Player Matchup

Ying
Ying
Aeris5004
Ying
Level 265
Champion Stats
42W - 31L
1,651 SR
Queue Stats
418W - 415L
1,579 Elo+
Solo
Vora
Vora
Spears3726
Vora
Level 188
Champion Stats
2W - 1L
1,505 SR
Queue Stats
108W - 81L
1,589 Elo+
Solo
Kinessa
Kinessa
Wolfried
Kinessa
Level 783
Champion Stats
244W - 222L
1,551 SR
Queue Stats
750W - 741L
1,523 Elo+
Solo
Jenos
Jenos
davidthagreat
Jenos
Level 134
Champion Stats
35W - 28L
1,773 SR
Queue Stats
98W - 73L
1,713 Elo+
Solo
Khan
Khan
jeremy_-108
Khan
Level 606
Champion Stats
57W - 74L
1,446 SR
Queue Stats
812W - 792L
1,579 Elo+
Solo
Team Averages
Level 395
1,585 SR
1,597 Elo+

VS

Team Averages
Level 493
1,528 SR
1,578 Elo+
Saati
Saati
Blaze-Master-
Saati
Level 67
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,543 Elo+
Solo
Tiberius
Tiberius
Leonex610SR
Tiberius
Level 999
Champion Stats
82W - 63L
1,654 SR
Queue Stats
1,400W - 1,371L
1,602 Elo+
Solo
Seris
Seris
Starboyoung
Seris
Level 253
Champion Stats
6W - 8L
1,470 SR
Queue Stats
407W - 356L
1,587 Elo+
Solo
Maeve
Maeve
pluto700square
Maeve
Level 148
Champion Stats
25W - 23L
1,541 SR
Queue Stats
155W - 136L
1,612 Elo+
Solo
Ash
Ash
super-king86
Ash
Level 999
Champion Stats
37W - 49L
1,475 SR
Queue Stats
1,124W - 1,081L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
53
4 / 0 / 21
2,846
259
44,932
14,838
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
5 / 6 / 12
2,257
205
32,149
28,008
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Kinessa
Wolfried
Kinessa
57
21 / 4 / 4
2,956
269
73,763
23,982
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 12 Ammo.

Level 3

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

57
2 / 1 / 14
2,327
212
17,883
19,662
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
4 / 3 / 7
2,436
221
22,071
52,881
9,481
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
0 / 13 / 2
860
78
16,855
36,821
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Tiberius
Leonex610SR
Tiberius
59
6 / 2 / 5
2,158
196
42,532
20,242
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

52
0 / 5 / 5
1,810
165
10,432
23,681
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

47
4 / 9 / 2
1,904
173
26,287
41,864
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
4 / 7 / 1
2,221
202
43,265
68,190
27,261
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 39s
Objective Time
4m 6s
94
Kill Participation
29
36
Kills
14
14
Deaths
36
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ying
4
0
21
14.5
L
0
13
2
0.08
L
Tiberius
Leonex610SR
Tiberius
6
2
5
4.25
W
5
6
12
1.83
L
0
5
5
0.5
W
Kinessa
Wolfried
Kinessa
21
4
4
5.75
W
2
1
14
9
W
4
3
7
2.5
L
4
9
2
0.56
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,798
Damage
139,371
139,371
Taken
190,798
9,481
Shielding
27,261
99,767
Healing
86,632
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
44,932
27,063
43,889
10,042
14,838
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
16,855
11,420
0
1,281
36,821
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
Leonex610SR
Tiberius
42,532
30,922
0
10,524
20,242
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
32,149
26,091
0
2,539
28,008
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
10,432
8,688
45,100
10,230
23,681
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
Wolfried
Kinessa
73,763
64,431
0
3,047
23,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
17,883
11,369
28,623
5,031
19,662
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
22,071
20,171
3,017
3,579
52,881
9,481
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
26,287
23,979
0
13,462
41,864
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
43,265
42,137
0
6,035
68,190
27,261
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role