Player Matchup

Inara
Inara
Platinum II
CK Llama24
Inara
Platinum II
Level 617
Champion Stats
111W - 76L
1,714 SR
Queue Stats
222W - 169L
1,575 Elo+
Party 1
Grover
Grover
Gold V
DA HAWK 4 LIFE
Grover
Gold V
Level 993
Champion Stats
11W - 10L
1,544 SR
Queue Stats
82W - 81L
1,518 Elo+
Party 1
Ruckus
Ruckus
Platinum V
Nightwing 9570
Ruckus
Platinum V
Level 45
Champion Stats
83W - 58L
1,668 SR
Queue Stats
83W - 58L
1,574 Elo+
Party 1
Lian
Lian
Gold IV
RokxUncaged
Lian
Gold IV
Level 827
Champion Stats
20W - 26L
1,490 SR
Queue Stats
485W - 437L
1,516 Elo+
Party 1
Koga
Koga
Qualifying
TGSxNoctis
Koga
Qualifying
Level 59
Champion Stats
2W - 2L
1,501 SR
Queue Stats
17W - 14L
1,480 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 508
1,583 SR
1,533 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 365
1,640 SR
1,523 Elo+
Tyra
Tyra
Qualifying
Hakanohi
Tyra
Qualifying
Level 378
Champion Stats
5W - 6L
1,771 SR
Queue Stats
32W - 31L
1,589 Elo+
Solo
Corvus
Corvus
Gold III
He-luvs-Karmen
Corvus
Gold III
Level 279
Champion Stats
7W - 7L
1,570 SR
Queue Stats
232W - 251L
1,514 Elo+
Party 2
Nyx
Nyx
Gold V
Itzz__Chii
Nyx
Gold V
Level 144
Champion Stats
9W - 11L
1,616 SR
Queue Stats
210W - 220L
1,523 Elo+
Party 2
Vora
Vora
Platinum IV
Yingpo14k50
Vora
Platinum IV
Level 60
Champion Stats
20W - 25L
1,591 SR
Queue Stats
137W - 138L
1,482 Elo+
Solo
Khan
Khan
Gold III
Zouv_SeBazTiaN
Khan
Gold III
Level 965
Champion Stats
25W - 24L
1,651 SR
Queue Stats
270W - 271L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
59
9 / 9 / 22
5,555
309
89,566
166,992
24,545
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

55
3 / 10 / 43
6,559
364
42,694
89,979
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

1
14 / 14 / 12
5,837
324
122,045
157,210
122,615
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

56
18 / 9 / 20
4,949
275
94,830
56,292
0
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

33
17 / 16 / 20
5,369
298
97,344
88,170
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Bans
YingZhin
Team 1 Score

4

VS

Team 2 Score

3

Bans
Caspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
52
16 / 13 / 19
5,262
292
198,701
93,745
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

52
6 / 14 / 32
4,621
257
42,116
44,227
3,465
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

43
12 / 11 / 28
5,110
284
108,606
93,307
53,612
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 4%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

38
19 / 14 / 27
5,174
287
146,553
85,343
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

58
5 / 9 / 21
4,058
225
62,667
129,857
44,507
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

20m 1s
Objective Time
13m 41s
178
Kill Participation
185
61
Kills
58
58
Deaths
61
117
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Inara
9
9
22
2.22
W
3
10
43
2.45
L
Tyra
16
13
19
1.96
L
6
14
32
1.57
L
12
11
28
2.36
W
14
14
12
1.43
W
18
9
20
3.11
W
17
16
20
1.69
L
19
14
27
2.32
L
5
9
21
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

446,479
Damage
558,643
558,643
Taken
446,479
147,160
Shielding
101,584
347,246
Healing
262,895
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
89,566
74,542
0
20,144
166,992
24,545
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
42,694
31,420
230,761
66,545
89,979
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
198,701
108,123
0
1,935
93,745
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
42,116
35,884
173,140
3,260
44,227
3,465
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
108,606
67,224
0
2,255
93,307
53,612
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
122,045
98,198
0
16,703
157,210
122,615
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
94,830
92,397
0
3,518
56,292
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
97,344
79,854
0
9,575
88,170
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
146,553
113,785
0
11,709
85,343
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
62,667
59,282
32,504
38,092
129,857
44,507
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role