Player Matchup

Vora
Vora
BuXxArE
Vora
Level 223
Champion Stats
50W - 50L
1,499 SR
Queue Stats
323W - 355L
1,542 Elo+
Party 3
Ying
Ying
Jenniixx
Ying
Level 765
Champion Stats
7W - 11L
1,424 SR
Queue Stats
65W - 59L
1,605 Elo+
Solo
Maeve
Maeve
Tenzzul02
Maeve
Level 312
Champion Stats
54W - 53L
1,577 SR
Queue Stats
249W - 261L
1,553 Elo+
Party 3
Cassie
Cassie
Toney73
Cassie
Level 183
Champion Stats
1W - 5L
1,341 SR
Queue Stats
53W - 49L
1,608 Elo+
Solo
Fernando
Fernando
grey-menace
Fernando
Level 355
Champion Stats
134W - 130L
1,511 SR
Queue Stats
737W - 741L
1,491 Elo+
Solo
Team Averages
Level 368
1,470 SR
1,560 Elo+

VS

Team Averages
Level 618
1,595 SR
1,623 Elo+
Bomb King
Bomb King
KaptainCnucklz
Bomb King
Level 607
Champion Stats
50W - 45L
1,595 SR
Queue Stats
399W - 399L
1,643 Elo+
Solo
Zhin
Zhin
Nameless_Majin
Zhin
Level 546
Champion Stats
13W - 12L
1,529 SR
Queue Stats
932W - 919L
1,567 Elo+
Party 1
Fernando
Fernando
OddZakatak
Fernando
Level 649
Champion Stats
41W - 42L
1,609 SR
Queue Stats
218W - 204L
1,656 Elo+
Party 2
Mal'Damba
Mal'Damba
milkietoes
Mal'Damba
Level 288
Champion Stats
10W - 13L
1,635 SR
Queue Stats
1,505W - 1,344L
1,665 Elo+
Party 2
Jenos
Jenos
statata
Jenos
Level 999
Champion Stats
610W - 602L
1,608 SR
Queue Stats
1,486W - 1,471L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
BuXxArE
Vora
58
2 / 7 / 1
1,383
173
33,330
34,733
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
58
1 / 5 / 2
1,719
215
7,340
18,499
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
Tenzzul02
Maeve
45
0 / 9 / 0
983
123
22,837
27,932
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Level 1

Cassie
Toney73
Cassie
51
1 / 10 / 2
1,431
179
33,712
34,265
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Fernando
grey-menace
Fernando
43
0 / 9 / 2
1,673
209
25,518
78,074
50,254
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
KaptainCnucklz
Bomb King
59
8 / 1 / 11
2,443
305
51,228
17,379
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

58
7 / 2 / 11
2,149
269
37,665
22,302
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
OddZakatak
Fernando
55
6 / 0 / 15
2,574
322
36,698
42,004
50,303
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
milkietoes
Mal'Damba
53
19 / 1 / 15
2,742
343
58,006
31,096
328
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Jenos
statata
Jenos
59
0 / 0 / 27
2,537
317
9,906
9,956
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 37s
Objective Time
6m 14s
11
Kill Participation
119
4
Kills
40
40
Deaths
4
7
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Vora
BuXxArE
Vora
2
7
1
0.36
L
Ying
1
5
2
0.4
W
Bomb King
KaptainCnucklz
Bomb King
8
1
11
13.5
W
7
2
11
6.25
W
Fernando
OddZakatak
Fernando
6
0
15
13.5
L
Maeve
Tenzzul02
Maeve
0
9
0
0
L
Cassie
Toney73
Cassie
1
10
2
0.2
L
Fernando
grey-menace
Fernando
0
9
2
0.11
W
Mal'Damba
milkietoes
Mal'Damba
19
1
15
26.5
W
Jenos
statata
Jenos
0
0
27
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,737
Damage
193,503
193,503
Taken
122,737
50,254
Shielding
50,631
82,318
Healing
111,697
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
BuXxArE
Vora
33,330
28,697
0
4,265
34,733
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
7,340
7,340
63,226
7,060
18,499
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
KaptainCnucklz
Bomb King
51,228
43,464
0
3,856
17,379
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
37,665
33,369
0
4,627
22,302
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
OddZakatak
Fernando
36,698
24,956
0
2,667
42,004
50,303
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Maeve
Tenzzul02
Maeve
22,837
20,837
0
3,762
27,932
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Cassie
Toney73
Cassie
33,712
27,357
0
1,068
34,265
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
grey-menace
Fernando
25,518
19,260
0
2,937
78,074
50,254
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Mal'Damba
milkietoes
Mal'Damba
58,006
28,953
19,507
6,233
31,096
328
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
statata
Jenos
9,906
5,299
68,507
6,300
9,956
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role