Player Matchup

Androxus
Androxus
Gold I
Don_Kixotis_2002
Androxus
Gold I
Level 704
Champion Stats
20W - 26L
1,531 SR
Queue Stats
198W - 178L
1,589 Elo+
Solo
Saati
Saati
Qualifying
FireTigerLV
Saati
Qualifying
Level 607
Champion Stats
3W - 1L
1,782 SR
Queue Stats
6W - 4L
1,668 Elo+
Solo
Ying
Ying
Platinum V
Ubozz
Ying
Platinum V
Level 999
Champion Stats
548W - 445L
1,669 SR
Queue Stats
1,428W - 1,373L
1,577 Elo+
Solo
Drogoz
Drogoz
Silver II
YaUzheSovaNahuy
Drogoz
Silver II
Level 517
Champion Stats
274W - 216L
1,569 SR
Queue Stats
404W - 405L
1,392 Elo+
Solo
Ash
Ash
Gold III
skydance2020
Ash
Gold III
Level 999
Champion Stats
83W - 67L
1,586 SR
Queue Stats
492W - 477L
1,458 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 765
1,627 SR
1,537 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 635
1,575 SR
1,511 Elo+
Terminus
Terminus
Silver I
JustLeonLikeYou
Terminus
Silver I
Level 72
Champion Stats
5W - 2L
1,911 SR
Queue Stats
68W - 71L
1,444 Elo+
Solo
Sha Lin
Sha Lin
Platinum IV
Môlòch
Sha Lin
Platinum IV
Level 999
Champion Stats
11W - 10L
1,551 SR
Queue Stats
417W - 411L
1,497 Elo+
Solo
Inara
Inara
Qualifying
ghrdhjrjyjk
Inara
Qualifying
Level 146
Champion Stats
2W - 5L
1,308 SR
Queue Stats
20W - 21L
1,592 Elo+
Solo
Grover
Grover
Gold III
jeysuke
Grover
Gold III
Level 960
Champion Stats
26W - 16L
1,493 SR
Queue Stats
346W - 355L
1,456 Elo+
Solo
Vora
Vora
Platinum IV
Зaeбалась
Vora
Platinum IV
Level 999
Champion Stats
127W - 124L
1,611 SR
Queue Stats
1,030W - 1,008L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 22 / 8
2,285
127
29,170
56,095
0
54
25 / 12 / 14
4,663
259
162,572
47,627
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
Ubozz
Ying
58
6 / 15 / 25
3,745
208
93,599
73,996
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
21 / 14 / 11
4,381
243
114,244
43,470
0
Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

57
9 / 14 / 10
2,524
140
46,556
94,484
25,304
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Bans
LillithAzaan
Team 1 Score

2

VS

Team 2 Score

4

Bans
NyxCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
37
12 / 8 / 23
4,319
240
78,396
127,173
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Sha Lin
Môlòch
Sha Lin
59
14 / 15 / 16
3,967
220
56,440
59,850
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

51
14 / 8 / 21
4,732
263
56,085
120,593
12,352
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
jeysuke
Grover
56
12 / 12 / 50
5,266
293
45,953
74,321
2,100
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 50%.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
25 / 15 / 16
4,718
262
78,798
64,204
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
13m 37s
129
Kill Participation
203
61
Kills
77
77
Deaths
58
68
Assists
126
Player
Kills
Deaths
Assists
KDA
L
0
22
8
0.18
L
25
12
14
2.67
W
Terminus
12
8
23
2.94
W
Sha Lin
Môlòch
Sha Lin
14
15
16
1.47
L
Ying
Ubozz
Ying
6
15
25
1.23
L
21
14
11
1.89
W
14
8
21
3.06
W
Grover
jeysuke
Grover
12
12
50
3.08
L
9
14
10
1
W
25
15
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

446,141
Damage
315,672
315,672
Taken
446,141
25,304
Shielding
14,452
93,370
Healing
262,385
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,170
21,673
0
1,204
56,095
0
L
162,572
132,033
0
2,516
47,627
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
78,396
46,637
0
20,315
127,173
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
Môlòch
Sha Lin
56,440
49,462
0
3,865
59,850
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ying
Ubozz
Ying
93,599
29,871
42,804
39,858
73,996
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
114,244
89,396
0
3,930
43,470
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
56,085
42,230
0
28,520
120,593
12,352
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
jeysuke
Grover
45,953
35,337
149,524
46,695
74,321
2,100
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
46,556
35,977
0
3,058
94,484
25,304
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
78,798
52,183
0
13,466
64,204
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role