Player Matchup

Vora
Vora
Diamond V
EmperorOfBanana
Vora
Diamond V
Level 68
Champion Stats
163W - 137L
1,702 SR
Queue Stats
372W - 363L
1,601 Elo+
Party 3
Lillith
Lillith
Gold I
RevizivaL
Lillith
Gold I
Level 485
Champion Stats
35W - 37L
1,595 SR
Queue Stats
483W - 463L
1,571 Elo+
Solo
Bomb King
Bomb King
Platinum II
Snípe
Bomb King
Platinum II
Level 40
Champion Stats
46W - 24L
1,748 SR
Queue Stats
105W - 97L
1,633 Elo+
Party 3
Ash
Ash
Gold V
aron20090307
Ash
Gold V
Level 61
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 2
Lex
Lex
Gold V
godfely
Lex
Gold V
Level 58
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,447 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,609 SR
1,545 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 477
1,657 SR
1,575 Elo+
Octavia
Octavia
Platinum III
B3atle
Octavia
Platinum III
Level 759
Champion Stats
41W - 42L
1,616 SR
Queue Stats
244W - 208L
1,584 Elo+
Party 4
Rei
Rei
Gold II
Ramduscias
Rei
Gold II
Level 64
Champion Stats
1W - 1L
1,725 SR
Queue Stats
2W - 2L
1,604 Elo+
Solo
Raum
Raum
Gold III
Strawieberry
Raum
Gold III
Level 404
Champion Stats
0W - 1L
1,500 SR
Queue Stats
157W - 138L
1,537 Elo+
Party 4
Grover
Grover
Platinum III
nicovid19
Grover
Platinum III
Level 605
Champion Stats
29W - 22L
1,649 SR
Queue Stats
246W - 247L
1,645 Elo+
Party 1
Zhin
Zhin
Gold V
ÅnthønÝ
Zhin
Gold V
Level 552
Champion Stats
17W - 9L
1,798 SR
Queue Stats
104W - 110L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
10 / 3 / 13
2,589
370
75,822
36,383
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Lillith
RevizivaL
Lillith
50
1 / 2 / 13
2,692
385
25,537
15,504
0
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bomb King
Snípe
Bomb King
25
17 / 2 / 9
2,992
427
83,366
28,348
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

46
2 / 1 / 14
2,807
401
53,640
71,884
31,691
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Lex
49
3 / 7 / 7
2,206
315
38,881
29,853
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Bans
KhanAzaan
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
B3atle
Octavia
57
3 / 7 / 1
1,360
194
48,886
33,034
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

31
0 / 8 / 5
1,511
216
6,323
35,377
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
4 / 5 / 7
2,249
321
53,746
136,889
1,050
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 12%.

Level 3

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 7%.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Grover
nicovid19
Grover
59
4 / 5 / 7
1,750
250
27,871
32,450
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
4 / 8 / 6
1,681
240
45,146
39,496
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
1m 47s
89
Kill Participation
41
33
Kills
15
15
Deaths
33
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Octavia
B3atle
Octavia
3
7
1
0.5
W
10
3
13
5.5
L
0
8
5
0.31
W
Lillith
RevizivaL
Lillith
1
2
13
3.75
W
Bomb King
Snípe
Bomb King
17
2
9
10.75
L
4
5
7
1.5
W
2
1
14
9
W
Lex
3
7
7
0.93
L
Grover
nicovid19
Grover
4
5
7
1.5
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,246
Damage
181,972
181,972
Taken
277,246
31,691
Shielding
1,050
120,527
Healing
137,097
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
B3atle
Octavia
48,886
33,864
586
1,854
33,034
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
75,822
61,335
0
8,785
36,383
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
6,323
6,291
44,674
10,770
35,377
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lillith
RevizivaL
Lillith
25,537
6,140
102,044
139
15,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
Snípe
Bomb King
83,366
75,669
0
4,600
28,348
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
53,746
42,862
0
18,779
136,889
1,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
53,640
44,472
0
1,556
71,884
31,691
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Lex
38,881
38,281
0
3,403
29,853
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
nicovid19
Grover
27,871
21,712
41,350
17,396
32,450
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
45,146
37,834
0
1,688
39,496
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role