Player Matchup

Ying
Ying
BlazingHeart19
Ying
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,540 Elo+
Solo
Tiberius
Tiberius
Morbid2
Tiberius
Level 125
Champion Stats
371W - 291L
1,652 SR
Queue Stats
874W - 814L
1,639 Elo+
Solo
Grohk
Grohk
frostedflake666
Grohk
Level 140
Champion Stats
1W - 2L
1,683 SR
Queue Stats
38W - 32L
1,596 Elo+
Party 2
Koga
Koga
mcisty
Koga
Level 1
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Raum
Raum
toothlessunicorn
Raum
Level 88
Champion Stats
1W - 5L
1,500 SR
Queue Stats
6W - 8L
1,842 Elo+
Party 2
Team Averages
Level 72
1,567 SR
1,623 Elo+

VS

Team Averages
Level 315
1,675 SR
1,627 Elo+
Vivian
Vivian
Athava
Vivian
Level 63
Champion Stats
1W - 0L
1,752 SR
Queue Stats
13W - 12L
1,503 Elo+
Solo
Khan
Khan
Gump3542
Khan
Level 52
Champion Stats
2W - 2L
1,527 SR
Queue Stats
17W - 21L
1,505 Elo+
Solo
Rei
Rei
Nyxoa
Rei
Level 999
Champion Stats
28W - 11L
1,889 SR
Queue Stats
306W - 137L
1,795 Elo+
Party 1
Grover
Grover
Ragnaralex666
Grover
Level 25
Champion Stats
2W - 1L
1,302 SR
Queue Stats
11W - 18L
1,535 Elo+
Solo
Maeve
Maeve
Shamrock17
Maeve
Level 435
Champion Stats
4W - 2L
1,907 SR
Queue Stats
62W - 20L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
1 / 7 / 2
1,935
484
11,855
33,477
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Tiberius
Morbid2
Tiberius
59
2 / 11 / 1
2,295
574
32,626
35,641
540
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

44
0 / 6 / 4
2,110
528
18,726
27,854
0
Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 600.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Koga
mcisty
Koga
1
4 / 6 / 1
2,396
599
45,362
21,262
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

26
1 / 10 / 2
2,155
539
19,166
71,498
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Team 1 Score

-28

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
Athava
Vivian
22
5 / 2 / 14
2,405
601
48,944
15,849
2,544
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 0.8s.

Level 1

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Khan
39
3 / 1 / 10
2,205
551
24,203
59,238
21,442
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Rei
Nyxoa
Rei
59
5 / 2 / 23
2,640
660
40,537
17,002
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

33
2 / 1 / 21
2,225
556
11,266
16,715
600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Maeve
56
21 / 2 / 8
2,966
742
64,782
18,931
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
18
Kill Participation
112
8
Kills
36
40
Deaths
8
10
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Vivian
Athava
Vivian
5
2
14
6
L
1
7
2
0.29
W
Khan
3
1
10
8
L
Tiberius
Morbid2
Tiberius
2
11
1
0.23
W
Rei
Nyxoa
Rei
5
2
23
8.25
W
2
1
21
12.5
W
Maeve
21
2
8
12.5
L
0
6
4
0.33
L
Koga
mcisty
Koga
4
6
1
0.75
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,735
Damage
189,732
189,732
Taken
127,735
540
Shielding
24,586
66,041
Healing
105,144
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vivian
Athava
Vivian
48,944
48,944
0
38
15,849
2,544
L
11,855
10,355
10,354
5,448
33,477
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
24,203
22,383
2,802
5,971
59,238
21,442
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Tiberius
Morbid2
Tiberius
32,626
18,530
0
3,336
35,641
540
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Rei
Nyxoa
Rei
40,537
39,078
52,853
6,683
17,002
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
11,266
9,277
20,718
9,369
16,715
600
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Maeve
64,782
63,881
0
6,710
18,931
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
18,726
10,403
27,895
14,874
27,854
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Koga
mcisty
Koga
45,362
34,291
0
1,834
21,262
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,166
11,771
0
2,300
71,498
0

Damage Done by Role

Damage Taken by Role