Player Matchup

Io
Io
CaspianK
Io
Level 139
Champion Stats
17W - 18L
1,475 SR
Queue Stats
245W - 237L
1,579 Elo+
Solo
Saati
Saati
Meliodas2412
Saati
Level 999
Champion Stats
4W - 3L
1,703 SR
Queue Stats
101W - 98L
1,579 Elo+
Solo
Barik
Barik
REW3 GOW
Barik
Level 62
Champion Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Vatu
Vatu
RedKing0926
Vatu
Level 462
Champion Stats
2W - 3L
1,500 SR
Queue Stats
125W - 132L
1,464 Elo+
Solo
Grohk
Grohk
Syndicate_Zero_
Grohk
Level 79
Champion Stats
4W - 6L
1,477 SR
Queue Stats
521W - 540L
1,467 Elo+
Solo
Team Averages
Level 348
1,531 SR
1,518 Elo+

VS

Team Averages
Level 305
1,534 SR
1,523 Elo+
Grover
Grover
ADDIRALL
Grover
Level 999
Champion Stats
21W - 16L
1,632 SR
Queue Stats
342W - 334L
1,607 Elo+
Party 1
Fernando
Fernando
KingJustinFox
Fernando
Level 171
Champion Stats
173W - 137L
1,615 SR
Queue Stats
303W - 280L
1,618 Elo+
Party 1
Strix
Strix
NASREDDINE119
Strix
Level 54
Champion Stats
7W - 9L
1,481 SR
Queue Stats
49W - 48L
1,460 Elo+
Solo
Vatu
Vatu
Oscar211212
Vatu
Level 93
Champion Stats
19W - 13L
1,512 SR
Queue Stats
348W - 332L
1,489 Elo+
Solo
Ying
Ying
Shahrayar
Ying
Level 207
Champion Stats
7W - 9L
1,431 SR
Queue Stats
285W - 282L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
1 / 9 / 1
1,590
199
21,904
35,188
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 80%.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
0 / 9 / 0
1,125
141
35,497
32,747
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Barik
REW3 GOW
Barik
34
0 / 8 / 2
1,433
179
22,235
49,560
27,467
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
1 / 11 / 1
1,500
188
17,063
25,414
0
40
0 / 10 / 1
1,095
137
21,000
31,964
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
ADDIRALL
Grover
59
7 / 1 / 23
2,714
339
30,252
25,489
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
KingJustinFox
Fernando
47
8 / 0 / 25
2,851
356
35,915
57,060
41,303
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

42
7 / 0 / 5
1,798
225
22,801
552
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

49
17 / 0 / 15
2,632
329
54,393
19,549
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Level 1

Ying
47
8 / 1 / 21
2,339
292
31,512
15,049
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 12s
Objective Time
7m 35s
7
Kill Participation
136
2
Kills
47
47
Deaths
2
5
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Grover
ADDIRALL
Grover
7
1
23
18.5
L
1
9
1
0.17
W
Fernando
KingJustinFox
Fernando
8
0
25
20.5
L
0
9
0
0
W
7
0
5
9.5
W
17
0
15
24.5
L
Barik
REW3 GOW
Barik
0
8
2
0.13
L
1
11
1
0.14
W
Ying
8
1
21
18.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,699
Damage
174,873
174,873
Taken
117,699
27,467
Shielding
41,303
57,598
Healing
106,372
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
ADDIRALL
Grover
30,252
25,489
46,077
17,177
25,489
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
21,904
19,656
26,021
9,230
35,188
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
KingJustinFox
Fernando
35,915
24,070
0
777
57,060
41,303
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,497
27,267
0
2,010
32,747
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
22,801
22,551
0
507
552
0
W
54,393
40,453
0
2,288
19,549
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
REW3 GOW
Barik
22,235
22,235
0
2,762
49,560
27,467
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
17,063
10,978
0
0
25,414
0
W
Ying
31,512
14,963
32,434
7,112
15,049
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
21,000
11,642
10,613
6,962
31,964
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role