Player Matchup

Lex
Lex
Platinum IV
DrBeastmode
Lex
Platinum IV
Level 123
Champion Stats
2W - 5L
1,682 SR
Queue Stats
96W - 85L
1,583 Elo+
Party 1
Barik
Barik
Gold II
alianito951
Barik
Gold II
Level 999
Champion Stats
37W - 54L
1,583 SR
Queue Stats
1,097W - 1,064L
1,516 Elo+
Solo
Azaan
Azaan
Platinum I
prplez
Azaan
Platinum I
Level 110
Champion Stats
21W - 13L
1,759 SR
Queue Stats
225W - 204L
1,573 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold V
rafoltax_
Mal'Damba
Gold V
Level 999
Champion Stats
1W - 4L
1,483 SR
Queue Stats
270W - 286L
1,561 Elo+
Party 2
Strix
Strix
Gold III
sagaz240corsario
Strix
Gold III
Level 999
Champion Stats
18W - 12L
1,601 SR
Queue Stats
240W - 225L
1,605 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 646
1,622 SR
1,568 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 484
1,722 SR
1,616 Elo+
Tiberius
Tiberius
Gold I
InfernalChef
Tiberius
Gold I
Level 999
Champion Stats
1W - 2L
1,451 SR
Queue Stats
396W - 365L
1,539 Elo+
Solo
Inara
Inara
Silver I
MarJN67
Inara
Silver I
Level 274
Champion Stats
2W - 0L
1,806 SR
Queue Stats
19W - 15L
1,558 Elo+
Solo
Seris
Seris
Qualifying
SerenaRock
Seris
Qualifying
Level 281
Champion Stats
3W - 0L
1,829 SR
Queue Stats
6W - 2L
1,857 Elo+
Party 3
Fernando
Fernando
Qualifying
c0wmanglr
Fernando
Qualifying
Level 231
Champion Stats
3W - 0L
1,726 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Maeve
Maeve
Diamond V
xColdyx
Maeve
Diamond V
Level 634
Champion Stats
53W - 42L
1,799 SR
Queue Stats
212W - 206L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
4 / 15 / 4
2,082
189
51,852
42,574
0
Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 2.4s.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

58
1 / 8 / 8
2,364
215
48,325
66,496
57,412
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Azaan
prplez
Azaan
58
10 / 8 / 3
2,630
239
85,984
77,521
40,381
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Mal'Damba
rafoltax_
Mal'Damba
59
1 / 8 / 8
2,087
190
19,214
40,110
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Level 1

59
2 / 10 / 6
1,759
160
48,471
34,365
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Bans
YingTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
InfernalChef
Tiberius
59
7 / 6 / 12
2,942
267
52,471
31,923
1,740
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Inara
MarJN67
Inara
52
8 / 2 / 12
3,280
298
45,004
80,983
31,997
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Seris
57
4 / 1 / 21
3,922
357
33,742
27,439
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
c0wmanglr
Fernando
52
6 / 3 / 12
3,279
298
62,899
76,505
35,181
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Maeve
xColdyx
Maeve
57
24 / 6 / 7
3,487
317
66,950
36,996
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 58s
Objective Time
9m 51s
47
Kill Participation
113
18
Kills
49
49
Deaths
18
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
15
4
0.4
W
Tiberius
InfernalChef
Tiberius
7
6
12
2.17
W
Inara
MarJN67
Inara
8
2
12
7
W
Seris
4
1
21
14.5
L
1
8
8
0.63
W
Fernando
c0wmanglr
Fernando
6
3
12
4
L
Azaan
prplez
Azaan
10
8
3
1.44
L
Mal'Damba
rafoltax_
Mal'Damba
1
8
8
0.63
L
2
10
6
0.5
W
Maeve
xColdyx
Maeve
24
6
7
4.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,846
Damage
261,066
261,066
Taken
253,846
97,793
Shielding
68,918
105,810
Healing
192,357
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
51,852
46,826
0
2,935
42,574
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
InfernalChef
Tiberius
52,471
34,618
0
6,253
31,923
1,740
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Inara
MarJN67
Inara
45,004
36,225
0
13,138
80,983
31,997
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Seris
33,742
28,675
137,089
20,075
27,439
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,325
48,325
0
5,546
66,496
57,412
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
c0wmanglr
Fernando
62,899
37,349
0
7,502
76,505
35,181
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Azaan
prplez
Azaan
85,984
67,561
0
19,525
77,521
40,381
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
rafoltax_
Mal'Damba
19,214
8,015
56,584
18,376
40,110
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
48,471
47,047
0
2,844
34,365
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Maeve
xColdyx
Maeve
66,950
65,915
0
8,300
36,996
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role