
Bomb King
OnslaughtMain
Bomb King
Level 999
Champion Stats
30W - 9L
1,809 SR
Queue Stats
754W - 297L
1,767 Elo+
Party 1
Androxus
Androxus
Ritsurin
Androxus
Level 238
Champion Stats
3W - 1L
1,933 SR
Queue Stats
22W - 3L
1,969 Elo+
Party 1
Khan
Khan
sobolisha
Khan
Level 325
Champion Stats
189W - 50L
1,983 SR
Queue Stats
2,010W - 428L
2,041 Elo+
Party 1
Team Averages
Level 399
1,798 SR
1,788 Elo+

VS

Team Averages
Level 357
1,546 SR
1,576 Elo+
Kasumi
Kasumi
BLAZER2281337
Kasumi
Level 164
Champion Stats
0W - 4L
1,406 SR
Queue Stats
103W - 137L
1,479 Elo+
Solo
Grover
Grover
Captainval72
Grover
Level 282
Champion Stats
11W - 15L
1,535 SR
Queue Stats
90W - 88L
1,574 Elo+
Solo
Seris
Seris
IIIBlackbirdIII
Seris
Level 200
Champion Stats
346W - 253L
1,685 SR
Queue Stats
428W - 413L
1,603 Elo+
Solo
Caspian
Caspian
StanDuaLipa
Caspian
Level 170
Champion Stats
4W - 11L
1,453 SR
Queue Stats
543W - 544L
1,594 Elo+
Solo
Dredge
Dredge
ntandothehuman
Dredge
Level 969
Champion Stats
51W - 39L
1,651 SR
Queue Stats
87W - 73L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Gdeax_TORV
Betty la Bomba
59
3 / 3 / 4
2,489
356
25,099
16,893
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.

Level 2

Level 1

Grover
HEALERDPS
Grover
50
2 / 3 / 28
3,105
444
20,379
27,063
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Bomb King
OnslaughtMain
Bomb King
59
15 / 4 / 10
3,294
471
49,350
27,012
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Androxus
Ritsurin
Androxus
39
13 / 4 / 9
3,117
445
52,342
26,067
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Khan
50
6 / 1 / 5
3,248
464
16,741
18,649
4,300
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 10 / 1
2,389
341
9,638
31,047
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -25s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Grover
59
1 / 9 / 7
2,668
381
8,450
40,342
1,500
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

29
4 / 10 / 6
2,775
396
32,787
40,886
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Caspian
StanDuaLipa
Caspian
54
2 / 8 / 1
2,399
343
29,565
27,887
1,080
Shady Dealings

Shady Dealings

Rogue's Tempo

Gain 8 credits for each enemy Champion hit with Rogue's Tempo.

Level 4

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 2

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

59
7 / 2 / 2
2,938
420
35,244
23,749
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 24s
Objective Time
49s
95
Kill Participation
32
39
Kills
15
15
Deaths
39
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Grover
1
9
7
0.5
W
Betty la Bomba
Gdeax_TORV
Betty la Bomba
3
3
4
1.67
W
Grover
HEALERDPS
Grover
2
3
28
5.33
L
4
10
6
0.7
W
Bomb King
OnslaughtMain
Bomb King
15
4
10
5
W
Androxus
Ritsurin
Androxus
13
4
9
4.38
L
Caspian
StanDuaLipa
Caspian
2
8
1
0.31
L
7
2
2
4
W
Khan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,911
Damage
115,684
115,684
Taken
163,911
4,300
Shielding
2,580
77,966
Healing
70,438
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,638
5,614
0
1,288
31,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
8,450
6,027
31,909
18,613
40,342
1,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Betty la Bomba
Gdeax_TORV
Betty la Bomba
25,099
20,311
0
2,389
16,893
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Grover
HEALERDPS
Grover
20,379
17,572
40,444
19,499
27,063
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
32,787
28,953
2,984
7,176
40,886
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Bomb King
OnslaughtMain
Bomb King
49,350
47,614
0
445
27,012
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Androxus
Ritsurin
Androxus
52,342
40,196
0
2,445
26,067
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Caspian
StanDuaLipa
Caspian
29,565
16,837
0
833
27,887
1,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
35,244
20,935
0
7,635
23,749
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Khan
16,741
15,460
8,457
4,287
18,649
4,300
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role