Player Matchup

Tiberius
Tiberius
BTTzera
Tiberius
Level 98
Champion Stats
5W - 4L
1,787 SR
Queue Stats
65W - 52L
1,600 Elo+
Solo
Talus
Talus
KMontana
Talus
Level 373
Champion Stats
1W - 3L
1,412 SR
Queue Stats
269W - 259L
1,598 Elo+
Solo
Seris
Seris
TgamerPlay
Seris
Level 192
Champion Stats
18W - 10L
1,518 SR
Queue Stats
154W - 144L
1,592 Elo+
Solo
Barik
Barik
henriquehiuga
Barik
Level 448
Champion Stats
18W - 15L
1,619 SR
Queue Stats
131W - 141L
1,538 Elo+
Solo
Sha Lin
Sha Lin
rogierelflipant
Sha Lin
Level 269
Champion Stats
80W - 65L
1,569 SR
Queue Stats
1,178W - 1,089L
1,550 Elo+
Solo
Team Averages
Level 276
1,581 SR
1,576 Elo+

VS

Team Averages
Level 513
1,611 SR
1,577 Elo+
Zhin
Zhin
DeBeatles
Zhin
Level 825
Champion Stats
27W - 18L
1,657 SR
Queue Stats
78W - 81L
1,607 Elo+
Party 1
Atlas
Atlas
IS4Q
Atlas
Level 324
Champion Stats
37W - 35L
1,538 SR
Queue Stats
403W - 409L
1,534 Elo+
Solo
Maeve
Maeve
Oonze
Maeve
Level 239
Champion Stats
3W - 2L
1,563 SR
Queue Stats
359W - 343L
1,574 Elo+
Solo
SaaDourado
Unknown
Level 179
Champion Stats
29W - 23L
1,730 SR
Queue Stats
704W - 705L
1,522 Elo+
Solo
Grover
Grover
unpocoloko
Grover
Level 999
Champion Stats
24W - 25L
1,569 SR
Queue Stats
785W - 775L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
BTTzera
Tiberius
58
18 / 9 / 11
3,906
300
132,294
53,625
4,354
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Talus
KMontana
Talus
55
1 / 17 / 8
1,482
114
32,767
50,647
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1.5s.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Seris
51
3 / 11 / 6
2,483
191
22,931
43,840
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
4 / 11 / 8
1,150
88
55,390
69,050
80,137
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

51
10 / 12 / 12
3,052
235
90,525
49,118
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
58
27 / 7 / 15
4,261
328
105,582
58,251
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Atlas
IS4Q
Atlas
41
4 / 4 / 17
3,324
256
37,574
122,643
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Maeve
Oonze
Maeve
58
9 / 14 / 4
2,797
215
38,379
40,768
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 24% for 2s after using Nine Lives.

Level 4

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

SaaDourado
Unknown
45
8 / 8 / 23
3,354
258
47,831
54,489
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Grover
unpocoloko
Grover
59
12 / 4 / 38
4,556
350
36,914
57,756
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 9s
Objective Time
10m 37s
81
Kill Participation
157
36
Kills
60
60
Deaths
37
45
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Tiberius
BTTzera
Tiberius
18
9
11
2.61
W
Zhin
27
7
15
4.93
W
Atlas
IS4Q
Atlas
4
4
17
3.13
L
Talus
KMontana
Talus
1
17
8
0.29
W
Maeve
Oonze
Maeve
9
14
4
0.79
W
SaaDourado
Unknown
8
8
23
2.44
L
Seris
3
11
6
0.55
L
4
11
8
0.73
L
10
12
12
1.33
W
Grover
unpocoloko
Grover
12
4
38
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,907
Damage
266,280
266,280
Taken
333,907
84,491
Shielding
0
116,604
Healing
213,057
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
BTTzera
Tiberius
132,294
102,149
0
7,306
53,625
4,354
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
105,582
88,887
0
6,407
58,251
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Atlas
IS4Q
Atlas
37,574
37,574
0
5,717
122,643
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Talus
KMontana
Talus
32,767
29,240
0
6,839
50,647
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
Oonze
Maeve
38,379
31,335
0
4,184
40,768
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
SaaDourado
Unknown
47,831
30,072
0
1,089
54,489
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
22,931
19,638
70,156
17,670
43,840
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
55,390
55,390
0
10,489
69,050
80,137
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
90,525
80,182
0
4,144
49,118
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Grover
unpocoloko
Grover
36,914
28,706
148,122
47,538
57,756
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role