Player Matchup

Dredge
Dredge
DingoHD
Dredge
Level 66
Champion Stats
1W - 3L
1,829 SR
Queue Stats
234W - 216L
1,542 Elo+
Solo
Saati
Saati
HolyCounterfeit
Saati
Level 157
Champion Stats
34W - 37L
1,559 SR
Queue Stats
651W - 646L
1,517 Elo+
Solo
Seris
Seris
MonstaKiddo
Seris
Level 117
Champion Stats
1W - 4L
1,338 SR
Queue Stats
30W - 29L
1,561 Elo+
Party 2
Vora
Vora
qwertyrules
Vora
Level 308
Champion Stats
44W - 43L
1,607 SR
Queue Stats
998W - 1,004L
1,568 Elo+
Solo
Khan
Khan
tycane007
Khan
Level 40
Champion Stats
0W - 2L
1,749 SR
Queue Stats
78W - 71L
1,523 Elo+
Party 2
Team Averages
Level 138
1,617 SR
1,542 Elo+

VS

Team Averages
Level 192
1,577 SR
1,559 Elo+
Moji
Moji
Bear36363
Moji
Level 97
Champion Stats
4W - 4L
1,633 SR
Queue Stats
16W - 18L
1,546 Elo+
Party 3
Seris
Seris
Braego29
Seris
Level 82
Champion Stats
38W - 42L
1,592 SR
Queue Stats
307W - 298L
1,585 Elo+
Party 1
Kasumi
Kasumi
KainoDarck
Kasumi
Level 562
Champion Stats
76W - 73L
1,554 SR
Queue Stats
600W - 609L
1,537 Elo+
Solo
Fernando
Fernando
Pinnacle311
Fernando
Level 83
Champion Stats
62W - 44L
1,689 SR
Queue Stats
304W - 279L
1,585 Elo+
Party 1
Makoa
Makoa
Upfront505205
Makoa
Level 135
Champion Stats
1W - 2L
1,419 SR
Queue Stats
19W - 24L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
DingoHD
Dredge
31
6 / 7 / 3
923
103
47,919
23,683
0
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

54
6 / 8 / 4
1,839
204
66,106
29,741
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

40
0 / 8 / 5
1,372
152
29,779
24,251
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

55
1 / 11 / 0
1,214
135
13,718
24,161
0
Khan
34
0 / 7 / 2
1,373
153
23,257
48,928
33,056
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
53
15 / 3 / 9
2,576
286
36,114
30,490
0
Scurry

Scurry

Scamper

Heal for 500 over the duration of Scamper.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Seris
Braego29
Seris
59
1 / 2 / 25
2,788
310
13,246
13,372
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Kasumi
KainoDarck
Kasumi
51
9 / 4 / 12
2,428
270
37,521
26,522
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.30000000000000004s.

Level 3

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Fernando
Pinnacle311
Fernando
38
6 / 2 / 7
2,551
283
22,703
48,766
37,465
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
10 / 2 / 10
2,530
281
41,180
61,629
24,381
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 4s
Objective Time
7m 49s
27
Kill Participation
104
13
Kills
41
41
Deaths
13
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Moji
15
3
9
6.5
W
Seris
Braego29
Seris
1
2
25
6.75
L
Dredge
DingoHD
Dredge
6
7
3
1.07
L
6
8
4
1
W
Kasumi
KainoDarck
Kasumi
9
4
12
3.75
L
0
8
5
0.31
W
Fernando
Pinnacle311
Fernando
6
2
7
4.75
W
10
2
10
7.5
L
1
11
0
0.09
L
Khan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,779
Damage
150,764
150,764
Taken
180,779
33,056
Shielding
61,846
46,036
Healing
119,149
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
36,114
34,940
0
5,349
30,490
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Braego29
Seris
13,246
11,201
94,240
8,285
13,372
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
DingoHD
Dredge
47,919
36,189
0
2,320
23,683
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
66,106
47,836
0
1,000
29,741
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
KainoDarck
Kasumi
37,521
31,732
0
4,827
26,522
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
29,779
25,090
27,544
6,370
24,251
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
Pinnacle311
Fernando
22,703
12,533
0
4,578
48,766
37,465
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
41,180
36,566
0
1,870
61,629
24,381
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
13,718
8,195
0
996
24,161
0
L
Khan
23,257
20,710
1,282
6,524
48,928
33,056
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role