Player Matchup

Barik
Barik
Silver IV
IceBearNinja215
Barik
Silver IV
Level 138
Champion Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,422 Elo+
Party 3
Zhin
Zhin
Gold IV
Lezkp
Zhin
Gold IV
Level 77
Champion Stats
8W - 8L
1,521 SR
Queue Stats
78W - 94L
1,439 Elo+
Party 4
Gold V
Nether-Star5002
Unknown
Gold V
Level 157
Champion Stats
4W - 3L
1,571 SR
Queue Stats
32W - 40L
1,415 Elo+
Party 3
Khan
Khan
Silver I
altairkyrieligt
Khan
Silver I
Level 999
Champion Stats
13W - 14L
1,588 SR
Queue Stats
192W - 157L
1,474 Elo+
Solo
Ying
Ying
Gold III
tetranutra69
Ying
Gold III
Level 104
Champion Stats
30W - 24L
1,662 SR
Queue Stats
141W - 128L
1,482 Elo+
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 295
1,568 SR
1,446 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 235
1,543 SR
1,417 Elo+
Tyra
Tyra
Qualifying
IMYOURHUKLEBERY
Tyra
Qualifying
Level 45
Champion Stats
0W - 2L
1,565 SR
Queue Stats
1W - 5L
1,376 Elo+
Party 1
Vora
Vora
Qualifying
TheRedMan5580
Vora
Qualifying
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,376 Elo+
Party 1
Saati
Saati
Silver I
WhoIsAmaru
Saati
Silver I
Level 58
Champion Stats
2W - 1L
1,577 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 2
Atlas
Atlas
Gold III
XduNoir
Atlas
Gold III
Level 999
Champion Stats
46W - 50L
1,585 SR
Queue Stats
1,491W - 1,458L
1,470 Elo+
Solo
Corvus
Corvus
Qualifying
peachy-builder10
Corvus
Qualifying
Level 33
Champion Stats
0W - 4L
1,489 SR
Queue Stats
3W - 6L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 2 / 7
2,251
375
24,938
33,957
24,169
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Zhin
Lezkp
Zhin
39
7 / 2 / 7
1,993
332
38,124
22,587
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

57
8 / 0 / 8
2,016
336
27,351
10,830
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

58
4 / 1 / 9
2,040
340
24,296
49,755
23,695
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

36
1 / 0 / 12
2,123
354
3,875
6,464
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
TalusYagorath
Team 1 Score

4

VS

Team 2 Score

0

Bans
SkyeVivian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
0 / 6 / 5
1,229
205
39,882
29,390
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

33
1 / 6 / 1
1,009
168
23,695
26,111
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Saati
40
2 / 5 / 1
1,059
177
25,528
18,306
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Atlas
XduNoir
Atlas
59
0 / 3 / 1
892
149
18,472
28,872
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

15
2 / 4 / 1
1,288
215
16,016
15,905
1,290
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
35s
67
Kill Participation
14
24
Kills
5
5
Deaths
24
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
4
2
7
3.75
W
Zhin
Lezkp
Zhin
7
2
7
5.25
W
8
0
8
12
L
1
6
1
0.25
L
Saati
2
5
1
0.5
L
Atlas
XduNoir
Atlas
0
3
1
0.17
W
4
1
9
8.5
L
2
4
1
0.63
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,584
Damage
123,593
123,593
Taken
118,584
47,864
Shielding
1,290
106,449
Healing
52,189
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,882
29,314
0
400
29,390
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
24,938
24,938
0
7,486
33,957
24,169
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zhin
Lezkp
Zhin
38,124
34,924
0
2,833
22,587
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
27,351
14,786
0
2,169
10,830
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
23,695
16,375
0
6,255
26,111
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Saati
25,528
15,231
0
3,032
18,306
0
L
Atlas
XduNoir
Atlas
18,472
18,472
0
210
28,872
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
24,296
23,096
2,914
17,627
49,755
23,695
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
16,016
12,592
38,341
3,951
15,905
1,290
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
3,875
3,875
67,006
6,414
6,464
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role