Player Matchup

Atlas
Atlas
Silver IV
Asmothes
Atlas
Silver IV
Level 952
Champion Stats
8W - 9L
1,565 SR
Queue Stats
118W - 153L
1,373 Elo+
Solo
Seris
Seris
Qualifying
BlehICM
Seris
Qualifying
Level 106
Champion Stats
1W - 3L
1,531 SR
Queue Stats
1W - 3L
1,431 Elo+
Solo
Vora
Vora
Qualifying
Loudlipe5558
Vora
Qualifying
Level 90
Champion Stats
0W - 1L
1,607 SR
Queue Stats
1W - 7L
1,373 Elo+
Solo
VII
VII
Bronze I
Terco2273
VII
Bronze I
Level 237
Champion Stats
0W - 1L
1,500 SR
Queue Stats
98W - 145L
1,371 Elo+
Solo
Willo
Willo
Silver II
theONLYgugu
Willo
Silver II
Level 113
Champion Stats
18W - 18L
1,651 SR
Queue Stats
100W - 115L
1,453 Elo+
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 300
1,571 SR
1,400 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,595 SR
1,408 Elo+
Fernando
Fernando
Bronze IV
Kique2009
Fernando
Bronze IV
Level 70
Champion Stats
1W - 0L
1,539 SR
Queue Stats
9W - 12L
1,235 Elo+
Solo
Jenos
Jenos
Qualifying
LampiaoGalax
Jenos
Qualifying
Level 106
Champion Stats
6W - 6L
1,587 SR
Queue Stats
66W - 93L
1,303 Elo+
Solo
Betty la Bomba
Betty la Bomba
Gold V
maarcosmaia
Betty la Bomba
Gold V
Level 101
Champion Stats
32W - 45L
1,496 SR
Queue Stats
389W - 427L
1,503 Elo+
Solo
Grohk
Grohk
Gold III
rexorangecount
Grohk
Gold III
Level 61
Champion Stats
1W - 0L
1,733 SR
Queue Stats
71W - 64L
1,494 Elo+
Party 1
Zhin
Zhin
Gold III
shampoozin
Zhin
Gold III
Level 50
Champion Stats
10W - 6L
1,621 SR
Queue Stats
72W - 63L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Asmothes
Atlas
59
0 / 4 / 0
651
109
5,750
34,323
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Seris
BlehICM
Seris
44
0 / 1 / 1
936
156
662
14,365
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

43
2 / 8 / 0
893
149
15,552
27,904
1,590
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

58
1 / 1 / 0
854
142
15,882
11,789
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

45
0 / 4 / 0
839
140
13,418
15,344
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
Caspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
SkyeBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Kique2009
Fernando
34
0 / 0 / 4
1,977
330
3,341
12,134
22,731
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

34
1 / 1 / 10
1,687
281
6,280
3,519
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Betty la Bomba
maarcosmaia
Betty la Bomba
19
3 / 1 / 5
1,653
276
25,134
5,121
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.

Level 5

Level 1

54
5 / 0 / 11
1,909
318
25,964
16,165
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

30
9 / 1 / 8
2,146
358
43,006
14,325
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

55s
Objective Time
5m 34s
4
Kill Participation
56
3
Kills
18
18
Deaths
3
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Atlas
Asmothes
Atlas
0
4
0
0
L
Seris
BlehICM
Seris
0
1
1
0.5
W
Fernando
Kique2009
Fernando
0
0
4
2
W
1
1
10
6
L
2
8
0
0.25
L
1
1
0
1
W
Betty la Bomba
maarcosmaia
Betty la Bomba
3
1
5
5.5
W
5
0
11
10.5
W
9
1
8
13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,264
Damage
103,725
103,725
Taken
51,264
1,590
Shielding
22,731
40,887
Healing
41,687
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Asmothes
Atlas
5,750
5,750
0
0
34,323
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Seris
BlehICM
Seris
662
567
28,797
7,218
14,365
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Kique2009
Fernando
3,341
1,661
0
847
12,134
22,731
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
6,280
4,050
28,320
1,269
3,519
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
15,552
10,705
0
2,507
27,904
1,590
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
15,882
15,506
0
2,316
11,789
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Betty la Bomba
maarcosmaia
Betty la Bomba
25,134
17,695
0
0
5,121
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
25,964
20,502
4,597
6,654
16,165
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
43,006
38,906
0
0
14,325
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
13,418
9,583
0
49
15,344
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role