Player Matchup

Caspian
Caspian
MasterRac-_-oon
Caspian
Level 243
Champion Stats
2W - 4L
1,194 SR
Queue Stats
82W - 79L
1,634 Elo+
Party 2
Tiberius
Tiberius
S1Doogan
Tiberius
Level 192
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,461 Elo+
Party 3
Grohk
Grohk
YAO da MAMMOTH
Grohk
Level 103
Champion Stats
1W - 2L
1,500 SR
Queue Stats
10W - 5L
1,711 Elo+
Party 3
Pip
Pip
olivio_the_olive
Pip
Level 599
Champion Stats
5W - 5L
1,725 SR
Queue Stats
251W - 226L
1,633 Elo+
Party 2
Terminus
Terminus
sugma1016
Terminus
Level 47
Champion Stats
3W - 3L
1,727 SR
Queue Stats
5W - 4L
1,711 Elo+
Party 3
Team Averages
Level 237
1,529 SR
1,630 Elo+

VS

Team Averages
Level 137
1,588 SR
1,563 Elo+
Ying
Ying
Relliii5104
Ying
Level 98
Champion Stats
165W - 145L
1,576 SR
Queue Stats
169W - 153L
1,562 Elo+
Party 4
Inara
Inara
SodaProto
Inara
Level 73
Champion Stats
1W - 1L
1,500 SR
Queue Stats
54W - 53L
1,563 Elo+
Party 1
Vxperzzzzzz
Unknown
Level 114
Champion Stats
15W - 7L
1,689 SR
Queue Stats
316W - 295L
1,536 Elo+
Party 4
Azaan
Azaan
branchyaboy
Azaan
Level 210
Champion Stats
1W - 4L
1,500 SR
Queue Stats
94W - 97L
1,574 Elo+
Party 1
Maeve
Maeve
budder5678
Maeve
Level 191
Champion Stats
12W - 6L
1,677 SR
Queue Stats
269W - 235L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
21 / 17 / 4
3,980
249
89,466
59,189
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Tiberius
S1Doogan
Tiberius
57
6 / 10 / 10
3,151
197
113,406
41,959
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

37
3 / 10 / 17
3,132
196
55,418
58,997
2,663
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

57
6 / 8 / 14
3,325
208
48,165
47,426
25,159
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Terminus
sugma1016
Terminus
10
4 / 9 / 5
3,003
188
42,771
131,683
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
2 / 9 / 22
4,395
275
33,747
48,311
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
SodaProto
Inara
46
3 / 9 / 16
4,152
260
47,351
114,577
31,853
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vxperzzzzzz
Unknown
57
8 / 9 / 21
3,736
234
56,982
58,241
4,049

Level 5

Level 1

Level 4

Level 4

Level 1

Level 1

51
10 / 5 / 21
4,322
270
94,028
80,223
76,396
Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 3s.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 3s after using Reckoning.

Level 5

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.6s after using Reckoning.

Level 2

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Maeve
59
34 / 8 / 7
4,864
304
107,146
47,874
0
Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 50% for 4s after you activate Nine Lives.

Level 5

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
15m 13s
90
Kill Participation
144
40
Kills
57
54
Deaths
40
50
Assists
87
Player
Kills
Deaths
Assists
KDA
L
21
17
4
1.35
W
2
9
22
1.44
L
Tiberius
S1Doogan
Tiberius
6
10
10
1.1
W
Inara
SodaProto
Inara
3
9
16
1.22
W
Vxperzzzzzz
Unknown
8
9
21
2.06
L
3
10
17
1.15
W
10
5
21
4.1
W
Maeve
34
8
7
4.69
L
6
8
14
1.63
L
Terminus
sugma1016
Terminus
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

349,226
Damage
339,254
339,254
Taken
349,226
27,822
Shielding
112,298
192,967
Healing
210,683
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
89,466
57,758
0
6,163
59,189
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
33,747
33,747
140,028
26,218
48,311
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Tiberius
S1Doogan
Tiberius
113,406
90,255
0
9,637
41,959
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Inara
SodaProto
Inara
47,351
37,772
0
2,693
114,577
31,853
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vxperzzzzzz
Unknown
56,982
36,899
0
14,855
58,241
4,049
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
55,418
27,081
49,990
17,307
58,997
2,663
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
94,028
71,298
0
12,259
80,223
76,396
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Maeve
107,146
91,904
0
14,630
47,874
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
48,165
41,476
73,500
22,685
47,426
25,159
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
sugma1016
Terminus
42,771
38,035
0
13,685
131,683
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role