Player Matchup

Torvald
Torvald
Gold III
Dark_parabellum_
Torvald
Gold III
Level 112
Champion Stats
82W - 57L
1,624 SR
Queue Stats
109W - 90L
1,519 Elo+
Party 1
Saati
Saati
Gold I
Haku_San09
Saati
Gold I
Level 624
Champion Stats
15W - 13L
1,624 SR
Queue Stats
207W - 210L
1,553 Elo+
Solo
Fernando
Fernando
Silver I
Kingprawn2610
Fernando
Silver I
Level 88
Champion Stats
5W - 7L
1,713 SR
Queue Stats
108W - 116L
1,398 Elo+
Solo
Io
Io
Gold IV
alexpbrd1
Io
Gold IV
Level 81
Champion Stats
10W - 7L
1,623 SR
Queue Stats
145W - 132L
1,541 Elo+
Party 1
Furia
Furia
Qualifying
insorto-lampante
Furia
Qualifying
Level 83
Champion Stats
1W - 2L
1,515 SR
Queue Stats
4W - 7L
1,534 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 198
1,620 SR
1,509 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 368
1,620 SR
1,467 Elo+
Ash
Ash
Silver II
CAVRICEMAN2
Ash
Silver II
Level 75
Champion Stats
4W - 4L
1,603 SR
Queue Stats
18W - 31L
1,255 Elo+
Solo
Grover
Grover
Gold IV
Hibbert105
Grover
Gold IV
Level 999
Champion Stats
30W - 30L
1,605 SR
Queue Stats
1,042W - 1,056L
1,481 Elo+
Solo
Inara
Inara
Gold IV
Ibrahimh_TTV
Inara
Gold IV
Level 129
Champion Stats
19W - 21L
1,528 SR
Queue Stats
151W - 166L
1,493 Elo+
Solo
Bomb King
Bomb King
Gold IV
LooKï
Bomb King
Gold IV
Level 164
Champion Stats
15W - 13L
1,670 SR
Queue Stats
128W - 99L
1,542 Elo+
Solo
Zhin
Zhin
Qualifying
vyjelie
Zhin
Qualifying
Level 473
Champion Stats
3W - 3L
1,693 SR
Queue Stats
9W - 9L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
2 / 2 / 7
1,978
180
45,434
34,900
105,734
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Saati
50
6 / 5 / 3
2,038
185
101,531
21,759
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Fernando
Kingprawn2610
Fernando
36
4 / 5 / 3
3,063
278
72,808
141,774
135,227
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

47
3 / 5 / 8
2,016
183
34,503
29,430
0
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

51
1 / 7 / 10
2,140
195
33,399
38,763
0
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.75s.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 45% Wrath after hitting an enemy with Pyre Strike.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Bans
KhanCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
3 / 0 / 5
2,644
240
47,206
50,362
22,359
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Level 1

Grover
Hibbert105
Grover
59
1 / 3 / 12
3,690
335
32,264
45,000
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
1 / 2 / 6
3,609
328
52,868
109,264
25,445
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bomb King
LooKï
Bomb King
54
9 / 3 / 7
2,970
270
71,247
38,180
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Zhin
vyjelie
Zhin
56
10 / 8 / 2
2,879
262
63,041
44,869
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 13s
Objective Time
9m 2s
47
Kill Participation
56
16
Kills
24
24
Deaths
16
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
2
2
7
2.75
L
Saati
6
5
3
1.5
W
Grover
Hibbert105
Grover
1
3
12
2.33
W
1
2
6
2
L
Fernando
Kingprawn2610
Fernando
4
5
3
1.1
W
Bomb King
LooKï
Bomb King
9
3
7
4.17
L
3
5
8
1.4
L
1
7
10
0.86
W
Zhin
vyjelie
Zhin
10
8
2
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,675
Damage
266,626
266,626
Taken
287,675
240,961
Shielding
47,804
186,699
Healing
223,339
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,206
46,924
0
4,533
50,362
22,359
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
45,434
28,012
7,810
1,036
34,900
105,734
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
101,531
14,813
0
261
21,759
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
Hibbert105
Grover
32,264
25,030
160,375
37,954
45,000
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
52,868
43,462
0
14,202
109,264
25,445
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Kingprawn2610
Fernando
72,808
49,404
0
675
141,774
135,227
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Bomb King
LooKï
Bomb King
71,247
60,952
0
3,141
38,180
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
34,503
33,303
72,954
11,599
29,430
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
33,399
25,240
90,874
1,490
38,763
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Zhin
vyjelie
Zhin
63,041
53,524
0
3,134
44,869
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role