Player Matchup

Seris
Seris
Imperator_Lion
Seris
Level 89
Champion Stats
1W - 1L
1,540 SR
Queue Stats
27W - 17L
1,550 Elo+
Party 2
Evie
Evie
JaranBosanski
Evie
Level 35
Champion Stats
3W - 2L
1,325 SR
Queue Stats
8W - 14L
1,321 Elo+
Solo
Viktor
Viktor
Shikadaï
Viktor
Level 65
Champion Stats
11W - 9L
1,415 SR
Queue Stats
74W - 78L
1,581 Elo+
Solo
Imani
Imani
billllioner
Imani
Level 42
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,407 Elo+
Solo
Fernando
Fernando
dalibor_lfe
Fernando
Level 47
Champion Stats
15W - 7L
1,466 SR
Queue Stats
39W - 26L
1,596 Elo+
Party 2
Team Averages
Level 56
1,449 SR
1,491 Elo+

VS

Team Averages
Level 59
1,432 SR
1,449 Elo+
Vatu
Vatu
ItsJamo89
Vatu
Level 85
Champion Stats
1W - 6L
1,129 SR
Queue Stats
117W - 126L
1,461 Elo+
Party 1
Grover
Grover
Kie-EFC__
Grover
Level 21
Champion Stats
4W - 2L
1,863 SR
Queue Stats
12W - 15L
1,618 Elo+
Party 1
Skye
Skye
cxlx2102
Skye
Level 36
Champion Stats
13W - 10L
1,601 SR
Queue Stats
13W - 12L
1,554 Elo+
Solo
Kinessa
Kinessa
d-9kenburns
Kinessa
Level 37
Champion Stats
0W - 1L
1,287 SR
Queue Stats
4W - 19L
1,223 Elo+
Solo
Khan
Khan
вынос
Khan
Level 117
Champion Stats
1W - 2L
1,277 SR
Queue Stats
3W - 8L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 1 / 11
3,959
495
25,714
22,225
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

7
5 / 3 / 3
3,739
467
21,023
9,759
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Viktor
Shikadaï
Viktor
47
8 / 8 / 4
3,587
448
51,411
27,274
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

21
3 / 8 / 3
2,768
346
17,599
31,325
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
dalibor_lfe
Fernando
39
7 / 3 / 8
4,056
507
45,425
59,162
21,604
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
52
12 / 7 / 3
3,866
483
52,214
40,674
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Grover
Kie-EFC__
Grover
12
1 / 8 / 13
3,585
448
23,082
36,935
1,335
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Skye
8
6 / 4 / 2
3,135
392
28,409
26,368
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Kinessa
d-9kenburns
Kinessa
29
3 / 3 / 9
3,231
404
45,074
25,632
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

37
0 / 5 / 0
2,690
336
966
31,563
12,287
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 19s
Objective Time
2m 42s
56
Kill Participation
49
27
Kills
22
23
Deaths
27
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Vatu
12
7
3
1.93
W
5
3
3
2.17
L
Grover
Kie-EFC__
Grover
1
8
13
0.94
W
Viktor
Shikadaï
Viktor
8
8
4
1.25
W
3
8
3
0.56
L
Skye
6
4
2
1.75
L
Kinessa
d-9kenburns
Kinessa
3
3
9
2.5
W
Fernando
dalibor_lfe
Fernando
7
3
8
3.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,172
Damage
149,745
149,745
Taken
161,172
21,604
Shielding
13,622
90,005
Healing
85,548
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,714
20,783
55,829
18,833
22,225
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vatu
52,214
33,863
0
12,197
40,674
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
21,023
20,366
0
6,355
9,759
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
Kie-EFC__
Grover
23,082
21,007
32,799
17,638
36,935
1,335
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
Shikadaï
Viktor
51,411
36,643
0
2,179
27,274
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
17,599
8,662
0
3,819
31,325
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Skye
28,409
18,274
0
10,187
26,368
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kinessa
d-9kenburns
Kinessa
45,074
30,496
0
9,540
25,632
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
dalibor_lfe
Fernando
45,425
24,416
0
2,990
59,162
21,604
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
966
966
0
3,187
31,563
12,287

Damage Done by Role

Damage Taken by Role