Player Matchup

Ying
Ying
Platinum V
AlexKreyGasm
Ying
Platinum V
Level 171
Champion Stats
0W - 3L
1,500 SR
Queue Stats
15W - 13L
1,696 Elo+
Party 1
Khan
Khan
Diamond I
BLNT04
Khan
Diamond I
Level 483
Champion Stats
14W - 20L
1,600 SR
Queue Stats
782W - 731L
1,713 Elo+
Solo
Barik
Barik
Platinum IV
Magnusersej
Barik
Platinum IV
Level 428
Champion Stats
4W - 6L
1,626 SR
Queue Stats
151W - 123L
1,637 Elo+
Party 1
Bomb King
Bomb King
Diamond III
Theuglyfatdwarf
Bomb King
Diamond III
Level 769
Champion Stats
41W - 33L
1,648 SR
Queue Stats
573W - 555L
1,696 Elo+
Solo
Vora
Vora
Diamond III
TsarCortez
Vora
Diamond III
Level 999
Champion Stats
35W - 32L
1,653 SR
Queue Stats
285W - 283L
1,682 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 570
1,605 SR
1,685 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 902
1,686 SR
1,651 Elo+
Maeve
Maeve
Diamond I
Alexstraz
Maeve
Diamond I
Level 703
Champion Stats
10W - 8L
1,751 SR
Queue Stats
518W - 483L
1,689 Elo+
Solo
Inara
Inara
Diamond IV
CaptainWhiteJack
Inara
Diamond IV
Level 999
Champion Stats
5W - 5L
1,634 SR
Queue Stats
400W - 401L
1,639 Elo+
Party 2
Azaan
Azaan
Diamond II
LiveKnives
Azaan
Diamond II
Level 808
Champion Stats
41W - 38L
1,679 SR
Queue Stats
728W - 660L
1,646 Elo+
Solo
Io
Io
Platinum II
MrsJero
Io
Platinum II
Level 999
Champion Stats
109W - 56L
1,714 SR
Queue Stats
713W - 676L
1,663 Elo+
Party 2
Saati
Saati
Diamond IV
Сомневаюсь
Saati
Diamond IV
Level 999
Champion Stats
58W - 58L
1,651 SR
Queue Stats
466W - 425L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
0 / 5 / 6
1,626
163
3,385
19,520
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
BLNT04
Khan
59
1 / 6 / 2
1,434
143
41,285
71,310
12,416
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

55
2 / 4 / 6
1,963
196
51,751
59,819
64,625
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bomb King
Theuglyfatdwarf
Bomb King
53
3 / 11 / 3
925
93
27,967
36,599
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
7 / 8 / 5
1,912
191
55,407
45,599
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
CaspianStrix
Team 1 Score

1

VS

Team 2 Score

4

Bans
EvieKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Alexstraz
Maeve
59
10 / 4 / 7
2,608
261
47,002
29,448
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

58
6 / 2 / 8
2,840
284
35,012
60,089
3,800
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Azaan
56
10 / 3 / 8
2,819
282
64,045
59,403
24,294
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

57
2 / 2 / 13
3,149
315
22,810
12,774
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
6 / 2 / 13
2,949
295
63,978
18,081
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 24s
Objective Time
7m 12s
35
Kill Participation
83
13
Kills
34
34
Deaths
13
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Maeve
Alexstraz
Maeve
10
4
7
3.38
L
Khan
BLNT04
Khan
1
6
2
0.33
W
6
2
8
5
W
Azaan
10
3
8
4.67
L
2
4
6
1.25
W
2
2
13
4.25
L
Bomb King
Theuglyfatdwarf
Bomb King
3
11
3
0.41
L
7
8
5
1.19
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,795
Damage
232,847
232,847
Taken
179,795
77,041
Shielding
28,094
130,698
Healing
127,417
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
3,385
3,385
78,353
7,523
19,520
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Maeve
Alexstraz
Maeve
47,002
43,726
0
13,762
29,448
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Khan
BLNT04
Khan
41,285
38,421
7,014
14,304
71,310
12,416
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
35,012
32,723
0
1,337
60,089
3,800
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Azaan
64,045
54,003
0
17,067
59,403
24,294
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
51,751
51,187
0
6,238
59,819
64,625
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
22,810
19,275
84,872
8,133
12,774
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Bomb King
Theuglyfatdwarf
Bomb King
27,967
21,572
0
5,076
36,599
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
55,407
42,620
0
12,190
45,599
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
63,978
49,533
0
2,246
18,081
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role