Player Matchup

Jenos
Jenos
Bridget_Ighodalo
Jenos
Level 286
Champion Stats
3W - 2L
1,499 SR
Queue Stats
145W - 129L
1,510 Elo+
Solo
Khan
Khan
Flyutkufly
Khan
Level 49
Champion Stats
3W - 3L
1,407 SR
Queue Stats
22W - 25L
1,405 Elo+
Solo
Tyra
Tyra
PHARAONA96
Tyra
Level 198
Champion Stats
21W - 16L
1,582 SR
Queue Stats
53W - 48L
1,512 Elo+
Solo
Ying
Ying
Tintorretozo
Ying
Level 165
Champion Stats
76W - 55L
1,656 SR
Queue Stats
461W - 463L
1,562 Elo+
Solo
Sha Lin
Sha Lin
РусскийЦарь
Sha Lin
Level 103
Champion Stats
11W - 7L
1,603 SR
Queue Stats
36W - 33L
1,526 Elo+
Solo
Team Averages
Level 160
1,549 SR
1,503 Elo+

VS

Team Averages
Level 210
1,609 SR
1,539 Elo+
Imani
Imani
Mr-Forestim
Imani
Level 170
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,566 Elo+
Solo
Saati
Saati
NMSK900
Saati
Level 315
Champion Stats
344W - 352L
1,498 SR
Queue Stats
346W - 353L
1,484 Elo+
Solo
Buck
Buck
Tish2009
Buck
Level 144
Champion Stats
3W - 1L
1,866 SR
Queue Stats
54W - 56L
1,552 Elo+
Party 1
Atlas
Atlas
Witi200
Atlas
Level 131
Champion Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,551 Elo+
Party 1
Ying
Ying
narke1984
Ying
Level 289
Champion Stats
426W - 285L
1,681 SR
Queue Stats
1,429W - 1,439L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 6 / 17
2,807
216
16,953
33,727
0
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

41
7 / 4 / 11
3,068
236
35,269
95,261
37,970
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

54
6 / 9 / 16
3,070
236
56,156
59,019
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

56
14 / 2 / 17
3,621
279
56,243
43,388
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

50
15 / 9 / 9
2,404
185
56,593
33,296
0
Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.2s.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
7 / 6 / 7
2,633
203
89,205
25,086
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Saati
NMSK900
Saati
28
9 / 12 / 4
2,451
189
52,530
40,707
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Buck
54
11 / 14 / 6
2,733
210
51,755
56,426
0
Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 24% while Recovery is active.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Atlas
Witi200
Atlas
56
1 / 7 / 3
2,045
157
21,837
68,056
0
Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Ravages of Time

Ravages of Time

Armor

Generate 4% Ultimate charge after getting an Elimination.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
54
2 / 7 / 12
2,279
175
49,364
30,939
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 23s
Objective Time
3m 5s
116
Kill Participation
62
46
Kills
30
30
Deaths
46
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
6
17
2.08
W
7
4
11
3.13
L
7
6
7
1.75
L
Saati
NMSK900
Saati
9
12
4
0.92
W
6
9
16
1.56
W
14
2
17
11.25
L
Buck
11
14
6
1
L
Atlas
Witi200
Atlas
1
7
3
0.36
L
Ying
2
7
12
1.14
W
15
9
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,214
Damage
264,691
264,691
Taken
221,214
37,970
Shielding
0
193,920
Healing
72,836
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
16,953
7,727
57,971
14,769
33,727
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,269
29,707
914
13,173
95,261
37,970
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
89,205
66,558
0
2,736
25,086
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Saati
NMSK900
Saati
52,530
39,423
0
3,418
40,707
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
56,156
38,007
0
663
59,019
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
56,243
31,906
77,845
26,619
43,388
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Buck
51,755
48,015
0
15,065
56,426
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Atlas
Witi200
Atlas
21,837
21,837
0
4,032
68,056
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
49,364
32,647
34,747
12,838
30,939
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
56,593
49,069
0
1,966
33,296
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role