Player Matchup

Ash
Ash
Otttr
Ash
Level 109
Champion Stats
11W - 13L
1,608 SR
Queue Stats
262W - 260L
1,594 Elo+
Solo
Grohk
Grohk
ProudEnd
Grohk
Level 31
Champion Stats
1W - 1L
1,760 SR
Queue Stats
7W - 8L
1,528 Elo+
Solo
Dredge
Dredge
RevZamorak
Dredge
Level 156
Champion Stats
1W - 1L
1,500 SR
Queue Stats
70W - 65L
1,558 Elo+
Solo
Jenos
Jenos
statata
Jenos
Level 999
Champion Stats
601W - 594L
1,601 SR
Queue Stats
1,439W - 1,429L
1,584 Elo+
Solo
Skye
Skye
xxHizombyxx
Skye
Level 916
Champion Stats
12W - 6L
1,711 SR
Queue Stats
140W - 150L
1,571 Elo+
Solo
Team Averages
Level 442
1,636 SR
1,567 Elo+

VS

Team Averages
Level 100
1,433 SR
1,558 Elo+
Grover
Grover
Deathwolfiii
Grover
Level 119
Champion Stats
3W - 0L
1,445 SR
Queue Stats
9W - 5L
1,634 Elo+
Party 2
Ying
Ying
ImNotSlick
Ying
Level 37
Champion Stats
2W - 1L
1,320 SR
Queue Stats
5W - 4L
1,465 Elo+
Party 2
Terminus
Terminus
Kahzarod
Terminus
Level 130
Champion Stats
26W - 21L
1,640 SR
Queue Stats
139W - 139L
1,581 Elo+
Party 1
Viktor
Viktor
TridentCrab
Viktor
Level 34
Champion Stats
1W - 1L
1,313 SR
Queue Stats
40W - 44L
1,560 Elo+
Party 1
Kasumi
Kasumi
rakekedarole
Kasumi
Level 179
Champion Stats
12W - 12L
1,446 SR
Queue Stats
662W - 659L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
Otttr
Ash
41
1 / 5 / 1
1,175
168
14,082
45,541
14,194
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Level 1

Grohk
ProudEnd
Grohk
38
1 / 5 / 2
1,000
143
13,363
17,455
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Dredge
RevZamorak
Dredge
53
4 / 4 / 2
1,494
213
48,261
32,471
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Jenos
statata
Jenos
59
1 / 3 / 4
1,092
156
5,572
9,944
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
4 / 3 / 1
1,131
162
23,925
11,442
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
37
1 / 4 / 9
1,930
276
19,609
22,996
293
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

41
3 / 0 / 6
1,812
259
24,565
12,998
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Terminus
Kahzarod
Terminus
49
4 / 2 / 3
2,117
302
19,787
35,124
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Viktor
25
5 / 2 / 6
2,051
293
31,880
19,883
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Kasumi
42
5 / 2 / 6
1,859
266
21,012
14,202
0
Soulfire

Soulfire

Heal for 250 each time one of your Spirit Lures triggers.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

55s
Objective Time
5m 8s
21
Kill Participation
48
11
Kills
18
20
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Grover
1
4
9
1.38
W
3
0
6
6
W
Terminus
Kahzarod
Terminus
4
2
3
2.75
L
Ash
Otttr
Ash
1
5
1
0.3
L
Grohk
ProudEnd
Grohk
1
5
2
0.4
L
Dredge
RevZamorak
Dredge
4
4
2
1.25
W
Viktor
5
2
6
4
W
Kasumi
5
2
6
4
L
Jenos
statata
Jenos
1
3
4
1
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,203
Damage
116,853
116,853
Taken
105,203
14,194
Shielding
293
56,295
Healing
78,419
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
19,609
16,684
25,628
12,963
22,996
293
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
24,565
22,056
15,748
8,466
12,998
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Terminus
Kahzarod
Terminus
19,787
16,067
0
4,842
35,124
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ash
Otttr
Ash
14,082
10,807
0
0
45,541
14,194
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grohk
ProudEnd
Grohk
13,363
10,834
11,125
3,492
17,455
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
RevZamorak
Dredge
48,261
37,826
0
6,934
32,471
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
31,880
25,459
0
7,188
19,883
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kasumi
21,012
15,179
0
3,584
14,202
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
statata
Jenos
5,572
2,201
29,508
4,666
9,944
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
23,925
17,831
0
570
11,442
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role