Player Matchup

Fernando
Fernando
Silver I
CookTheKraken
Fernando
Silver I
Level 148
Champion Stats
0W - 7L
1,261 SR
Queue Stats
28W - 34L
1,305 Elo+
Solo
Azaan
Azaan
Silver III
KingTotoro
Azaan
Silver III
Level 316
Champion Stats
7W - 7L
1,585 SR
Queue Stats
96W - 117L
1,394 Elo+
Solo
Grohk
Grohk
Bronze II
Striped Bengal
Grohk
Bronze II
Level 999
Champion Stats
4W - 2L
1,526 SR
Queue Stats
91W - 102L
1,339 Elo+
Solo
Vatu
Vatu
Qualifying
rightasreine
Vatu
Qualifying
Level 196
Champion Stats
3W - 3L
1,554 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Tiberius
Tiberius
Bronze II
soulphantom_26
Tiberius
Bronze II
Level 683
Champion Stats
1W - 3L
1,825 SR
Queue Stats
56W - 47L
1,259 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 468
1,550 SR
1,359 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 489
1,505 SR
1,428 Elo+
Barik
Barik
Silver III
Damien_Moon88
Barik
Silver III
Level 55
Champion Stats
24W - 24L
1,442 SR
Queue Stats
229W - 246L
1,423 Elo+
Party 1
Vora
Vora
Qualifying
KaviKyu
Vora
Qualifying
Level 283
Champion Stats
2W - 2L
1,325 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Inara
Inara
Silver IV
QuothTheRaven-94
Inara
Silver IV
Level 999
Champion Stats
310W - 279L
1,594 SR
Queue Stats
1,251W - 1,255L
1,408 Elo+
Party 1
Silver III
SinChuf
Unknown
Silver III
Level 107
Champion Stats
7W - 5L
1,634 SR
Queue Stats
77W - 83L
1,397 Elo+
Party 1
Rei
Rei
Gold V
Tragic_Trouble
Rei
Gold V
Level 999
Champion Stats
98W - 111L
1,528 SR
Queue Stats
1,056W - 1,080L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CookTheKraken
Fernando
50
8 / 11 / 3
3,585
239
53,264
109,671
139,359
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Azaan
58
5 / 9 / 8
2,730
182
44,820
86,417
62,439
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

59
5 / 9 / 24
3,598
240
65,249
55,944
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

36
9 / 6 / 17
3,044
203
78,486
57,380
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Level 1

Tiberius
59
12 / 11 / 13
3,518
235
120,694
48,625
0
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
CaspianZhin
Team 1 Score

2

VS

Team 2 Score

4

Bans
YingDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
4 / 6 / 21
4,038
269
60,719
90,536
112,543
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
KaviKyu
Vora
48
16 / 10 / 5
3,756
250
104,771
52,808
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
10 / 8 / 17
3,785
252
58,198
101,937
17,038
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

SinChuf
Unknown
59
12 / 8 / 13
3,787
252
102,444
64,609
0

Level 2

Level 4

Level 4

Level 2

Level 3

Level 1

57
4 / 7 / 26
4,234
282
31,905
52,623
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
14m 1s
104
Kill Participation
128
39
Kills
46
46
Deaths
39
65
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fernando
CookTheKraken
Fernando
8
11
3
0.86
W
4
6
21
2.42
W
Vora
KaviKyu
Vora
16
10
5
1.85
L
Azaan
5
9
8
1
W
10
8
17
2.31
W
SinChuf
Unknown
12
8
13
2.31
L
5
9
24
1.89
W
4
7
26
2.43
L
9
6
17
2.92
L
Tiberius
12
11
13
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,513
Damage
358,037
358,037
Taken
362,513
201,798
Shielding
129,581
197,391
Healing
238,934
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CookTheKraken
Fernando
53,264
33,268
0
7,404
109,671
139,359
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
60,719
60,719
0
7,377
90,536
112,543
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
KaviKyu
Vora
104,771
72,529
0
9,238
52,808
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Azaan
44,820
33,219
0
20,073
86,417
62,439
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
58,198
38,942
0
8,196
101,937
17,038
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
SinChuf
Unknown
102,444
68,612
0
7,243
64,609
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
65,249
29,722
103,698
36,176
55,944
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
31,905
31,096
169,941
36,939
52,623
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
78,486
63,961
0
28,440
57,380
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
120,694
78,361
0
1,600
48,625
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role