Player Matchup

Khan
Khan
Silver III
Helios1269
Khan
Silver III
Level 761
Champion Stats
49W - 47L
1,629 SR
Queue Stats
596W - 592L
1,395 Elo+
Solo
Skye
Skye
Gold II
Rockystreet_03
Skye
Gold II
Level 718
Champion Stats
75W - 62L
1,561 SR
Queue Stats
875W - 856L
1,368 Elo+
Party 2
Lian
Lian
Silver V
enrique3321456
Lian
Silver V
Level 210
Champion Stats
13W - 9L
1,755 SR
Queue Stats
109W - 111L
1,408 Elo+
Party 2
Barik
Barik
Bronze IV
olopedre_2002
Barik
Bronze IV
Level 117
Champion Stats
4W - 7L
1,619 SR
Queue Stats
55W - 55L
1,083 Elo+
Party 2
Io
Io
Bronze II
pietropro_dante
Io
Bronze II
Level 100
Champion Stats
3W - 2L
1,658 SR
Queue Stats
119W - 135L
1,338 Elo+
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 381
1,644 SR
1,319 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 155
1,457 SR
1,317 Elo+
Jenos
Jenos
Silver V
Ayko Haruno
Jenos
Silver V
Level 115
Champion Stats
4W - 8L
1,528 SR
Queue Stats
272W - 332L
1,360 Elo+
Solo
Raum
Raum
Gold III
Freddy_and_Dad
Raum
Gold III
Level 54
Champion Stats
3W - 5L
1,411 SR
Queue Stats
18W - 36L
1,296 Elo+
Party 1
Ruckus
Ruckus
Bronze IV
OneLove101
Ruckus
Bronze IV
Level 300
Champion Stats
0W - 2L
1,055 SR
Queue Stats
42W - 65L
1,296 Elo+
Party 1
Caspian
Caspian
Silver V
Sheerlotus29805
Caspian
Silver V
Level 99
Champion Stats
1W - 1L
1,758 SR
Queue Stats
3W - 4L
1,326 Elo+
Solo
Vivian
Vivian
Silver II
SuchAGrubTTV
Vivian
Silver II
Level 207
Champion Stats
1W - 1L
1,533 SR
Queue Stats
12W - 28L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 1 / 17
2,151
307
33,101
34,614
10,623
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
16 / 0 / 9
2,483
355
58,737
18,201
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

44
11 / 2 / 10
2,287
327
45,115
11,483
0
Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

44
6 / 0 / 18
2,601
372
30,393
19,044
27,400
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

46
3 / 2 / 9
2,069
296
22,216
11,301
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
Terminus
Team 1 Score

4

VS

Team 2 Score

0

Bans
TyraMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
1 / 8 / 0
746
107
5,895
17,679
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

31
0 / 11 / 3
1,357
194
16,743
90,028
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Ruckus
OneLove101
Ruckus
47
0 / 8 / 2
1,172
167
31,762
37,797
36,200
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

59
4 / 8 / 0
1,398
200
18,302
24,713
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Vivian
57
0 / 5 / 0
961
137
21,941
19,345
6,644
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 17s
Objective Time
1m 29s
103
Kill Participation
10
40
Kills
5
5
Deaths
40
63
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
0
11
3
0.14
W
4
1
17
12.5
L
Ruckus
OneLove101
Ruckus
0
8
2
0.13
W
16
0
9
20.5
L
4
8
0
0.5
L
Vivian
0
5
0
0
W
11
2
10
8
W
6
0
18
15
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,562
Damage
94,643
94,643
Taken
189,562
38,023
Shielding
42,844
74,997
Healing
25,366
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
5,895
3,783
12,219
0
17,679
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
16,743
9,159
5,901
3,320
90,028
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
33,101
31,161
1,887
13,154
34,614
10,623
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
OneLove101
Ruckus
31,762
25,797
0
1,268
37,797
36,200
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
58,737
42,296
0
12,465
18,201
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
18,302
10,322
0
985
24,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Vivian
21,941
21,187
0
1,673
19,345
6,644
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
45,115
43,049
0
3,817
11,483
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
30,393
30,393
0
4,669
19,044
27,400
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
22,216
19,336
33,269
5,736
11,301
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role