Player Matchup

Viktor
Viktor
AmourCoeur
Viktor
Level 145
Champion Stats
194W - 193L
1,600 SR
Queue Stats
507W - 479L
1,610 Elo+
Solo
Khan
Khan
CurlyWS
Khan
Level 87
Champion Stats
49W - 26L
1,649 SR
Queue Stats
350W - 302L
1,604 Elo+
Solo
Ying
Ying
UniWick
Ying
Level 249
Champion Stats
14W - 14L
1,652 SR
Queue Stats
653W - 644L
1,631 Elo+
Solo
Saati
Saati
csakamainap
Saati
Level 949
Champion Stats
18W - 21L
1,597 SR
Queue Stats
591W - 593L
1,707 Elo+
Party 1
Caspian
Caspian
ΨÇastielΨ
Caspian
Level 492
Champion Stats
3W - 9L
1,365 SR
Queue Stats
252W - 238L
1,603 Elo+
Party 1
Team Averages
Level 384
1,572 SR
1,631 Elo+

VS

Team Averages
Level 372
1,539 SR
1,629 Elo+
Mal'Damba
Mal'Damba
FKGUV
Mal'Damba
Level 190
Champion Stats
8W - 17L
1,417 SR
Queue Stats
54W - 57L
1,609 Elo+
Solo
Jenos
Jenos
ICarryCarrots
Jenos
Level 999
Champion Stats
182W - 199L
1,535 SR
Queue Stats
784W - 804L
1,648 Elo+
Solo
Skye
Skye
NEMOkakanaka
Skye
Level 158
Champion Stats
7W - 6L
1,571 SR
Queue Stats
230W - 221L
1,621 Elo+
Solo
Dredge
Dredge
averysmallcat
Dredge
Level 214
Champion Stats
130W - 102L
1,647 SR
Queue Stats
166W - 157L
1,582 Elo+
Solo
Makoa
Makoa
chommy1000
Makoa
Level 301
Champion Stats
48W - 53L
1,525 SR
Queue Stats
903W - 893L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
AmourCoeur
Viktor
11
14 / 9 / 9
3,841
213
76,002
61,755
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Khan
CurlyWS
Khan
46
3 / 9 / 20
3,584
199
57,844
136,426
37,561
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
UniWick
Ying
58
6 / 6 / 26
4,227
235
30,336
48,631
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
18 / 9 / 22
4,298
239
127,075
70,651
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Caspian
ΨÇastielΨ
Caspian
59
19 / 15 / 12
3,869
215
87,068
66,347
0
Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 16%.

Level 2

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
FKGUV
Mal'Damba
48
15 / 11 / 13
3,998
222
94,626
76,709
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

58
8 / 7 / 24
4,264
237
40,524
31,639
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
13 / 11 / 14
4,174
232
117,237
73,326
0
Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

35
12 / 14 / 9
4,136
230
113,282
74,901
9,173
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Makoa
57
0 / 17 / 4
2,958
164
18,141
121,750
39,967
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 16s
Objective Time
7m 26s
149
Kill Participation
112
60
Kills
48
48
Deaths
60
89
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Viktor
AmourCoeur
Viktor
14
9
9
2.06
L
Khan
CurlyWS
Khan
3
9
20
1.44
W
Mal'Damba
FKGUV
Mal'Damba
15
11
13
1.95
W
8
7
24
2.86
W
13
11
14
1.82
L
Ying
UniWick
Ying
6
6
26
3.17
W
12
14
9
1.18
W
Makoa
0
17
4
0.12
L
18
9
22
3.22
L
Caspian
ΨÇastielΨ
Caspian
19
15
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

378,325
Damage
383,810
383,810
Taken
378,325
37,561
Shielding
49,140
248,185
Healing
189,294
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
AmourCoeur
Viktor
76,002
52,111
0
26,021
61,755
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Khan
CurlyWS
Khan
57,844
50,554
3,699
14,818
136,426
37,561
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Mal'Damba
FKGUV
Mal'Damba
94,626
33,218
12,015
14,766
76,709
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
40,524
27,888
104,199
15,826
31,639
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
117,237
83,422
0
24,079
73,326
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
UniWick
Ying
30,336
30,336
158,922
34,141
48,631
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
113,282
73,414
0
11,807
74,901
9,173
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Makoa
18,141
10,035
0
6,602
121,750
39,967
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
127,075
93,835
0
3,215
70,651
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Caspian
ΨÇastielΨ
Caspian
87,068
55,770
0
7,369
66,347
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role