Player Matchup

Atlas
Atlas
HalfManWholeMon
Atlas
Level 932
Champion Stats
19W - 11L
1,645 SR
Queue Stats
468W - 466L
1,588 Elo+
Solo
Vora
Vora
HavingBadSkills
Vora
Level 111
Champion Stats
17W - 15L
1,658 SR
Queue Stats
24W - 19L
1,693 Elo+
Solo
Lian
Lian
NayoIgreda
Lian
Level 315
Champion Stats
11W - 9L
1,443 SR
Queue Stats
392W - 385L
1,516 Elo+
Solo
Raum
Raum
Nox_Apocrypha
Raum
Level 64
Champion Stats
5W - 3L
1,620 SR
Queue Stats
82W - 67L
1,554 Elo+
Party 2
Io
Io
ShadowNeppy
Io
Level 123
Champion Stats
23W - 23L
1,511 SR
Queue Stats
111W - 100L
1,567 Elo+
Party 2
Team Averages
Level 309
1,575 SR
1,584 Elo+

VS

Team Averages
Level 235
1,621 SR
1,545 Elo+
Viktor
Viktor
CucciCrusader
Viktor
Level 43
Champion Stats
5W - 4L
1,550 SR
Queue Stats
38W - 30L
1,590 Elo+
Party 1
Dredge
Dredge
CzarHaze
Dredge
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,517 Elo+
Solo
Lex
Lex
bruh_MomenT9
Lex
Level 468
Champion Stats
15W - 6L
1,721 SR
Queue Stats
247W - 268L
1,473 Elo+
Party 1
Inara
Inara
fefgsefsefessfe
Inara
Level 155
Champion Stats
22W - 19L
1,657 SR
Queue Stats
135W - 129L
1,566 Elo+
Solo
Corvus
Corvus
ωιηηιε
Corvus
Level 462
Champion Stats
92W - 61L
1,679 SR
Queue Stats
495W - 439L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 11 / 18
3,635
214
57,398
129,034
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 4.800000000000001s after activating Stasis Field.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

34
16 / 14 / 13
3,687
217
80,738
49,997
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

49
13 / 8 / 21
4,086
240
93,936
38,265
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

22
10 / 15 / 25
4,865
286
61,261
257,591
19,809
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 400-Health Shield for 3s after activating Ignition.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

56
15 / 8 / 24
4,798
282
52,011
63,353
0
Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 2.4s.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
20 / 8 / 18
5,072
298
216,780
55,722
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 40%.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Dredge
CzarHaze
Dredge
20
3 / 20 / 6
2,848
168
31,829
59,947
5,700
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
17 / 13 / 17
4,945
291
128,230
69,609
0
Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

58
9 / 13 / 15
4,479
263
109,794
126,982
34,406
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Corvus
56
7 / 6 / 28
4,107
242
51,607
33,084
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 13s
Objective Time
9m 5s
161
Kill Participation
140
60
Kills
56
56
Deaths
60
101
Assists
84
Player
Kills
Deaths
Assists
KDA
L
20
8
18
3.63
L
Dredge
CzarHaze
Dredge
3
20
6
0.3
W
6
11
18
1.36
W
16
14
13
1.61
W
13
8
21
2.94
W
10
15
25
1.5
W
15
8
24
3.38
L
17
13
17
1.96
L
9
13
15
1.27
L
Corvus
7
6
28
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,344
Damage
538,240
538,240
Taken
345,344
19,809
Shielding
40,106
221,281
Healing
138,644
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
216,780
133,161
0
4,048
55,722
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Dredge
CzarHaze
Dredge
31,829
26,320
0
3,133
59,947
5,700
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
57,398
57,398
0
8,347
129,034
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
80,738
57,648
0
7,534
49,997
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
93,936
89,102
0
8,876
38,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
61,261
54,027
0
13,564
257,591
19,809
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
52,011
47,859
139,793
43,167
63,353
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
128,230
117,474
0
12,144
69,609
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
109,794
85,967
0
2,004
126,982
34,406
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
51,607
43,637
105,031
12,284
33,084
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role