Player Matchup

Torvald
Torvald
Gold III
Chotilulli69
Torvald
Gold III
Level 439
Champion Stats
163W - 97L
1,717 SR
Queue Stats
1,235W - 1,239L
1,475 Elo+
Solo
Inara
Inara
Gold I
Koocalack_95
Inara
Gold I
Level 621
Champion Stats
34W - 37L
1,587 SR
Queue Stats
163W - 167L
1,548 Elo+
Solo
Viktor
Viktor
Gold IV
Rick004
Viktor
Gold IV
Level 65
Champion Stats
9W - 12L
1,404 SR
Queue Stats
221W - 217L
1,478 Elo+
Party 1
Grohk
Grohk
Gold II
Xamomie
Grohk
Gold II
Level 797
Champion Stats
25W - 15L
1,655 SR
Queue Stats
336W - 319L
1,549 Elo+
Solo
Buck
Buck
Gold II
ayooshynixx
Buck
Gold II
Level 228
Champion Stats
11W - 7L
1,683 SR
Queue Stats
165W - 145L
1,546 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 430
1,609 SR
1,519 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 626
1,490 SR
1,507 Elo+
Barik
Barik
Gold IV
Eroshumbra29
Barik
Gold IV
Level 44
Champion Stats
1W - 3L
1,564 SR
Queue Stats
53W - 42L
1,567 Elo+
Solo
Talus
Talus
Platinum V
Skull2109
Talus
Platinum V
Level 144
Champion Stats
0W - 3L
1,172 SR
Queue Stats
2W - 5L
1,458 Elo+
Solo
Platinum IV
Soldat-Cookie76
Unknown
Platinum IV
Level 999
Champion Stats
5W - 6L
1,565 SR
Queue Stats
495W - 513L
1,585 Elo+
Solo
Azaan
Azaan
Silver I
tatakuduro
Azaan
Silver I
Level 999
Champion Stats
17W - 16L
1,590 SR
Queue Stats
216W - 214L
1,462 Elo+
Solo
Corvus
Corvus
Gold III
ШАБАДУБА
Corvus
Gold III
Level 946
Champion Stats
9W - 13L
1,559 SR
Queue Stats
1,239W - 1,193L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Chotilulli69
Torvald
58
6 / 5 / 11
2,659
242
36,513
25,113
82,993
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

56
5 / 2 / 11
2,878
262
33,519
63,315
12,728
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Viktor
Rick004
Viktor
44
9 / 3 / 13
2,652
241
53,562
28,041
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Grohk
Xamomie
Grohk
59
5 / 2 / 20
3,058
278
31,050
28,633
750
Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

46
14 / 5 / 11
2,826
257
70,445
36,207
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bans
CaspianKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
2 / 10 / 5
2,269
206
34,986
52,702
37,862
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Talus
Skull2109
Talus
49
5 / 8 / 5
2,136
194
35,408
40,935
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
8 / 8 / 5
2,520
229
68,651
40,060
0

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

Azaan
59
1 / 7 / 1
1,832
167
27,062
68,299
24,657
Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.5s.

Level 2

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.

Level 2

True Conviction

True Conviction

Reduce the damage your other allies take by 20% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 4

Overwhelming Presence

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
1 / 6 / 7
2,066
188
15,202
23,093
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 52s
Objective Time
3m 5s
105
Kill Participation
40
39
Kills
17
17
Deaths
39
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Torvald
Chotilulli69
Torvald
6
5
11
2.3
L
2
10
5
0.45
W
5
2
11
5.25
W
Viktor
Rick004
Viktor
9
3
13
5.17
L
Talus
Skull2109
Talus
5
8
5
0.94
L
8
8
5
1.31
W
Grohk
Xamomie
Grohk
5
2
20
7.5
W
14
5
11
3.9
L
Azaan
1
7
1
0.21
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,089
Damage
181,309
181,309
Taken
225,089
96,471
Shielding
62,519
125,010
Healing
98,301
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
Chotilulli69
Torvald
36,513
30,535
0
810
25,113
82,993
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
34,986
34,986
0
7,671
52,702
37,862
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
33,519
28,933
0
9,233
63,315
12,728
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
Rick004
Viktor
53,562
48,695
0
4,650
28,041
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Talus
Skull2109
Talus
35,408
32,435
0
11,534
40,935
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
68,651
48,123
0
503
40,060
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grohk
Xamomie
Grohk
31,050
20,506
74,134
24,104
28,633
750
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
70,445
65,774
0
12,079
36,207
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
27,062
19,437
0
12,320
68,299
24,657
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
15,202
12,813
58,559
7,714
23,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role