Player Matchup

Seris
Seris
SayanFlash
Seris
Level 12
Champion Stats
3W - 2L
1,442 SR
Queue Stats
19W - 12L
1,747 Elo+
Solo
Ruckus
Ruckus
TTVBr4nd0n
Ruckus
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,429 Elo+
Solo
Skye
Skye
Taanja974
Skye
Level 40
Champion Stats
13W - 13L
1,563 SR
Queue Stats
78W - 69L
1,499 Elo+
Solo
Saati
Saati
haazelthorn666
Saati
Level 55
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,328 Elo+
Solo
Maeve
Maeve
vladisloveik
Maeve
Level 12
Champion Stats
0W - 1L
1,506 SR
Queue Stats
20W - 24L
1,593 Elo+
Solo
Team Averages
Level 32
1,502 SR
1,519 Elo+

VS

Team Averages
Level 119
1,514 SR
1,476 Elo+
Skye
Skye
AhSarsak
Skye
Level 200
Champion Stats
135W - 112L
1,583 SR
Queue Stats
1,503W - 1,566L
1,478 Elo+
Solo
Pip
Pip
KING_BC_112008
Pip
Level 27
Champion Stats
1W - 0L
1,470 SR
Queue Stats
5W - 4L
1,533 Elo+
Solo
Barik
Barik
SubKey4536
Barik
Level 33
Champion Stats
46W - 32L
1,463 SR
Queue Stats
163W - 137L
1,543 Elo+
Solo
Lex
Lex
XHarleyxQinneX
Lex
Level 23
Champion Stats
7W - 5L
1,566 SR
Queue Stats
25W - 28L
1,390 Elo+
Solo
Willo
Willo
priestess_paw
Willo
Level 312
Champion Stats
17W - 15L
1,489 SR
Queue Stats
1,803W - 1,810L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
8
1 / 7 / 7
1,708
155
17,349
41,038
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ruckus
TTVBr4nd0n
Ruckus
44
1 / 12 / 8
1,892
172
30,779
79,654
27,247
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Skye
18
11 / 10 / 4
1,991
181
49,235
29,753
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 5s.

Level 5

Tactical Reload

Tactical Reload

Weapon

Generate 4 Ammo after getting an Elimination.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

44
1 / 9 / 4
1,415
129
24,434
32,426
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

12
15 / 10 / 4
713
65
52,886
33,276
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
54
11 / 5 / 6
2,921
266
52,167
30,423
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

27
6 / 6 / 25
3,233
294
24,996
31,374
0
Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 300 every 1s while Weightless is active.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Barik
12
16 / 4 / 18
4,249
386
73,231
54,745
68,176
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

18
5 / 7 / 15
3,167
288
24,597
34,397
0
Restock

Restock

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination.

Level 4

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
10 / 7 / 14
3,013
274
41,156
23,744
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 6s
Objective Time
9m 9s
56
Kill Participation
126
29
Kills
48
48
Deaths
29
27
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Skye
11
5
6
2.8
W
6
6
25
3.08
L
Seris
1
7
7
0.64
W
Barik
16
4
18
6.25
L
Ruckus
TTVBr4nd0n
Ruckus
1
12
8
0.42
L
Skye
11
10
4
1.3
W
5
7
15
1.79
L
1
9
4
0.33
W
10
7
14
2.43
L
15
10
4
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,683
Damage
216,147
216,147
Taken
174,683
27,247
Shielding
68,176
83,252
Healing
100,005
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Skye
52,167
34,859
0
11,989
30,423
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
24,996
22,727
48,572
17,600
31,374
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
17,349
14,110
41,773
24,811
41,038
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Barik
73,231
73,231
0
14,333
54,745
68,176
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
TTVBr4nd0n
Ruckus
30,779
15,147
0
5,457
79,654
27,247
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Skye
49,235
35,226
0
3,184
29,753
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,597
23,345
0
4,260
34,397
0
L
24,434
23,409
0
2,209
32,426
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
41,156
31,387
0
3,251
23,744
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
52,886
44,920
0
5,818
33,276
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role