Player Matchup

Evie
Evie
Extrá
Evie
Level 149
Champion Stats
2W - 2L
1,550 SR
Queue Stats
554W - 145L
1,981 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Ravankumar
Betty la Bomba
Level 447
Champion Stats
4W - 8L
1,411 SR
Queue Stats
94W - 94L
1,544 Elo+
Party 2
Dredge
Dredge
raviteja1331
Dredge
Level 207
Champion Stats
29W - 13L
1,679 SR
Queue Stats
90W - 87L
1,544 Elo+
Party 2
Lex
Lex
こゆきちゃん
Lex
Level 514
Champion Stats
59W - 11L
2,030 SR
Queue Stats
614W - 152L
2,021 Elo+
Party 1
Buck
Buck
0一2までは義務教育
Buck
Level 561
Champion Stats
295W - 47L
1,955 SR
Queue Stats
1,539W - 268L
1,964 Elo+
Party 1
Team Averages
Level 376
1,725 SR
1,811 Elo+

VS

Team Averages
Level 279
1,619 SR
1,605 Elo+
Strix
Strix
AllahsPPFluid
Strix
Level 32
Champion Stats
44W - 54L
1,540 SR
Queue Stats
144W - 152L
1,554 Elo+
Solo
Zhin
Zhin
Lites22
Zhin
Level 117
Champion Stats
20W - 18L
1,599 SR
Queue Stats
110W - 113L
1,503 Elo+
Solo
Ash
Ash
karbunn
Ash
Level 133
Champion Stats
10W - 6L
1,838 SR
Queue Stats
198W - 181L
1,681 Elo+
Party 3
Lex
Lex
vinvin11
Lex
Level 999
Champion Stats
9W - 18L
1,489 SR
Queue Stats
483W - 564L
1,599 Elo+
Solo
Io
Io
没奶水的拖油瓶紫皮大蒜
Io
Level 115
Champion Stats
6W - 3L
1,631 SR
Queue Stats
167W - 144L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Extrá
Evie
51
9 / 10 / 7
2,501
227
34,351
25,174
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Betty la Bomba
Ravankumar
Betty la Bomba
59
0 / 10 / 4
2,151
196
21,304
24,782
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.

Level 4

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Dredge
50
4 / 8 / 5
2,323
211
24,762
24,574
0
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

55
19 / 9 / 16
4,151
377
66,518
34,954
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

55
27 / 8 / 10
3,800
345
81,284
42,108
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
7 / 11 / 11
2,105
191
26,448
31,729
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Zhin
Lites22
Zhin
59
12 / 13 / 7
2,203
200
28,225
39,423
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ash
55
14 / 5 / 15
3,007
273
49,035
56,913
32,415
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Level 1

58
9 / 18 / 13
961
87
33,541
52,739
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

46
3 / 12 / 9
2,238
203
14,343
47,415
0
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.4s after healing with Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 22s
Objective Time
3m 15s
101
Kill Participation
100
59
Kills
45
45
Deaths
59
42
Assists
55
Player
Kills
Deaths
Assists
KDA
L
7
11
11
1.14
W
Evie
Extrá
Evie
9
10
7
1.25
L
Zhin
Lites22
Zhin
12
13
7
1.19
W
Betty la Bomba
Ravankumar
Betty la Bomba
0
10
4
0.2
L
Ash
14
5
15
4.3
W
Dredge
4
8
5
0.81
L
9
18
13
0.86
W
19
9
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,219
Damage
151,592
151,592
Taken
228,219
0
Shielding
32,415
49,550
Healing
68,770
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,448
25,671
0
2,909
31,729
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Evie
Extrá
Evie
34,351
33,544
0
5,620
25,174
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Zhin
Lites22
Zhin
28,225
23,273
0
6,273
39,423
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Betty la Bomba
Ravankumar
Betty la Bomba
21,304
13,047
0
2,202
24,782
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Ash
49,035
44,594
0
6,511
56,913
32,415
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
24,762
20,431
0
3,328
24,574
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
33,541
30,710
0
3,429
52,739
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
66,518
62,412
0
14,687
34,954
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
14,343
13,818
33,116
16,532
47,415
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
81,284
62,892
0
23,713
42,108
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role