Player Matchup

Khan
Khan
Diab-aIo
Khan
Level 877
Champion Stats
12W - 16L
1,726 SR
Queue Stats
837W - 701L
1,646 Elo+
Party 1
Vora
Vora
Diaxxblo669
Vora
Level 43
Champion Stats
38W - 49L
1,554 SR
Queue Stats
52W - 85L
1,315 Elo+
Party 1
Terminus
Terminus
Maysherip-undead
Terminus
Level 465
Champion Stats
7W - 4L
1,447 SR
Queue Stats
412W - 444L
1,532 Elo+
Party 1
Seris
Seris
OG_Humble_Ghost
Seris
Level 25
Champion Stats
10W - 13L
1,573 SR
Queue Stats
106W - 88L
1,734 Elo+
Party 1
Willo
Willo
w-BLunt-Lynx-w
Willo
Level 999
Champion Stats
36W - 48L
1,537 SR
Queue Stats
633W - 649L
1,518 Elo+
Party 1
Team Averages
Level 482
1,568 SR
1,549 Elo+

VS

Team Averages
Level 238
1,587 SR
1,508 Elo+
Fernando
Fernando
ChewyTester7
Fernando
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,491 Elo+
Solo
Ruckus
Ruckus
MCH20050611
Ruckus
Level 46
Champion Stats
39W - 30L
1,594 SR
Queue Stats
47W - 36L
1,529 Elo+
Solo
Willo
Willo
Viegrav
Willo
Level 58
Champion Stats
1W - 1L
1,770 SR
Queue Stats
31W - 20L
1,533 Elo+
Solo
Jenos
Jenos
koloso38
Jenos
Level 999
Champion Stats
67W - 48L
1,627 SR
Queue Stats
1,905W - 1,933L
1,512 Elo+
Solo
Zhin
Zhin
xChocolate Trip
Zhin
Level 56
Champion Stats
20W - 22L
1,446 SR
Queue Stats
150W - 149L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
59
26 / 6 / 16
4,456
279
103,566
116,568
42,219
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

14
17 / 11 / 10
3,937
246
65,716
56,680
1,524
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

55
5 / 8 / 11
3,359
210
51,431
119,543
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 50%.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Despoiler

Despoiler

Shatterfall

Heal for 500 for each enemy hit with Shatterfall.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

26
3 / 4 / 33
4,085
255
55,503
42,927
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
10 / 12 / 16
3,237
202
57,082
54,257
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ChewyTester7
Fernando
39
2 / 12 / 7
3,338
209
42,696
91,078
43,451
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ruckus
16
9 / 13 / 16
4,363
273
84,983
95,029
66,911
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Willo
Viegrav
Willo
27
15 / 14 / 11
4,485
280
122,636
47,867
0
Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Antics

Antics

Weapon

Increase your Reload Speed by 25%.

Level 5

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Jenos
koloso38
Jenos
59
7 / 11 / 16
3,417
214
59,568
44,813
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 250 every 1s while using Void Grip.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

35
11 / 11 / 9
3,231
202
80,092
54,511
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 4s
Objective Time
11m 50s
147
Kill Participation
103
61
Kills
44
41
Deaths
61
86
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fernando
ChewyTester7
Fernando
2
12
7
0.46
W
Khan
26
6
16
5.67
W
17
11
10
2
L
Ruckus
9
13
16
1.31
W
5
8
11
1.31
W
3
4
33
4.88
L
Willo
Viegrav
Willo
15
14
11
1.46
L
Jenos
koloso38
Jenos
7
11
16
1.36
W
10
12
16
1.5
L
11
11
9
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,298
Damage
389,975
389,975
Taken
333,298
43,743
Shielding
110,362
254,148
Healing
130,948
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ChewyTester7
Fernando
42,696
28,904
0
6,404
91,078
43,451
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
103,566
100,249
6,202
35,631
116,568
42,219
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
65,716
49,960
0
14,442
56,680
1,524
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
84,983
70,661
0
21,900
95,029
66,911
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
51,431
31,856
0
36,083
119,543
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
55,503
47,263
126,826
27,009
42,927
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Willo
Viegrav
Willo
122,636
68,974
0
7,477
47,867
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
koloso38
Jenos
59,568
30,173
69,115
19,826
44,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
57,082
39,866
0
7,955
54,257
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
80,092
67,972
0
6,226
54,511
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role