Player Matchup

Khan
Khan
PALOMINO0740887
Khan
Level 414
Champion Stats
65W - 73L
1,585 SR
Queue Stats
384W - 395L
1,526 Elo+
Solo
Fernando
Fernando
Rose-JClapz
Fernando
Level 48
Champion Stats
10W - 2L
1,733 SR
Queue Stats
54W - 58L
1,521 Elo+
Party 1
Caspian
Caspian
Rose-JZilla
Caspian
Level 130
Champion Stats
29W - 22L
1,704 SR
Queue Stats
165W - 154L
1,601 Elo+
Party 1
Kasumi
Kasumi
el_tio_ozil
Kasumi
Level 93
Champion Stats
8W - 5L
1,548 SR
Queue Stats
63W - 57L
1,543 Elo+
Solo
Ying
Ying
notriley2252010
Ying
Level 132
Champion Stats
35W - 44L
1,453 SR
Queue Stats
788W - 781L
1,590 Elo+
Solo
Team Averages
Level 163
1,605 SR
1,556 Elo+

VS

Team Averages
Level 126
1,532 SR
1,539 Elo+
Skye
Skye
EizokuSeiryokuEs
Skye
Level 185
Champion Stats
93W - 72L
1,620 SR
Queue Stats
607W - 600L
1,564 Elo+
Solo
Barik
Barik
FWERWTe
Barik
Level 71
Champion Stats
1W - 2L
1,490 SR
Queue Stats
112W - 91L
1,574 Elo+
Solo
Yagorath
Yagorath
GRABBIT KING
Yagorath
Level 113
Champion Stats
6W - 11L
1,446 SR
Queue Stats
274W - 255L
1,499 Elo+
Party 2
Rei
Rei
Shimada-Simp_69
Rei
Level 154
Champion Stats
64W - 37L
1,675 SR
Queue Stats
295W - 277L
1,476 Elo+
Party 2
Ying
Ying
Shulk_04
Ying
Level 106
Champion Stats
8W - 12L
1,431 SR
Queue Stats
247W - 239L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
2 / 8 / 16
4,242
250
76,820
118,653
45,795

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Fernando
Rose-JClapz
Fernando
30
7 / 8 / 24
4,775
281
91,259
120,878
89,829
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Caspian
Rose-JZilla
Caspian
26
28 / 6 / 14
5,453
321
178,726
53,851
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Kasumi
47
12 / 12 / 14
4,081
240
87,802
63,230
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

49
4 / 5 / 18
4,974
293
38,979
43,145
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
14 / 14 / 8
3,422
201
106,842
66,212
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Tactical Reload

Tactical Reload

Weapon

Generate 20 Ammo after getting an Elimination.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Barik
FWERWTe
Barik
48
6 / 11 / 20
3,902
230
108,389
101,048
88,086
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Yagorath
GRABBIT KING
Yagorath
59
10 / 8 / 16
4,063
239
95,079
178,486
4,160
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.

Level 3

The Great Worm

The Great Worm

Form Swap

Gain a 160-Health Shield for 2s after swapping into Travel Form.

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 150 after hitting an enemy with Piercing Quills.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

59
4 / 9 / 24
3,641
214
54,190
56,754
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ying
27
5 / 11 / 14
3,224
190
35,257
56,723
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 36s
Objective Time
11m 24s
139
Kill Participation
121
53
Kills
39
39
Deaths
53
86
Assists
82
Player
Kills
Deaths
Assists
KDA
L
14
14
8
1.29
L
Barik
FWERWTe
Barik
6
11
20
1.45
L
Yagorath
GRABBIT KING
Yagorath
10
8
16
2.25
W
2
8
16
1.25
W
Fernando
Rose-JClapz
Fernando
7
8
24
2.38
W
Caspian
Rose-JZilla
Caspian
28
6
14
5.83
L
4
9
24
1.78
L
Ying
5
11
14
1.09
W
Kasumi
12
12
14
1.58
W
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

473,586
Damage
399,757
399,757
Taken
459,223
135,624
Shielding
92,246
277,234
Healing
275,417
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
106,842
72,033
0
14,884
66,212
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
FWERWTe
Barik
108,389
108,209
0
1,786
101,048
88,086
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Yagorath
GRABBIT KING
Yagorath
95,079
54,324
0
27,424
178,486
4,160
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
76,820
64,242
12,096
18,473
118,653
45,795
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
Rose-JClapz
Fernando
91,259
66,933
0
6,595
120,878
89,829
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Caspian
Rose-JZilla
Caspian
178,726
107,834
0
18,009
53,851
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
54,190
51,572
110,634
17,719
56,754
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Ying
35,257
35,257
84,976
17,994
56,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
87,802
58,971
0
12,691
63,230
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
38,979
34,918
179,570
29,800
43,145
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role