Player Matchup

Caspian
Caspian
Bobby Vietnam
Caspian
Level 168
Champion Stats
84W - 63L
1,608 SR
Queue Stats
1,042W - 1,064L
1,490 Elo+
Party 1
Viktor
Viktor
Pingouin93
Viktor
Level 194
Champion Stats
9W - 9L
1,566 SR
Queue Stats
265W - 263L
1,596 Elo+
Party 1
Fernando
Fernando
RampRowdy
Fernando
Level 715
Champion Stats
1W - 0L
1,895 SR
Queue Stats
63W - 56L
1,642 Elo+
Solo
VII
VII
YaldaboathXd69
VII
Level 122
Champion Stats
1W - 4L
1,450 SR
Queue Stats
268W - 280L
1,558 Elo+
Solo
Ying
Ying
cronfps
Ying
Level 129
Champion Stats
3W - 1L
1,911 SR
Queue Stats
37W - 36L
1,590 Elo+
Solo
Team Averages
Level 266
1,686 SR
1,575 Elo+

VS

Team Averages
Level 282
1,629 SR
1,604 Elo+
Makoa
Makoa
AimmGod
Makoa
Level 423
Champion Stats
34W - 48L
1,529 SR
Queue Stats
430W - 502L
1,592 Elo+
Solo
Sha Lin
Sha Lin
CeIesteia
Sha Lin
Level 490
Champion Stats
8W - 6L
1,642 SR
Queue Stats
216W - 208L
1,576 Elo+
Solo
Vora
Vora
H3PO4燐酸JP
Vora
Level 198
Champion Stats
30W - 23L
1,791 SR
Queue Stats
160W - 137L
1,633 Elo+
Party 2
Grohk
Grohk
TonireoCuseo
Grohk
Level 280
Champion Stats
13W - 15L
1,552 SR
Queue Stats
248W - 234L
1,579 Elo+
Solo
Betty la Bomba
Betty la Bomba
だいきだいだい
Betty la Bomba
Level 19
Champion Stats
7W - 4L
1,634 SR
Queue Stats
67W - 54L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
50
3 / 4 / 7
1,842
263
18,829
24,262
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Viktor
Pingouin93
Viktor
59
8 / 4 / 8
2,294
328
32,185
25,674
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
RampRowdy
Fernando
59
4 / 2 / 12
2,707
387
26,255
75,247
75,062
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
6 / 6 / 6
1,993
285
25,436
29,492
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Ying
cronfps
Ying
47
7 / 1 / 18
3,158
451
49,733
21,555
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
AimmGod
Makoa
58
5 / 5 / 5
1,546
221
27,685
44,527
24,807
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Sha Lin
CeIesteia
Sha Lin
58
4 / 4 / 3
1,343
192
28,738
23,246
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

58
5 / 6 / 1
1,393
199
45,235
30,343
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

43
2 / 4 / 7
1,394
199
22,797
28,372
2,160
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Betty la Bomba
だいきだいだい
Betty la Bomba
19
1 / 9 / 3
1,396
199
51,775
25,950
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 55s
Objective Time
39s
79
Kill Participation
36
28
Kills
17
17
Deaths
28
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Makoa
AimmGod
Makoa
5
5
5
1.5
W
Caspian
3
4
7
1.63
L
Sha Lin
CeIesteia
Sha Lin
4
4
3
1.38
L
5
6
1
0.92
W
Viktor
Pingouin93
Viktor
8
4
8
3
W
Fernando
RampRowdy
Fernando
4
2
12
5
L
2
4
7
1.38
W
6
6
6
1.5
W
Ying
cronfps
Ying
7
1
18
16
L
Betty la Bomba
だいきだいだい
Betty la Bomba
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,438
Damage
176,230
176,230
Taken
152,438
75,062
Shielding
26,967
124,309
Healing
70,921
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Makoa
AimmGod
Makoa
27,685
26,285
0
5,445
44,527
24,807
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Caspian
18,829
9,931
0
4,342
24,262
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Sha Lin
CeIesteia
Sha Lin
28,738
24,556
0
7,339
23,246
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
45,235
33,081
0
9,358
30,343
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
Pingouin93
Viktor
32,185
23,606
0
6,551
25,674
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
RampRowdy
Fernando
26,255
15,989
0
4,753
75,247
75,062
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
22,797
10,493
27,499
19,582
28,372
2,160
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
25,436
16,068
0
617
29,492
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
cronfps
Ying
49,733
49,733
91,498
16,548
21,555
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Betty la Bomba
だいきだいだい
Betty la Bomba
51,775
24,222
0
1,698
25,950
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role