Player Matchup

Fernando
Fernando
Beamier
Fernando
Level 172
Champion Stats
11W - 3L
1,623 SR
Queue Stats
126W - 109L
1,519 Elo+
Party 2
Tiberius
Tiberius
FelpotlMasta
Tiberius
Level 36
Champion Stats
15W - 2L
1,999 SR
Queue Stats
165W - 109L
1,634 Elo+
Solo
Grover
Grover
Haneuli
Grover
Level 47
Champion Stats
3W - 3L
1,443 SR
Queue Stats
30W - 23L
1,513 Elo+
Party 2
Kinessa
Kinessa
Lilzayon
Kinessa
Level 37
Champion Stats
2W - 1L
1,582 SR
Queue Stats
17W - 19L
1,427 Elo+
Solo
Skye
Skye
Sebirox78
Skye
Level 47
Champion Stats
5W - 6L
1,277 SR
Queue Stats
5W - 6L
1,342 Elo+
Solo
Team Averages
Level 68
1,585 SR
1,487 Elo+

VS

Team Averages
Level 40
1,442 SR
1,408 Elo+
Talus
Talus
BabaYaga72
Talus
Level 30
Champion Stats
0W - 3L
1,391 SR
Queue Stats
27W - 26L
1,503 Elo+
Party 3
Skye
Skye
EnvySpinel
Skye
Level 92
Champion Stats
0W - 1L
1,360 SR
Queue Stats
38W - 44L
1,395 Elo+
Party 1
Androxus
Androxus
Soupy717
Androxus
Level 36
Champion Stats
0W - 2L
1,489 SR
Queue Stats
21W - 30L
1,446 Elo+
Party 3
Moji
Moji
annvl
Moji
Level 29
Champion Stats
28W - 25L
1,603 SR
Queue Stats
28W - 27L
1,388 Elo+
Party 1
Lex
Lex
velalemuss
Lex
Level 11
Champion Stats
8W - 7L
1,369 SR
Queue Stats
12W - 11L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Beamier
Fernando
57
18 / 2 / 9
4,056
676
37,202
36,426
16,482
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
FelpotlMasta
Tiberius
32
18 / 1 / 13
3,627
605
46,948
9,777
0
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Grover
Haneuli
Grover
16
4 / 6 / 24
3,377
563
14,666
23,790
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Kinessa
Lilzayon
Kinessa
48
2 / 5 / 5
2,832
472
12,073
14,911
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 3 Ammo every 2s.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Skye
36
5 / 3 / 5
3,048
508
8,378
15,178
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
35
1 / 12 / 2
2,403
401
21,098
27,648
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

27
3 / 10 / 6
2,761
460
13,078
23,557
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Androxus
Soupy717
Androxus
21
3 / 10 / 6
2,780
463
28,622
23,069
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Moji
annvl
Moji
11
8 / 5 / 1
3,442
574
24,822
22,602
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Boop

Boop

Scamper

Increase your Movement Speed by 8% for 2s after using Scamper.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

8
2 / 10 / 0
2,529
422
12,462
22,391
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 12s
Objective Time
3m 6s
103
Kill Participation
32
47
Kills
17
17
Deaths
47
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Talus
1
12
2
0.17
W
Fernando
Beamier
Fernando
18
2
9
11.25
L
3
10
6
0.6
W
Tiberius
FelpotlMasta
Tiberius
18
1
13
24.5
W
Grover
Haneuli
Grover
4
6
24
2.67
W
Kinessa
Lilzayon
Kinessa
2
5
5
0.9
W
Skye
5
3
5
2.5
L
Androxus
Soupy717
Androxus
3
10
6
0.6
L
Moji
annvl
Moji
8
5
1
1.7
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,267
Damage
100,082
100,082
Taken
119,267
16,482
Shielding
0
54,101
Healing
15,888
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
21,098
20,493
0
1,190
27,648
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Beamier
Fernando
37,202
22,197
0
7,817
36,426
16,482
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
13,078
10,315
0
3,558
23,557
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
FelpotlMasta
Tiberius
46,948
30,569
0
3,628
9,777
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Grover
Haneuli
Grover
14,666
11,425
26,116
9,099
23,790
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Kinessa
Lilzayon
Kinessa
12,073
9,473
0
1,300
14,911
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Skye
8,378
8,378
0
6,141
15,178
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
Soupy717
Androxus
28,622
17,932
0
1,844
23,069
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Moji
annvl
Moji
24,822
23,639
0
8,973
22,602
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
12,462
11,862
0
323
22,391
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role