Player Matchup

Saati
Saati
Qualifying
EmileVaBien
Saati
Qualifying
Level 225
Champion Stats
30W - 27L
1,569 SR
Queue Stats
123W - 116L
1,539 Elo+
Party 2
Inara
Inara
Gold IV
Isproy
Inara
Gold IV
Level 129
Champion Stats
60W - 48L
1,601 SR
Queue Stats
207W - 180L
1,506 Elo+
Party 2
Ying
Ying
Gold III
RORONOAAMAN
Ying
Gold III
Level 236
Champion Stats
5W - 9L
1,992 SR
Queue Stats
711W - 695L
1,518 Elo+
Solo
Ash
Ash
Bronze I
ShownDown28
Ash
Bronze I
Level 172
Champion Stats
1W - 2L
1,505 SR
Queue Stats
13W - 17L
1,409 Elo+
Solo
Lex
Lex
Silver III
captainjulien00
Lex
Silver III
Level 225
Champion Stats
1W - 4L
1,425 SR
Queue Stats
204W - 209L
1,449 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 197
1,618 SR
1,484 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 409
1,578 SR
1,427 Elo+
Skye
Skye
Silver IV
GIROUD-Le_Sang
Skye
Silver IV
Level 153
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,300 Elo+
Solo
Tyra
Tyra
Gold IV
Piratebeast
Tyra
Gold IV
Level 325
Champion Stats
39W - 33L
1,577 SR
Queue Stats
132W - 127L
1,468 Elo+
Party 1
Grover
Grover
Gold V
sajidulislam
Grover
Gold V
Level 999
Champion Stats
41W - 30L
1,604 SR
Queue Stats
152W - 141L
1,470 Elo+
Party 1
Ruckus
Ruckus
Silver II
xBRUDER_mussXLos
Ruckus
Silver II
Level 367
Champion Stats
3W - 1L
1,492 SR
Queue Stats
176W - 166L
1,394 Elo+
Solo
Khan
Khan
Platinum V
Проклятый47
Khan
Platinum V
Level 202
Champion Stats
72W - 70L
1,717 SR
Queue Stats
639W - 640L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
8 / 9 / 7
2,515
210
58,599
33,401
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
Isproy
Inara
50
2 / 13 / 4
1,843
154
37,369
68,586
22,071
Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
0 / 12 / 6
1,334
111
7,392
35,623
0
51
6 / 5 / 7
2,234
186
57,545
71,314
31,196
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

58
6 / 15 / 7
2,274
190
44,247
39,904
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 30% while using In Pursuit.

Level 5

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Bans
KinessaAndroxus
Team 1 Score

1

VS

Team 2 Score

4

Bans
KogaCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
13 / 8 / 9
3,034
253
57,095
35,683
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
9 / 5 / 15
3,143
262
47,894
30,149
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Grover
58
4 / 2 / 39
3,613
301
33,135
25,117
1,400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
17 / 2 / 15
3,322
277
59,414
53,444
900
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

33
11 / 5 / 19
3,204
267
51,290
60,759
14,656
Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 38s
Objective Time
6m 18s
53
Kill Participation
151
22
Kills
54
54
Deaths
22
31
Assists
97
Player
Kills
Deaths
Assists
KDA
L
8
9
7
1.28
W
13
8
9
2.19
L
Inara
Isproy
Inara
2
13
4
0.31
W
9
5
15
3.3
L
0
12
6
0.25
L
6
5
7
1.9
L
6
15
7
0.63
W
Grover
4
2
39
11.75
W
17
2
15
12.25
W
11
5
19
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,152
Damage
248,828
248,828
Taken
205,152
53,267
Shielding
16,956
41,446
Healing
140,719
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
58,599
52,503
0
9,375
33,401
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
57,095
39,700
0
2,727
35,683
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Inara
Isproy
Inara
37,369
33,162
0
5,533
68,586
22,071
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
47,894
29,182
0
522
30,149
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
7,392
7,392
7,865
4,285
35,623
0
L
57,545
54,841
0
10,490
71,314
31,196
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
44,247
42,027
0
3,898
39,904
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grover
33,135
28,289
81,192
19,250
25,117
1,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
59,414
49,073
0
19,775
53,444
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
51,290
46,070
6,876
10,377
60,759
14,656
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role