Player Matchup

Fernando
Fernando
ExtremeBurrito
Fernando
Level 79
Champion Stats
47W - 41L
1,614 SR
Queue Stats
99W - 87L
1,666 Elo+
Party 1
Rei
Rei
ExtremeEsteez
Rei
Level 178
Champion Stats
107W - 97L
1,637 SR
Queue Stats
593W - 572L
1,592 Elo+
Party 1
Zhin
Zhin
JakeTheGiantDad
Zhin
Level 223
Champion Stats
2W - 3L
1,507 SR
Queue Stats
198W - 187L
1,555 Elo+
Party 2
Tyra
Tyra
MicrowavedToast
Tyra
Level 63
Champion Stats
2W - 1L
1,891 SR
Queue Stats
256W - 224L
1,615 Elo+
Party 1
Lex
Lex
TheFaceOfAgony
Lex
Level 94
Champion Stats
77W - 37L
1,711 SR
Queue Stats
215W - 187L
1,606 Elo+
Party 2
Team Averages
Level 127
1,672 SR
1,607 Elo+

VS

Team Averages
Level 448
1,583 SR
1,555 Elo+
Nyx
Nyx
JirethEilish
Nyx
Level 99
Champion Stats
23W - 27L
1,497 SR
Queue Stats
299W - 313L
1,539 Elo+
Solo
Maeve
Maeve
TheSledgeHammer
Maeve
Level 172
Champion Stats
157W - 151L
1,541 SR
Queue Stats
592W - 572L
1,555 Elo+
Solo
Seris
Seris
fredh0
Seris
Level 861
Champion Stats
14W - 12L
1,553 SR
Queue Stats
502W - 478L
1,552 Elo+
Solo
Viktor
Viktor
iftekhar
Viktor
Level 935
Champion Stats
22W - 18L
1,619 SR
Queue Stats
439W - 456L
1,544 Elo+
Solo
Lex
Lex
strax09
Lex
Level 171
Champion Stats
3W - 1L
1,704 SR
Queue Stats
163W - 145L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
32
2 / 7 / 4
2,378
264
39,611
73,143
69,275
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
3 / 8 / 3
2,058
229
16,360
34,073
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
0 / 9 / 0
1,274
142
14,995
23,806
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

46
1 / 7 / 2
1,525
169
12,695
25,497
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

27
3 / 10 / 1
1,646
183
31,388
32,521
0
The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
1 / 3 / 12
2,305
256
46,328
36,953
24,265
Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 20 units.

Level 4

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 7% for 4 seconds when passing through Abyssal Fortress.

Level 1

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 24%.

Level 2

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

21
14 / 3 / 5
2,477
275
41,084
15,097
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Seris
fredh0
Seris
58
8 / 0 / 16
2,685
298
27,500
15,032
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Viktor
iftekhar
Viktor
54
9 / 1 / 10
2,295
255
38,303
21,758
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lex
59
9 / 2 / 17
2,646
294
35,825
26,209
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 31s
Objective Time
5m 17s
19
Kill Participation
101
9
Kills
41
41
Deaths
9
10
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fernando
2
7
4
0.57
L
3
8
3
0.56
L
0
9
0
0
W
1
3
12
2.33
L
1
7
2
0.29
L
3
10
1
0.35
W
14
3
5
5.5
W
Seris
fredh0
Seris
8
0
16
16
W
Viktor
iftekhar
Viktor
9
1
10
14
W
Lex
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,049
Damage
189,040
189,040
Taken
115,049
69,275
Shielding
24,265
71,900
Healing
90,545
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
39,611
28,992
0
5,994
73,143
69,275
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
16,360
16,023
44,922
16,074
34,073
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,995
13,795
0
1,367
23,806
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
46,328
27,530
0
0
36,953
24,265
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
12,695
11,861
0
0
25,497
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
31,388
27,836
0
3,543
32,521
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
41,084
35,419
0
2,269
15,097
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
fredh0
Seris
27,500
24,128
58,530
13,801
15,032
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
iftekhar
Viktor
38,303
25,708
0
9,348
21,758
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lex
35,825
33,562
0
6,597
26,209
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role