Player Matchup

Saati
Saati
Gold V
Areaas
Saati
Gold V
Level 34
Champion Stats
12W - 14L
1,618 SR
Queue Stats
20W - 23L
1,536 Elo+
Solo
Torvald
Torvald
Gold V
BloodHawk_w4r
Torvald
Gold V
Level 75
Champion Stats
2W - 1L
1,799 SR
Queue Stats
46W - 56L
1,485 Elo+
Solo
Caspian
Caspian
Silver I
KraWel2
Caspian
Silver I
Level 28
Champion Stats
15W - 9L
1,613 SR
Queue Stats
59W - 49L
1,430 Elo+
Party 2
Jenos
Jenos
Gold IV
PTKoalaaaa
Jenos
Gold IV
Level 121
Champion Stats
0W - 2L
1,252 SR
Queue Stats
85W - 77L
1,483 Elo+
Party 2
Makoa
Makoa
Silver I
tiagob54321
Makoa
Silver I
Level 116
Champion Stats
1W - 3L
1,438 SR
Queue Stats
64W - 58L
1,414 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 75
1,544 SR
1,470 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 66
1,622 SR
1,439 Elo+
Grohk
Grohk
Silver V
Amisandra
Grohk
Silver V
Level 26
Champion Stats
1W - 0L
1,862 SR
Queue Stats
7W - 13L
1,334 Elo+
Party 1
Rei
Rei
Silver I
HermiteGentil
Rei
Silver I
Level 53
Champion Stats
2W - 3L
1,684 SR
Queue Stats
8W - 13L
1,364 Elo+
Party 1
Willo
Willo
Gold V
Piuw79
Willo
Gold V
Level 39
Champion Stats
1W - 0L
1,323 SR
Queue Stats
4W - 6L
1,489 Elo+
Party 1
Fernando
Fernando
Gold IV
SoLuckyMann
Fernando
Gold IV
Level 45
Champion Stats
4W - 5L
1,619 SR
Queue Stats
6W - 9L
1,444 Elo+
Party 1
Zhin
Zhin
Silver I
Yalocked
Zhin
Silver I
Level 166
Champion Stats
17W - 12L
1,621 SR
Queue Stats
38W - 29L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Areaas
Saati
21
10 / 9 / 5
2,523
210
59,338
46,307
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Torvald
50
8 / 7 / 8
2,598
217
73,727
45,250
97,594
Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Induction

Induction

Recharge

Generate 4 Ammo after activating Recharge.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Caspian
KraWel2
Caspian
17
12 / 15 / 11
2,749
229
74,590
46,530
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Jenos
52
1 / 8 / 13
2,331
194
40,150
25,359
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
3 / 9 / 7
2,629
219
42,354
100,244
55,865
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 200.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
VatuTyra
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Amisandra
Grohk
27
4 / 9 / 15
3,178
265
27,913
42,871
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

24
11 / 6 / 23
4,346
362
53,130
56,202
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Willo
Piuw79
Willo
32
6 / 7 / 18
3,292
274
50,189
37,793
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
SoLuckyMann
Fernando
40
6 / 3 / 14
4,038
337
54,417
96,781
62,705
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
37
21 / 9 / 8
3,954
330
78,041
56,512
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 15% for 2s after using Whirl.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 13s
Objective Time
13m 28s
78
Kill Participation
126
34
Kills
48
48
Deaths
34
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Grohk
Amisandra
Grohk
4
9
15
1.28
L
Saati
Areaas
Saati
10
9
5
1.39
L
Torvald
8
7
8
1.71
W
11
6
23
3.75
L
Caspian
KraWel2
Caspian
12
15
11
1.17
L
Jenos
1
8
13
0.94
W
Willo
Piuw79
Willo
6
7
18
2.14
W
Fernando
SoLuckyMann
Fernando
6
3
14
4.33
W
Zhin
21
9
8
2.78
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

290,159
Damage
263,690
263,690
Taken
290,159
153,459
Shielding
62,705
106,089
Healing
194,599
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
Amisandra
Grohk
27,913
20,051
46,143
13,872
42,871
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
Areaas
Saati
59,338
50,160
0
3,345
46,307
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Torvald
73,727
60,431
0
5,384
45,250
97,594
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
53,130
39,660
93,484
30,332
56,202
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Caspian
KraWel2
Caspian
74,590
49,096
0
4,023
46,530
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Jenos
40,150
36,219
79,295
7,537
25,359
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Willo
Piuw79
Willo
50,189
36,348
0
1,182
37,793
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
SoLuckyMann
Fernando
54,417
41,621
0
3,397
96,781
62,705
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Zhin
78,041
67,299
0
6,189
56,512
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
42,354
40,732
0
6,505
100,244
55,865
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role