Player Matchup

Caspian
Caspian
BanKuSun
Caspian
Level 38
Champion Stats
12W - 4L
1,593 SR
Queue Stats
24W - 15L
1,378 Elo+
Party 1
Kinessa
Kinessa
Tzuye
Kinessa
Level 267
Champion Stats
1W - 0L
1,559 SR
Queue Stats
20W - 22L
1,387 Elo+
Solo
Grover
Grover
jfSora
Grover
Level 999
Champion Stats
4W - 3L
1,624 SR
Queue Stats
31W - 30L
1,546 Elo+
Solo
Bomb King
Bomb King
mokkaypa
Bomb King
Level 37
Champion Stats
6W - 2L
1,515 SR
Queue Stats
22W - 15L
1,378 Elo+
Party 1
Lillith
Lillith
septemtrio
Lillith
Level 553
Champion Stats
62W - 74L
1,522 SR
Queue Stats
1,183W - 1,175L
1,541 Elo+
Solo
Team Averages
Level 379
1,562 SR
1,446 Elo+

VS

Team Averages
Level 34
1,631 SR
1,467 Elo+
Vatu
Vatu
DOMiiCHii
Vatu
Level 35
Champion Stats
8W - 22L
1,416 SR
Queue Stats
17W - 38L
1,355 Elo+
Solo
Ying
Ying
Daruiiiii
Ying
Level 7
Champion Stats
15W - 17L
1,451 SR
Queue Stats
44W - 67L
1,320 Elo+
Solo
Cassie
Cassie
PsychoBoy1811
Cassie
Level 63
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,522 Elo+
Solo
Caspian
Caspian
VoxxRye
Caspian
Level 35
Champion Stats
1W - 2L
1,754 SR
Queue Stats
22W - 11L
1,664 Elo+
Solo
Fernando
Fernando
たこだよ
Fernando
Level 31
Champion Stats
3W - 4L
2,035 SR
Queue Stats
16W - 24L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
BanKuSun
Caspian
17
11 / 5 / 7
3,345
478
33,680
27,200
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Kinessa
Tzuye
Kinessa
54
11 / 2 / 12
3,723
532
40,936
18,466
0
Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 50%.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Grover
jfSora
Grover
58
6 / 0 / 23
3,893
556
22,492
23,641
1,350
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
mokkaypa
Bomb King
27
8 / 3 / 9
3,583
512
29,383
19,405
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Lillith
septemtrio
Lillith
59
5 / 4 / 12
3,095
442
44,524
24,255
1,650
Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 20% for 1.5s after activating Death Wings.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
8
7 / 10 / 1
3,448
493
24,711
32,408
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Level 1

Ying
4
2 / 8 / 5
2,872
410
17,764
26,298
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

26
2 / 8 / 1
2,804
401
25,560
28,130
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Caspian
VoxxRye
Caspian
38
1 / 11 / 5
2,948
421
17,844
29,706
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Fernando
たこだよ
Fernando
19
2 / 4 / 2
3,423
489
27,088
54,473
85,874
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 24s
Objective Time
3m 54s
104
Kill Participation
28
41
Kills
14
14
Deaths
41
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Caspian
BanKuSun
Caspian
11
5
7
2.9
L
Vatu
7
10
1
0.75
L
Ying
2
8
5
0.56
L
2
8
1
0.31
W
Kinessa
Tzuye
Kinessa
11
2
12
8.5
L
Caspian
VoxxRye
Caspian
1
11
5
0.32
W
Grover
jfSora
Grover
6
0
23
17.5
W
Bomb King
mokkaypa
Bomb King
8
3
9
4.17
W
Lillith
septemtrio
Lillith
5
4
12
2.75
L
Fernando
たこだよ
Fernando
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,015
Damage
112,967
112,967
Taken
171,015
3,000
Shielding
85,874
64,246
Healing
63,717
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Caspian
BanKuSun
Caspian
33,680
20,579
0
852
27,200
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vatu
24,711
19,286
0
11,343
32,408
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
17,764
9,991
23,944
6,303
26,298
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,560
24,018
0
6,930
28,130
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Kinessa
Tzuye
Kinessa
40,936
31,544
0
2,449
18,466
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Caspian
VoxxRye
Caspian
17,844
10,364
0
3,211
29,706
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Grover
jfSora
Grover
22,492
20,434
31,969
22,495
23,641
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
mokkaypa
Bomb King
29,383
28,254
0
194
19,405
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
septemtrio
Lillith
44,524
19,803
6,076
211
24,255
1,650
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
たこだよ
Fernando
27,088
19,492
0
11,986
54,473
85,874
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role