Player Matchup

Octavia
Octavia
JLO6969
Octavia
Level 25
Champion Stats
2W - 6L
1,296 SR
Queue Stats
40W - 44L
1,492 Elo+
Party 2
Barik
Barik
NoPainNoGame22
Barik
Level 98
Champion Stats
4W - 5L
1,477 SR
Queue Stats
37W - 42L
1,467 Elo+
Party 2
Rei
Rei
VelmirX
Rei
Level 87
Champion Stats
0W - 1L
1,287 SR
Queue Stats
8W - 9L
1,571 Elo+
Solo
Grohk
Grohk
WellFish133864
Grohk
Level 96
Champion Stats
17W - 10L
1,679 SR
Queue Stats
112W - 124L
1,483 Elo+
Party 2
Maeve
Maeve
xthepineapplex
Maeve
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,488 Elo+
Party 2
Team Averages
Level 67
1,448 SR
1,500 Elo+

VS

Team Averages
Level 81
1,521 SR
1,473 Elo+
Skye
Skye
Ckaos90
Skye
Level 58
Champion Stats
33W - 31L
1,570 SR
Queue Stats
136W - 148L
1,458 Elo+
Party 1
Rei
Rei
Morbid Mirage
Rei
Level 54
Champion Stats
20W - 14L
1,617 SR
Queue Stats
29W - 30L
1,468 Elo+
Solo
Khan
Khan
Shrubbypineapple
Khan
Level 36
Champion Stats
31W - 30L
1,540 SR
Queue Stats
57W - 70L
1,430 Elo+
Party 1
Willo
Willo
TheBK20196
Willo
Level 217
Champion Stats
4W - 9L
1,291 SR
Queue Stats
128W - 124L
1,561 Elo+
Solo
Viktor
Viktor
admriaLKrang
Viktor
Level 39
Champion Stats
21W - 19L
1,586 SR
Queue Stats
63W - 73L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
JLO6969
Octavia
16
1 / 6 / 7
1,721
172
52,138
39,746
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

42
5 / 6 / 4
2,361
236
38,851
64,905
106,876
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Rei
49
2 / 7 / 9
1,973
197
23,631
31,213
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

41
5 / 7 / 10
2,235
224
86,319
51,171
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

16
5 / 11 / 4
1,707
171
34,397
34,824
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
Ckaos90
Skye
27
22 / 3 / 7
3,784
378
75,179
39,447
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

21
0 / 4 / 21
3,094
309
21,794
31,068
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

23
2 / 4 / 11
3,716
372
20,034
97,693
126,280
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Willo
52
4 / 4 / 12
2,771
277
42,868
32,330
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 25%.

Level 5

Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Nectar

Nectar

Seedling

Heal for 300 after using Seedling.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Viktor
11
9 / 3 / 10
3,053
305
61,984
34,798
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 17s
Objective Time
9m 46s
52
Kill Participation
98
18
Kills
37
37
Deaths
18
34
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Skye
Ckaos90
Skye
22
3
7
8.5
L
Octavia
JLO6969
Octavia
1
6
7
0.75
W
0
4
21
2.63
L
5
6
4
1.17
W
2
4
11
1.88
W
Willo
4
4
12
2.5
L
Rei
2
7
9
0.93
L
5
7
10
1.43
W
Viktor
9
3
10
4.67
L
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,336
Damage
221,859
221,859
Taken
235,336
106,876
Shielding
126,280
121,704
Healing
169,725
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Skye
Ckaos90
Skye
75,179
50,893
0
16,960
39,447
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
JLO6969
Octavia
52,138
47,089
289
6,014
39,746
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
21,794
21,794
87,147
18,858
31,068
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
38,851
38,851
0
9,661
64,905
106,876
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,034
15,834
8,914
20,158
97,693
126,280
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Willo
42,868
31,054
0
6,207
32,330
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Rei
23,631
21,951
49,355
15,648
31,213
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
86,319
37,350
16,957
20,433
51,171
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
61,984
38,172
0
11,481
34,798
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
34,397
32,146
0
3,347
34,824
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role